wxRICHTEXT_HITTEST_NO_NESTED_OBJECTS = 0x20,
// Ignore floating objects
- wxRICHTEXT_HITTEST_NO_FLOATING_OBJECTS = 0x40
+ wxRICHTEXT_HITTEST_NO_FLOATING_OBJECTS = 0x40,
+
+ // Don't recurse into objects marked as atomic
+ wxRICHTEXT_HITTEST_HONOUR_ATOMIC = 0x80
};
/**
// Removes the given style instead of applying it
#define wxRICHTEXT_SETSTYLE_REMOVE 0x80
+/**
+ Flags for SetProperties.
+ */
+
+#define wxRICHTEXT_SETPROPERTIES_NONE 0x00
+
+// Specifies that this operation should be undoable
+#define wxRICHTEXT_SETPROPERTIES_WITH_UNDO 0x01
+
+// Specifies that the properties should only be applied to paragraphs,
+// and not the content.
+#define wxRICHTEXT_SETPROPERTIES_PARAGRAPHS_ONLY 0x02
+
+// Specifies that the properties should only be applied to characters,
+// and not the paragraph.
+#define wxRICHTEXT_SETPROPERTIES_CHARACTERS_ONLY 0x04
+
+// Resets the existing properties before applying the new properties.
+#define wxRICHTEXT_SETPROPERTIES_RESET 0x08
+
+// Removes the given properties instead of applying them.
+#define wxRICHTEXT_SETPROPERTIES_REMOVE 0x10
+
/**
Flags for object insertion.
*/
{
wxTEXT_BOX_ATTR_POSITION_STATIC = 0x0000, // Default is static, i.e. as per normal layout
wxTEXT_BOX_ATTR_POSITION_RELATIVE = 0x0010, // Relative to the relevant edge
- wxTEXT_BOX_ATTR_POSITION_ABSOLUTE = 0x0020,
+ wxTEXT_BOX_ATTR_POSITION_ABSOLUTE = 0x0020, // Relative to the parent
+ wxTEXT_BOX_ATTR_POSITION_FIXED = 0x0040, // Relative to the top-level window
wxTEXT_BOX_ATTR_POSITION_MASK = 0x00F0
};
void Reset() { m_value = 0; m_flags = 0; }
/**
- Partial equality test.
+ Partial equality test. If @a weakTest is @true, attributes of this object do not
+ have to be present if those attributes of @a dim are present. If @a weakTest is
+ @false, the function will fail if an attribute is present in @a dim but not
+ in this object.
*/
- bool EqPartial(const wxTextAttrDimension& dim) const;
+ bool EqPartial(const wxTextAttrDimension& dim, bool weakTest = true) const;
/** Apply the dimension, but not those identical to @a compareWith if present.
*/
bool operator==(const wxTextAttrDimensions& dims) const { return m_left == dims.m_left && m_top == dims.m_top && m_right == dims.m_right && m_bottom == dims.m_bottom; }
/**
- Partial equality test.
+ Partial equality test. If @a weakTest is @true, attributes of this object do not
+ have to be present if those attributes of @a dim sare present. If @a weakTest is
+ @false, the function will fail if an attribute is present in @a dims but not
+ in this object.
*/
- bool EqPartial(const wxTextAttrDimensions& dims) const;
+ bool EqPartial(const wxTextAttrDimensions& dims, bool weakTest = true) const;
/**
- Apply border to 'this', but not if the same as @a compareWith.
+ Apply to 'this', but not if the same as @a compareWith.
*/
bool Apply(const wxTextAttrDimensions& dims, const wxTextAttrDimensions* compareWith = NULL);
bool operator==(const wxTextAttrSize& size) const { return m_width == size.m_width && m_height == size.m_height ; }
/**
- Partial equality test.
+ Partial equality test. If @a weakTest is @true, attributes of this object do not
+ have to be present if those attributes of @a size are present. If @a weakTest is
+ @false, the function will fail if an attribute is present in @a size but not
+ in this object.
