#define wxUSE_FILE 1
#define wxUSE_FFILE 1
+// use wxTextBuffer class: required by wxTextFile
+#define wxUSE_TEXTBUFFER 1
+
// use wxTextFile class: requires wxFile, required by wxFileConfig
#define wxUSE_TEXTFILE 1
// Recommended setting: 1
#define wxUSE_DYNLIB_CLASS 1
+// experimental extension, use with caution.
+#define wxUSE_DYNAMIC_LOADER 0
+
// Set to 1 to use socket classes
#define wxUSE_SOCKETS 1
// wxSystemOptions class
#define wxUSE_SYSTEM_OPTIONS 1
+// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
+// or wxURL you need to set this to 1.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_PROTOCOL 1
+
+// The settings for the individual URL schemes
+#define wxUSE_PROTOCOL_FILE 1
+#define wxUSE_PROTOCOL_FTP 1
+#define wxUSE_PROTOCOL_HTTP 1
+
+// Define this to use wxURL class.
+#define wxUSE_URL 1
+
// Support for regular expression matching via wxRegEx class: enable this to
// use POSIX regular expressions in your code. You need to compile regex
// library from src/regex to use it under Windows.
// Recommended setting: 1 (don't change except for very special programs)
#define wxUSE_CONTROLS 1
-// wxPopupWindow class is not used currently by wxMSW
+// wxPopupWindow class is a top level transient window. It is currently used
+// to implement wxTipWindow but doesn't work yet under Mac.
//
-// Default is 0
+// Default is 0
//
// Recommended setting: 0
#define wxUSE_POPUPWIN 0
+// wxTipWindow allows to implement the custom tooltips, it is used by the
+// context help classes. Requires wxUSE_POPUPWIN.
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxUSE_TIPWINDOW 0
+
// Each of the settings below corresponds to one wxWindows control. They are
// all switched on by default but may be disabled if you are sure that your
// program (including any standard dialogs it can show!) doesn't need them and
#define wxUSE_HTML 1
// OpenGL canvas
-#define wxUSE_GLCANVAS 1
+#define wxUSE_GLCANVAS 0
// wxTreeLayout class
#define wxUSE_TREELAYOUT 1
//
// Default is 1.
//
-// Recommended setting: 0 for Mac OS as drag and drop is not yet implemented
-#define wxUSE_DRAG_AND_DROP 0
+// Recommended setting: 1
+#define wxUSE_DRAG_AND_DROP 1
// ----------------------------------------------------------------------------
// miscellaneous settings
// Set to 1 for PCX format support
#define wxUSE_PCX 1
+// Set to 1 for IFF format support
+#define wxUSE_IFF 0
+
// Set to 1 for XPM format support
#define wxUSE_XPM 1
+// Set to 1 for MS Icons and Cursors format support
+#define wxUSE_ICO_CUR 1
+
// Set to 1 to compile in wxPalette class
#define wxUSE_PALETTE 1
#endif
// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
-// is required by wxUSE_CHECKLISTBOX.
+// is not required on mac by wxUSE_CHECKLISTBOX.
//
// Default is 1.
//
-// Recommended setting: 1, set to 0 for a small library size reduction
+// Recommended setting: O as not implemented on mac
#define wxUSE_OWNER_DRAWN 0
// ----------------------------------------------------------------------------
#define wxUSE_DEBUG_NEW_ALWAYS 0
#endif // wxUSE_MFC
-// ODBC classes aren't Unicode-compatible yet
-#if wxUSE_UNICODE
-#undef wxUSE_ODBC
-#define wxUSE_ODBC 0
-#endif
-
-#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
-// Can't use OLE drag and drop in Windows 3.1 because we don't know how
-// to implement UUIDs
-// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
-#undef wxUSE_DRAG_AND_DROP
-#define wxUSE_DRAG_AND_DROP 0
-#endif
// Only WIN32 supports wxStatusBar95
#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
#define wxUSE_NATIVE_STATUSBAR 0
#endif
+/* NOT TRUE ON MAC
#if !wxUSE_OWNER_DRAWN
#undef wxUSE_CHECKLISTBOX
#define wxUSE_CHECKLISTBOX 0
#endif
+*/
// Salford C++ doesn't like some of the memory operator definitions
#ifdef __SALFORDC__