+ if (!wxTheApp)
+ return TRUE;
+
+#ifdef __WXDEBUG__
+ // don't generate the idle events while the assert modal dialog is shown,
+ // this completely confuses the apps which don't expect to be reentered
+ // from some safely-looking functions
+ if ( wxTheApp->IsInAssert() )
+ {
+ // But repaint the assertion message if necessary
+ if (wxTopLevelWindows.GetCount() > 0)
+ {
+ wxWindow* win = (wxWindow*) wxTopLevelWindows.GetLast()->GetData();
+#ifdef __WXGTK20__
+ if (win->IsKindOf(CLASSINFO(wxMessageDialog)))
+#else
+ if (win->IsKindOf(CLASSINFO(wxGenericMessageDialog)))
+#endif
+ win->OnInternalIdle();
+ }
+ return TRUE;
+ }
+#endif // __WXDEBUG__
+
+ // When getting called from GDK's time-out handler
+ // we are no longer within GDK's grab on the GUI
+ // thread so we must lock it here ourselves.
+ gdk_threads_enter();
+
+ // Indicate that we are now in idle mode and event handlers
+ // will have to reinstall the idle handler again.
+ {
+#if wxUSE_THREADS
+ wxMutexLocker lock(gs_idleTagsMutex);
+#endif
+ g_isIdle = TRUE;
+ wxTheApp->m_idleTag = 0;
+ }
+
+ // Send idle event to all who request them as long as
+ // no events have popped up in the event queue.
+ while (wxTheApp->ProcessIdle() && (gtk_events_pending() == 0))
+ ;
+
+ // Release lock again
+ gdk_threads_leave();