class WXDLLEXPORT wxControlRenderer;
class WXDLLEXPORT wxEventLoop;
-class WXDLLEXPORT wxMenu;
-class WXDLLEXPORT wxMenuBar;
+
+#if wxUSE_MENUS
+ class WXDLLEXPORT wxMenu;
+ class WXDLLEXPORT wxMenuBar;
+#endif // wxUSE_MENUS
+
class WXDLLEXPORT wxRenderer;
-class WXDLLEXPORT wxScrollBar;
+
+#if wxUSE_SCROLLBAR
+ class WXDLLEXPORT wxScrollBar;
+#endif // wxUSE_SCROLLBAR
#ifdef __WXX11__
#define wxUSE_TWO_WINDOWS 1
// NB: all menu related functions are implemented in menu.cpp
#if wxUSE_MENUS
- virtual bool DoPopupMenu(wxMenu *menu, int x, int y);
-
// this is wxUniv-specific private method to be used only by wxMenu
void DismissPopupMenu();
#endif // wxUSE_MENUS
// set the "highlighted" flag and return true if it changed
virtual bool SetCurrent(bool doit = true);
+#if wxUSE_SCROLLBAR
// get the scrollbar (may be NULL) for the given orientation
wxScrollBar *GetScrollbar(int orient) const
{
return orient & wxVERTICAL ? m_scrollbarVert : m_scrollbarHorz;
}
+#endif // wxUSE_SCROLLBAR
// methods used by wxColourScheme to choose the colours for this window
// --------------------------------------------------------------------
// common part of all ctors
void Init();
- // overridden base class virtuals
+#if wxUSE_MENUS
+ virtual bool DoPopupMenu(wxMenu *menu, int x, int y);
+#endif // wxUSE_MENUS
// we deal with the scrollbars in these functions
virtual void DoSetClientSize(int width, int height);
#endif // __WXMSW__
private:
+
+#if wxUSE_SCROLLBAR
// the window scrollbars
wxScrollBar *m_scrollbarHorz,
*m_scrollbarVert;
+#endif // wxUSE_SCROLLBAR
#if wxUSE_MENUS
// the current modal event loop for the popup menu we show or NULL