*/
- bool EqPartial(const wxTextAttrSize& dims) const;
+ bool EqPartial(const wxTextAttrSize& size, bool weakTest = true) const;
/**
- Apply border to this object, but not if the same as @a compareWith.
+ Apply to this object, but not if the same as @a compareWith.
*/
bool Apply(const wxTextAttrSize& dims, const wxTextAttrSize* compareWith = NULL);
void Reset() { m_borderStyle = 0; m_borderColour = 0; m_flags = 0; m_borderWidth.Reset(); }
/**
- Partial equality test.
+ Partial equality test. If @a weakTest is @true, attributes of this object do not
+ have to be present if those attributes of @a border are present. If @a weakTest is
+ @false, the function will fail if an attribute is present in @a border but not
+ in this object.
*/
- bool EqPartial(const wxTextAttrBorder& border) const;
+ bool EqPartial(const wxTextAttrBorder& border, bool weakTest = true) const;
/**
Applies the border to this object, but not if the same as @a compareWith.
void Reset() { m_left.Reset(); m_right.Reset(); m_top.Reset(); m_bottom.Reset(); }
/**
- Partial equality test.
+ Partial equality test. If @a weakTest is @true, attributes of this object do not
+ have to be present if those attributes of @a borders are present. If @a weakTest is
+ @false, the function will fail if an attribute is present in @a borders but not
+ in this object.
*/
- bool EqPartial(const wxTextAttrBorders& borders) const;
+ bool EqPartial(const wxTextAttrBorders& borders, bool weakTest = true) const;
/**
Applies border to this object, but not if the same as @a compareWith.
bool operator== (const wxTextBoxAttr& attr) const;
/**
- Partial equality test, ignoring unset attributes.
+ Partial equality test, ignoring unset attributes. If @a weakTest is @true, attributes of this object do not
+ have to be present if those attributes of @a attr are present. If @a weakTest is
+ @false, the function will fail if an attribute is present in @a attr but not
+ in this object.
*/
- bool EqPartial(const wxTextBoxAttr& attr) const;
+ bool EqPartial(const wxTextBoxAttr& attr, bool weakTest = true) const;
/**
Merges the given attributes. If @a compareWith is non-NULL, then it will be used
bool operator==(const wxRichTextAttr& attr) const;
/**
- Partial equality test taking comparison object into account.
+ Partial equality test. If @a weakTest is @true, attributes of this object do not
+ have to be present if those attributes of @a attr are present. If @a weakTest is
+ @false, the function will fail if an attribute is present in @a attr but not
+ in this object.
*/
- bool EqPartial(const wxRichTextAttr& attr) const;
+ bool EqPartial(const wxRichTextAttr& attr, bool weakTest = true) const;
/**
Merges the given attributes. If @a compareWith
*/
int Find(const wxString& name) const;
+ /**
+ Removes the given property.
+ */
+ bool Remove(const wxString& name);
+
/**
Gets the property variant by name.
*/
*/
void SetProperty(const wxString& name, bool value);
+ /**
+ Removes the given properties from these properties.
+ */
+ void RemoveProperties(const wxRichTextProperties& properties);
+
+ /**
+ Merges the given properties with these properties.
+ */
+ void MergeProperties(const wxRichTextProperties& properties);
+
protected:
wxRichTextVariantArray m_properties;
};
*/
bool operator != (const wxRichTextFontTable& table) const { return !(*this == table); }
+ /**
+ Set the font scale factor.
+ */
+ void SetFontScale(double fontScale);
+
protected:
+ double m_fontScale;
+
DECLARE_DYNAMIC_CLASS(wxRichTextFontTable)
};
wxRichTextParagraphLayoutBox* m_container;
};
+/**
+ @class wxRichTextDrawingContext
+
+ A class for passing information to drawing and measuring functions.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextDrawingContext: public wxObject
+{
+ DECLARE_CLASS(wxRichTextDrawingContext)
+public:
+
+ /**
+ Pass the buffer to the context so the context can retrieve information
+ such as virtual attributes.
+ */
+ wxRichTextDrawingContext(wxRichTextBuffer* buffer) { Init(); m_buffer = buffer; }
+
+ void Init() { m_buffer = NULL; }
+
+ /**
+ Does this object have virtual attributes?
