public:
wxVectorProperty( const wxString& label = wxPG_LABEL,
- const wxString& name = wxPG_LABEL,
- const wxVector3f& value = wxVector3f() );
+ const wxString& name = wxPG_LABEL,
+ const wxVector3f& value = wxVector3f() );
virtual ~wxVectorProperty();
virtual void ChildChanged( wxVariant& thisValue,
- int childIndex, wxVariant& childValue ) const;
+ int childIndex, wxVariant& childValue ) const;
virtual void RefreshChildren();
protected:
virtual ~wxTriangleProperty();
virtual void ChildChanged( wxVariant& thisValue,
- int childIndex, wxVariant& childValue ) const;
+ int childIndex, wxVariant& childValue ) const;
virtual void RefreshChildren();
protected:
{
public:
FormMain(const wxString& title, const wxPoint& pos, const wxSize& size );
- ~FormMain();
+ ~FormMain();
wxPropertyGridManager* m_pPropGridManager;
wxPropertyGrid* m_propGrid;
void CreateGrid( int style, int extraStyle );
+ void FinalizeFramePosition();
// These are used in CreateGrid(), and in tests to compose
// grids for testing purposes.
void OnEnableDisable( wxCommandEvent& event );
void OnHideShow( wxCommandEvent& event );
+ void OnSetBackgroundColour( wxCommandEvent& event );
void OnClearModifyStatusClick( wxCommandEvent& event );
void OnFreezeClick( wxCommandEvent& event );
void OnDumpList( wxCommandEvent& event );