// hide the window
virtual void Dismiss();
-
+ // can the window be dismissed now?
+ //
+ // VZ: where is this used??
virtual bool CanDismiss()
{ return TRUE; }
// notify the combo here
virtual void OnDismiss();
+ // forward the key presses to the combobox
+ void OnKeyDown(wxKeyEvent& event);
+
// the parent combobox
wxComboControl *m_combo;
+ DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxPopupComboWindow)
};