+
+void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const
+{
+ if ( xx )
+ *xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine);
+ if ( yy )
+ *yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine);
+}
+#endif // WXWIN_COMPATIBILITY