+ Virtual attributes can be provided for visual cues without
+ affecting the actual styling.
+ */
+ bool HasVirtualAttributes(wxRichTextObject* obj) const;
+
+ /**
+ Returns the virtual attributes for this object.
+ Virtual attributes can be provided for visual cues without
+ affecting the actual styling.
+ */
+ wxRichTextAttr GetVirtualAttributes(wxRichTextObject* obj) const;
+
+ /**
+ Applies any virtual attributes relevant to this object.
+ */
+ bool ApplyVirtualAttributes(wxRichTextAttr& attr, wxRichTextObject* obj) const;
+
+ wxRichTextBuffer* m_buffer;
+};
+
/**
@class wxRichTextObject
Draw the item, within the given range. Some objects may ignore the range (for
example paragraphs) while others must obey it (lines, to implement wrapping)
*/
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style) = 0;
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style) = 0;
/**
Lay the item out at the specified position with the given size constraint.
and @a parentRect is the container that is used to determine a relative size
or position (for example if a text box must be 50% of the parent text box).
*/
- virtual bool Layout(wxDC& dc, const wxRect& rect, const wxRect& parentRect, int style) = 0;
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style) = 0;
/**
Hit-testing: returns a flag indicating hit test details, plus
@return One of the ::wxRichTextHitTestFlags values.
*/
- virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
/**
Finds the absolute position and row height for the given character position.
*/
- virtual bool FindPosition(wxDC& WXUNUSED(dc), long WXUNUSED(index), wxPoint& WXUNUSED(pt), int* WXUNUSED(height), bool WXUNUSED(forceLineStart)) { return false; }
+ virtual bool FindPosition(wxDC& WXUNUSED(dc), wxRichTextDrawingContext& WXUNUSED(context), long WXUNUSED(index), wxPoint& WXUNUSED(pt), int* WXUNUSED(height), bool WXUNUSED(forceLineStart)) { return false; }
/**
Returns the best size, i.e. the ideal starting size for this object irrespective
is invalid for this object.
*/
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const = 0;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const = 0;
/**
Do a split from @a pos, returning an object containing the second part, and setting
wxRichTextRange GetOwnRangeIfTopLevel() const { return IsTopLevel() ? m_ownRange : m_range; }
/**
- Returns @true if this object this composite.
+ Returns @true if this object is composite.
*/
virtual bool IsComposite() const { return false; }
+ /**
+ Returns @true if no user editing can be done inside the object. This returns @true for simple objects,
+ @false for most composite objects, but @true for fields, which if composite, should not be user-edited.
+ */
+ virtual bool IsAtomic() const { return true; }
+
/**
Returns a pointer to the parent object.
*/
Calculates the available content space in the given rectangle, given the
margins, border and padding specified in the object's attributes.
*/
- virtual wxRect GetAvailableContentArea(wxDC& dc, const wxRect& outerRect) const;
+ virtual wxRect GetAvailableContentArea(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& outerRect) const;
/**
Lays out the object first with a given amount of space, and then if no width was specified in attr,
in a previous layout pass to @a availableParentSpace, but should have a width of 50% of @a availableContainerSpace.
(If these two rects were the same, a 2nd pass could see the object getting too small.)
*/
- virtual bool LayoutToBestSize(wxDC& dc, wxRichTextBuffer* buffer,
+ virtual bool LayoutToBestSize(wxDC& dc, wxRichTextDrawingContext& context, wxRichTextBuffer* buffer,
const wxRichTextAttr& parentAttr, const wxRichTextAttr& attr,
const wxRect& availableParentSpace, const wxRect& availableContainerSpace, int style);
wxRichTextAttr& GetAttributes() { return m_attributes; }
/**
- Sets the object's properties.
+ Returns the object's properties.
*/
wxRichTextProperties& GetProperties() { return m_properties; }
const wxRichTextProperties& GetProperties() const { return m_properties; }
/**
- Returns the object's properties.
+ Sets the object's properties.
