HideCellEditControl();
SaveEditControlValue();
- // init both of them to avoid compiler warnings, even if we only need one
+ // initialize both of them just to avoid compiler warnings
int row = -1,
col = -1;
- if ( column )
- col = colOrRow;
- else
- row = colOrRow;
wxCoord extent, extentMax = 0;
int max = column ? m_numRows : m_numCols;
for ( int rowOrCol = 0; rowOrCol < max; rowOrCol++ )
{
if ( column )
+ {
row = rowOrCol;
+ col = colOrRow;
+ }
else
+ {
+ row = colOrRow;
col = rowOrCol;
+ }
+
+ // we need to account for the cells spanning multiple columns/rows:
+ // while they may need a lot of space, they don't need all of it in
+ // this column/row
+ int numRows, numCols;
+ const CellSpan span = GetCellSize(row, col, &numRows, &numCols);
+ if ( span == CellSpan_Inside )
+ {
+ // we need to get the size of the main cell, not of a cell hidden
+ // by it
+ row += numRows;
+ col += numCols;
+
+ // get the size of the main cell too
+ GetCellSize(row, col, &numRows, &numCols);
+ }
wxGridCellAttr *attr = GetCellAttr(row, col);
wxGridCellRenderer *renderer = attr->GetRenderer(this, row, col);
{
wxSize size = renderer->GetBestSize(*this, *attr, dc, row, col);
extent = column ? size.x : size.y;
+
+ if ( span != CellSpan_None )
+ {
+ // we spread the size of a spanning cell over all the cells it
+ // covers evenly -- this is probably not ideal but we can't
+ // really do much better here
+ //
+ // notice that numCols and numRows are never 0 as they
+ // correspond to the size of the main cell of the span and not
+ // of the cell inside it
+ extent /= column ? numCols : numRows;
+ }
+
if ( extent > extentMax )
extentMax = extent;