// Created: 2007-07-15
// RCS-ID: $Id$
// Copyright: (c) 2000 by Total Control Software
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_STC_PRIVATE_H_
extern wxString stc2wx(const char* str);
extern wxString stc2wx(const char* str, size_t len);
-extern const wxWX2MBbuf wx2stc(const wxString& str);
+extern wxCharBuffer wx2stc(const wxString& str);
+
+// This function takes both wxString and wxCharBuffer because it uses either
+// one or the other of them depending on the build mode. In Unicode it uses the
+// length of the already converted buffer to avoid doing the conversion again
+// just to compute the length.
+inline size_t wx2stclen(const wxString& WXUNUSED(str), const wxCharBuffer& buf)
+{
+ return buf.length() - 1;
+}
#else // not UNICODE
inline wxString stc2wx(const char* str, size_t len) {
return wxString(str, len);
}
-inline const wxWX2MBbuf wx2stc(const wxString& str) {
+inline const char* wx2stc(const wxString& str) {
return str.mbc_str();
}
+// As explained above, the buffer argument is only used in Unicode build.
+inline size_t wx2stclen(const wxString& str, const char* WXUNUSED(buf))
+{
+ return str.length();
+}
+
#endif // UNICODE
#endif // _WX_STC_PRIVATE_H_