*/
void SetProperties(const wxRichTextProperties& props) { m_properties = props; }
// Overridables
- virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
- virtual bool FindPosition(wxDC& dc, long index, wxPoint& pt, int* height, bool forceLineStart);
+ virtual bool FindPosition(wxDC& dc, wxRichTextDrawingContext& context, long index, wxPoint& pt, int* height, bool forceLineStart);
virtual void CalculateRange(long start, long& end);
virtual wxString GetTextForRange(const wxRichTextRange& range) const;
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
virtual void Dump(wxTextOutputStream& stream);
*/
virtual bool IsComposite() const { return true; }
+ /**
+ Returns @true if no user editing can be done inside the object. This returns @true for simple objects,
+ @false for most composite objects, but @true for fields, which if composite, should not be user-edited.
+ */
+ virtual bool IsAtomic() const { return false; }
+
/**
Returns true if the buffer is empty.
*/
// Overridables
- virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
- virtual bool Layout(wxDC& dc, const wxRect& rect, const wxRect& parentRect, int style);
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
virtual bool DeleteRange(const wxRichTextRange& range);
wxRichTextCtrl* ctrl, int flags,
const wxRichTextAttr& textAttr);
+ /**
+ Submits a command to insert the given field. Field data can be included in properties.
+
+ @see wxRichTextField, wxRichTextFieldType, wxRichTextFieldTypeStandard
+ */
+ wxRichTextField* InsertFieldWithUndo(wxRichTextBuffer* buffer, long pos, const wxString& fieldType,
+ const wxRichTextProperties& properties,
+ wxRichTextCtrl* ctrl, int flags,
+ const wxRichTextAttr& textAttr);
+
/**
Returns the style that is appropriate for a new paragraph at this position.
If the previous paragraph has a paragraph style name, looks up the next-paragraph
/**
Draws the floating objects in this buffer.
*/
- void DrawFloats(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+ void DrawFloats(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
/**
Moves an anchored object to another paragraph.
*/
virtual bool FindNextParagraphNumber(wxRichTextParagraph* previousParagraph, wxRichTextAttr& attr) const;
+ /**
+ Sets the properties for the given range, passing flags to determine how the
+ attributes are set. You can merge properties or replace them.
+
+ The end point of range is specified as the last character position of the span
+ of text, plus one. So, for example, to set the properties for a character at
+ position 5, use the range (5,6).
+
+ @a flags may contain a bit list of the following values:
+ - wxRICHTEXT_SETPROPERTIES_NONE: no flag.
+ - wxRICHTEXT_SETPROPERTIES_WITH_UNDO: specifies that this operation should be
+ undoable.
+ - wxRICHTEXT_SETPROPERTIES_PARAGRAPHS_ONLY: specifies that the properties should only be
+ applied to paragraphs, and not the content.
+ - wxRICHTEXT_SETPROPERTIES_CHARACTERS_ONLY: specifies that the properties should only be
+ applied to characters, and not the paragraph.
+ - wxRICHTEXT_SETPROPERTIES_RESET: resets (clears) the existing properties before applying
+ the new properties.
+ - wxRICHTEXT_SETPROPERTIES_REMOVE: removes the specified properties.
+ */
+ virtual bool SetProperties(const wxRichTextRange& range, const wxRichTextProperties& properties, int flags = wxRICHTEXT_SETPROPERTIES_WITH_UNDO);
+
/**
Test if this whole range has character attributes of the specified kind. If any
of the attributes are different within the range, the test fails. You
virtual wxRichTextObject* Clone() const { return new wxRichTextParagraphLayoutBox(*this); }
+ /**
+ Prepares the content just before insertion (or after buffer reset).
+ Currently is only called if undo mode is on.
+ */
+ virtual void PrepareContent(wxRichTextParagraphLayoutBox& container);
+
/**
Insert fragment into this box at the given position. If partialParagraph is true,
it is assumed that the last (or only) paragraph is just a piece of data with no paragraph
// Overridables
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
virtual wxString GetXMLNodeName() const { return wxT("textbox"); }
protected:
};
+/**
+ @class wxRichTextField
+
+ This class implements the general concept of a field, an object that represents
+ additional functionality such as a footnote, a bookmark, a page number, a table
+ of contents, and so on. Extra information (such as a bookmark name) can be stored
+ in the object properties.
