#include "wx/intl.h"
#endif
-#include <wx/propgrid/property.h>
-#include <wx/propgrid/propgrid.h>
+#include "wx/propgrid/property.h"
+#include "wx/propgrid/propgrid.h"
const wxChar *wxPGTypeName_long = wxT("long");
// -----------------------------------------------------------------------
-void wxPropertyGridInterface::SetPropertiesFlag( const wxArrayPGProperty& srcArr,
- wxPGProperty::FlagType flags,
- bool inverse )
-{
- unsigned int i;
-
- for ( i=0; i<srcArr.size(); i++ )
- {
- wxPGProperty* property = srcArr[i];
-
- if ( !inverse )
- property->SetFlag(flags);
- else
- property->ClearFlag(flags);
- }
-
- // If collapsed flag or hidden was manipulated, we need to update virtual
- // size.
- wxPropertyGrid* pg = GetPropertyGrid();
- if ( flags & (wxPG_PROP_COLLAPSED|wxPG_PROP_HIDDEN) )
- {
- GetState()->VirtualHeightChanged();
- pg->RecalculateVirtualSize();
- }
-}
-
-// -----------------------------------------------------------------------
-
void wxPropertyGridInterface::SetBoolChoices( const wxString& trueChoice,
const wxString& falseChoice )
{