#ifdef __WXDEBUG__
-// #ifndef WXDEBUG_NEW
-// #define WXDEBUG_NEW new(__FILE__,__LINE__)
-// #endif
-
void * wxDebugAlloc(size_t size, char * fileName, int lineNum, bool isObject, bool isVect = FALSE);
void wxDebugFree(void * buf, bool isVect = FALSE);
// Global versions of the new and delete operators.
-// Currently, these merely call malloc and free; only the wxObject
-// operators do something interesting. But this allows WXDEBUG_NEW to
-// work for all 'new's in a file.
#if wxUSE_GLOBAL_MEMORY_OPERATORS
+// Undefine temporarily (new is #defined in object.h) because we want to
+// declare some new operators.
#ifdef new
#undef new
#endif
+#if defined(__SUNCC__)
+#define wxUSE_ARRAY_MEMORY_OPERATORS 0
+#elif !( defined (_MSC_VER) && (_MSC_VER <= 1020) ) || defined( __MWERKS__)
+#define wxUSE_ARRAY_MEMORY_OPERATORS 1
+#else
+#define wxUSE_ARRAY_MEMORY_OPERATORS 0
+#endif
+
+// Added JACS 25/11/98: needed for some compilers
+void * operator new (size_t size);
+
+#if wxUSE_ARRAY_MEMORY_OPERATORS
+void * operator new[] (size_t size);
+#endif
+
void * operator new (size_t size, char * fileName, int lineNum);
void operator delete (void * buf);
+#if wxUSE_ARRAY_MEMORY_OPERATORS
+void * operator new[] (size_t size, char * fileName, int lineNum);
+void operator delete[] (void * buf);
+#endif
+
// VC++ 6.0
#if _MSC_VER >= 1200
void operator delete(void *buf, char*, int);
-#endif
-
-#if !( defined (_MSC_VER) && (_MSC_VER <= 1020) )
-void * operator new[] (size_t size, char * fileName, int lineNum);
-void operator delete[] (void * buf);
+void operator delete[](void *buf, char*, int);
#endif
#endif
// Count the number of non-wxDebugContext-related objects
// that are outstanding
- static int CountObjectsLeft(void);
+ static int CountObjectsLeft(bool sinceCheckpoint = FALSE);
private:
// Store these here to allow access to the list without
static bool m_checkPrevious;
};
-// Output a debug mess., in a system dependent fashion.
+// Output a debug message, in a system dependent fashion.
void WXDLLEXPORT wxTrace(const char *fmt ...);
void WXDLLEXPORT wxTraceLevel(int level, const char *fmt ...);
#define WXTRACE wxTrace
#define WXTRACELEVEL wxTraceLevel
-#else // else part for the #if WXDEBUG
+#else // else part for the #if __WXDEBUG__
inline void wxTrace(const char *WXUNUSED(fmt)) {}
inline void wxTraceLevel(int WXUNUSED(level), const char *WXUNUSED(fmt)) {}