+
+ Drawing, layout, and property editing is delegated to classes derived
+ from wxRichTextFieldType, such as instances of wxRichTextFieldTypeStandard; this makes
+ the use of fields an efficient method of introducing extra functionality, since
+ most of the information required to draw a field (such as a bitmap) is kept centrally
+ in a single field type definition.
+
+ The FieldType property, accessed by SetFieldType/GetFieldType, is used to retrieve
+ the field type definition. So be careful not to overwrite this property.
+
+ wxRichTextField is derived from wxRichTextParagraphLayoutBox, which means that it
+ can contain its own read-only content, refreshed when the application calls the UpdateField
+ function. Whether a field is treated as a composite or a single graphic is determined
+ by the field type definition. If using wxRichTextFieldTypeStandard, passing the display
+ type wxRICHTEXT_FIELD_STYLE_COMPOSITE to the field type definition causes the field
+ to behave like a composite; the other display styles display a simple graphic.
+ When implementing a composite field, you will still need to derive from wxRichTextFieldTypeStandard
+ or wxRichTextFieldType, if only to implement UpdateField to refresh the field content
+ appropriately. wxRichTextFieldTypeStandard is only one possible implementation, but
+ covers common needs especially for simple, static fields using text or a bitmap.
+
+ Register field types on application initialisation with the static function
+ wxRichTextParagraphLayoutBox::AddFieldType. They will be deleted automatically
+ on application exit.
+
+ An application can write a field to a control with wxRichTextCtrl::WriteField,
+ taking a field type, the properties for the field, and optional attributes.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextFieldTypeStandard, wxRichTextFieldType, wxRichTextParagraphLayoutBox, wxRichTextProperties, wxRichTextCtrl
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextField: public wxRichTextParagraphLayoutBox
+{
+ DECLARE_DYNAMIC_CLASS(wxRichTextField)
+public:
+// Constructors
+
+ /**
+ Default constructor; optionally pass the parent object.
+ */
+
+ wxRichTextField(const wxString& fieldType = wxEmptyString, wxRichTextObject* parent = NULL);
+
+ /**
+ Copy constructor.
+ */
+
+ wxRichTextField(const wxRichTextField& obj): wxRichTextParagraphLayoutBox() { Copy(obj); }
+
+// Overridables
+
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
+
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+
+ virtual wxString GetXMLNodeName() const { return wxT("field"); }
+
+ virtual bool CanEditProperties() const;
+
+ virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer);
+
+ virtual wxString GetPropertiesMenuLabel() const;
+
+ virtual bool AcceptsFocus() const { return false; }
+
+ virtual void CalculateRange(long start, long& end);
+
+ /**
+ If a field has children, we don't want the user to be able to edit it.
+ */
+ virtual bool IsAtomic() const { return true; }
+
+ virtual bool IsEmpty() const { return false; }
+
+ virtual bool IsTopLevel() const;
+
+// Accessors
+
+ void SetFieldType(const wxString& fieldType) { GetProperties().SetProperty(wxT("FieldType"), fieldType); }
+ wxString GetFieldType() const { return GetProperties().GetPropertyString(wxT("FieldType")); }
+
+// Operations
+
+ /**
+ Update the field; delegated to the associated field type. This would typically expand the field to its value,
+ if this is a dynamically changing and/or composite field.
+ */
+ virtual bool UpdateField(wxRichTextBuffer* buffer);
+
+ virtual wxRichTextObject* Clone() const { return new wxRichTextField(*this); }
+
+ void Copy(const wxRichTextField& obj);
+
+protected:
+};
+
+/**
+ @class wxRichTextFieldType
+
+ The base class for custom field types. Each type definition handles one
+ field type. Override functions to provide drawing, layout, updating and
+ property editing functionality for a field.
