// Set the height according to the font and the border size
wxClientDC dc(statusBar);
- dc.SetFont(* statusBar->GetFont());
+ dc.SetFont(statusBar->GetFont());
long x, y;
dc.GetTextExtent("X", &x, &y);
void wxFrame::Fit(void)
{
// Work out max. size
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
int max_width = 0;
int max_height = 0;
while (node)
if (m_iconized)
{
HICON the_icon;
- if (m_icon.Ok())
- the_icon = (HICON) m_icon.GetHICON();
- if (the_icon == 0)
+ if (m_icon.Ok())
+ the_icon = (HICON) m_icon.GetHICON();
+ else
the_icon = (HICON) m_defaultIcon;
PAINTSTRUCT ps;
// do we have _exactly_ one child?
wxWindow *child = NULL;
- for ( wxNode *node = GetChildren()->First(); node; node = node->Next() )
+ for ( wxNode *node = GetChildren().First(); node; node = node->Next() )
{
wxWindow *win = (wxWindow *)node->Data();
if ( !win->IsKindOf(CLASSINFO(wxFrame)) &&
// subwindow found.
void wxFrame::OnActivate(wxActivateEvent& event)
{
- for(wxNode *node = GetChildren()->First(); node; node = node->Next())
+ for(wxNode *node = GetChildren().First(); node; node = node->Next())
{
// Find a child that's a subwindow, but not a dialog box.
wxWindow *child = (wxWindow *)node->Data();
void wxFrame::ProcessCommand(int id)
{
- wxCommandEvent commandEvent(wxEVENT_TYPE_MENU_COMMAND, id);
+ wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id);
commandEvent.SetInt( id );
commandEvent.SetEventObject( this );
// propagate our state change to all child frames
void wxFrame::IconizeChildFrames(bool bIconize)
{
- wxWindow *child = NULL;
- for ( wxNode *node = GetChildren()->First(); node; node = node->Next() ) {
+ for ( wxNode *node = GetChildren().First(); node; node = node->Next() ) {
wxWindow *win = (wxWindow *)node->Data();
if ( win->IsKindOf(CLASSINFO(wxFrame)) ) {
((wxFrame *)win)->Iconize(bIconize);