#ifndef _WX_BUTTON_H_BASE_
#define _WX_BUTTON_H_BASE_
+#include "wx/defs.h"
+
#if wxUSE_BUTTON
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxButtonBase : public wxControl
{
public:
+ wxButtonBase() { }
+
// show the image in the button in addition to the label
virtual void SetImageLabel(const wxBitmap& WXUNUSED(bitmap)) { }
// on its panel
virtual void SetDefault() { }
+ // Buttons on MSW can look bad if they are not native colours, because
+ // then they become owner-drawn and not theme-drawn. Disable it here
+ // in wxButtonBase to make it consistent.
+ virtual bool ShouldInheritColours() const { return false; }
+
// returns the default button size for this platform
static wxSize GetDefaultSize();
+
+ DECLARE_NO_COPY_CLASS(wxButtonBase)
};
#if defined(__WXUNIVERSAL__)
#include "wx/gtk/button.h"
#elif defined(__WXMAC__)
#include "wx/mac/button.h"
+#elif defined(__WXCOCOA__)
+ #include "wx/cocoa/button.h"
#elif defined(__WXPM__)
#include "wx/os2/button.h"
#endif