+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/brush.h
+// Purpose: Includes platform-specific wxBrush file
+// Author: Julian Smart
+// Modified by:
+// Created:
+// RCS-ID: $Id$
+// Copyright: Julian Smart
+// Licence: wxWindows Licence
+/////////////////////////////////////////////////////////////////////////////
+
#ifndef _WX_BRUSH_H_BASE_
#define _WX_BRUSH_H_BASE_
-#if defined(__WXMSW__)
-#include "wx/msw/brush.h"
-#elif defined(__WXMOTIF__)
-#include "wx/motif/brush.h"
+#include "wx/defs.h"
+#include "wx/object.h"
+#include "wx/gdiobj.h"
+#include "wx/gdicmn.h" // for wxGDIObjListBase
+
+// NOTE: these values cannot be combined together!
+enum wxBrushStyle
+{
+#if WXWIN_COMPATIBILITY_2_8
+ /* start of deprecated values */
+ wxSOLID = 100,
+ wxTRANSPARENT = 106,
+ wxSTIPPLE_MASK_OPAQUE = 107,
+ wxSTIPPLE_MASK = 108,
+ wxSTIPPLE = 109,
+ wxBDIAGONAL_HATCH = 110,
+ wxCROSSDIAG_HATCH = 111,
+ wxFDIAGONAL_HATCH = 112,
+ wxCROSS_HATCH = 113,
+ wxHORIZONTAL_HATCH = 114,
+ wxVERTICAL_HATCH = 115,
+ wxFIRST_HATCH = wxBDIAGONAL_HATCH,
+ wxLAST_HATCH = wxVERTICAL_HATCH,
+ /* end of deprecated values */
+
+ wxBRUSHSTYLE_SOLID = wxSOLID,
+ wxBRUSHSTYLE_TRANSPARENT = wxTRANSPARENT,
+ wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE = wxSTIPPLE_MASK_OPAQUE,
+ wxBRUSHSTYLE_STIPPLE_MASK = wxSTIPPLE_MASK,
+ wxBRUSHSTYLE_STIPPLE = wxSTIPPLE,
+ wxBRUSHSTYLE_BDIAGONAL_HATCH = wxBDIAGONAL_HATCH,
+ wxBRUSHSTYLE_CROSSDIAG_HATCH = wxCROSSDIAG_HATCH,
+ wxBRUSHSTYLE_FDIAGONAL_HATCH = wxFDIAGONAL_HATCH,
+ wxBRUSHSTYLE_CROSS_HATCH = wxCROSS_HATCH,
+ wxBRUSHSTYLE_HORIZONTAL_HATCH = wxHORIZONTAL_HATCH,
+ wxBRUSHSTYLE_VERTICAL_HATCH = wxVERTICAL_HATCH,
+ wxBRUSHSTYLE_FIRST_HATCH = wxFIRST_HATCH,
+ wxBRUSHSTYLE_LAST_HATCH = wxLAST_HATCH,
+ wxBRUSHSTYLE_MAX
+#else
+ wxBRUSHSTYLE_SOLID,
+ wxBRUSHSTYLE_TRANSPARENT,
+
+ /* Brush Stippling. */
+
+ wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE,
+ /* mask is used for blitting monochrome using text fore and back ground colors */
+
+ wxBRUSHSTYLE_STIPPLE_MASK,
+ /* mask is used for masking areas in the stipple bitmap (TO DO) */
+
+ wxBRUSHSTYLE_STIPPLE,
+ /* drawn with a Pen, and without any Brush -- and it can be stippled. */
+
+ /* In wxWidgets < 2.6 use WX_HATCH macro */
+ /* to verify these wx*_HATCH are in style */
+ /* of wxBrush. In wxWidgets >= 2.6 use */
+ /* wxBrush::IsHatch() instead. */
+ wxBRUSHSTYLE_BDIAGONAL_HATCH,
+ wxBRUSHSTYLE_CROSSDIAG_HATCH,
+ wxBRUSHSTYLE_FDIAGONAL_HATCH,
+ wxBRUSHSTYLE_CROSS_HATCH,
+ wxBRUSHSTYLE_HORIZONTAL_HATCH,
+ wxBRUSHSTYLE_VERTICAL_HATCH,
+
+ wxBRUSHSTYLE_FIRST_HATCH = wxBRUSHSTYLE_BDIAGONAL_HATCH,
+ wxBRUSHSTYLE_LAST_HATCH = wxBRUSHSTYLE_VERTICAL_HATCH,
+
+ wxBRUSHSTYLE_MAX
+#endif
+};
+
+
+// wxBrushBase
+class WXDLLEXPORT wxBrushBase: public wxGDIObject
+{
+public:
+ virtual ~wxBrushBase() { }
+
+ virtual wxBrushStyle GetStyle() const = 0;
+
+ virtual bool IsHatch() const
+ { return (GetStyle()>=wxBRUSHSTYLE_FIRST_HATCH) && (GetStyle()<=wxBRUSHSTYLE_LAST_HATCH); }
+};
+
+#if defined(__WXPALMOS__)
+ #include "wx/palmos/brush.h"
+#elif defined(__WXMSW__)
+ #include "wx/msw/brush.h"
+#elif defined(__WXMOTIF__) || defined(__WXX11__)
+ #include "wx/x11/brush.h"
+#elif defined(__WXGTK20__)
+ #include "wx/gtk/brush.h"
#elif defined(__WXGTK__)
-#include "wx/gtk/brush.h"
-#elif defined(__WXX11__)
-#include "wx/x11/brush.h"
+ #include "wx/gtk1/brush.h"
#elif defined(__WXMGL__)
-#include "wx/mgl/brush.h"
+ #include "wx/mgl/brush.h"
+#elif defined(__WXDFB__)
+ #include "wx/dfb/brush.h"
#elif defined(__WXMAC__)
-#include "wx/mac/brush.h"
+ #include "wx/mac/brush.h"
+#elif defined(__WXCOCOA__)
+ #include "wx/cocoa/brush.h"
#elif defined(__WXPM__)
-#include "wx/os2/brush.h"
+ #include "wx/os2/brush.h"
+#endif
+
+class WXDLLIMPEXP_CORE wxBrushList: public wxGDIObjListBase
+{
+public:
+ wxBrush *FindOrCreateBrush(const wxColour& colour, wxBrushStyle style = wxBRUSHSTYLE_SOLID);
+#if WXWIN_COMPATIBILITY_2_6
+ wxDEPRECATED( void AddBrush(wxBrush*) );
+ wxDEPRECATED( void RemoveBrush(wxBrush*) );
#endif
+};
+
+extern WXDLLEXPORT_DATA(wxBrushList*) wxTheBrushList;
#endif
// _WX_BRUSH_H_BASE_