+
+
+ // statics
+
+ /**
+ Returns the current application's default encoding.
+
+ @see @ref overview_fontencoding, SetDefaultEncoding()
+ */
+ static wxFontEncoding GetDefaultEncoding();
+
+ /**
+ Sets the default font encoding.
+
+ @see @ref overview_fontencoding, GetDefaultEncoding()
+ */
+ static void SetDefaultEncoding(wxFontEncoding encoding);
+
+ //@{
+ /**
+ This function takes the same parameters as the relative
+ @ref wxFont::wxFont "wxFont constructor" and returns a new font
+ object allocated on the heap.
+ */
+ static wxFont* New(int pointSize, wxFontFamily family, wxFontStyle style,
+ wxFontWeight weight,
+ bool underline = false,
+ const wxString& faceName = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
+ static wxFont* New(int pointSize, wxFontFamily family,
+ int flags = wxFONTFLAG_DEFAULT,
+ const wxString& faceName = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
+ static wxFont* New(const wxSize& pixelSize,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
+ bool underline = false,
+ const wxString& faceName = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
+ static wxFont* New(const wxSize& pixelSize,
+ wxFontFamily family,
+ int flags = wxFONTFLAG_DEFAULT,
+ const wxString& faceName = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
+ //@}