+
+ Register field types on application initialisation with the static function
+ wxRichTextParagraphLayoutBox::AddFieldType. They will be deleted automatically
+ on application exit.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextFieldTypeStandard, wxRichTextField, wxRichTextCtrl
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextFieldType: public wxObject
+{
+ DECLARE_CLASS(wxRichTextFieldType)
+public:
+ /**
+ Creates a field type definition.
+ */
+ wxRichTextFieldType(const wxString& name = wxEmptyString)
+ : m_name(name)
+ { }
+
+ /**
+ Copy constructor.
+ */
+ wxRichTextFieldType(const wxRichTextFieldType& fieldType) { Copy(fieldType); }
+
+ void Copy(const wxRichTextFieldType& fieldType) { m_name = fieldType.m_name; }
+
+ /**
+ Draw the item, within the given range. Some objects may ignore the range (for
+ example paragraphs) while others must obey it (lines, to implement wrapping)
+ */
+ virtual bool Draw(wxRichTextField* obj, wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style) = 0;
+
+ /**
+ Lay the item out at the specified position with the given size constraint.
+ Layout must set the cached size. @rect is the available space for the object,
+ and @a parentRect is the container that is used to determine a relative size
+ or position (for example if a text box must be 50% of the parent text box).
+ */
+ virtual bool Layout(wxRichTextField* obj, wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style) = 0;
+
+ /**
+ Returns the object size for the given range. Returns @false if the range
+ is invalid for this object.
+ */
+ virtual bool GetRangeSize(wxRichTextField* obj, const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const = 0;
+
+ /**
+ Returns @true if we can edit the object's properties via a GUI.
+ */
+ virtual bool CanEditProperties(wxRichTextField* WXUNUSED(obj)) const { return false; }
+
+ /**
+ Edits the object's properties via a GUI.
+ */
+ virtual bool EditProperties(wxRichTextField* WXUNUSED(obj), wxWindow* WXUNUSED(parent), wxRichTextBuffer* WXUNUSED(buffer)) { return false; }
+
+ /**
+ Returns the label to be used for the properties context menu item.
+ */
+ virtual wxString GetPropertiesMenuLabel(wxRichTextField* WXUNUSED(obj)) const { return wxEmptyString; }
+
+ /**
+ Update the field. This would typically expand the field to its value,
+ if this is a dynamically changing and/or composite field.
+ */
+ virtual bool UpdateField(wxRichTextBuffer* buffer, wxRichTextField* obj) { return false; }
+
+ /**
+ Returns @true if this object is top-level, i.e. contains its own paragraphs, such as a text box.
+ */
+ virtual bool IsTopLevel(wxRichTextField* WXUNUSED(obj)) const { return true; }
+
+ /**
+ Sets the field type name. There should be a unique name per field type object.
+ */
+ void SetName(const wxString& name) { m_name = name; }
+
+ /**
+ Returns the field type name. There should be a unique name per field type object.
+ */
+ wxString GetName() const { return m_name; }
+
+protected:
+
+ wxString m_name;
+};
+
+WX_DECLARE_STRING_HASH_MAP(wxRichTextFieldType*, wxRichTextFieldTypeHashMap);
+
+/**
+ @class wxRichTextFieldTypeStandard
+
+ A field type that can handle fields with text or bitmap labels, with a small range
+ of styles for implementing rectangular fields and fields that can be used for start
+ and end tags.
+
+ The border, text and background colours can be customised; the default is
+ white text on a black background.
+
+ The following display styles can be used.
+
+ @beginStyleTable
+ @style{wxRICHTEXT_FIELD_STYLE_COMPOSITE}
+ Creates a composite field; you will probably need to derive a new class to implement UpdateField.
+ @style{wxRICHTEXT_FIELD_STYLE_RECTANGLE}
+ Shows a rounded rectangle background.
+ @style{wxRICHTEXT_FIELD_STYLE_NO_BORDER}
+ Suppresses the background and border; mostly used with a bitmap label.
+ @style{wxRICHTEXT_FIELD_STYLE_START_TAG}
+ Shows a start tag background, with the pointy end facing right.
+ @style{wxRICHTEXT_FIELD_STYLE_END_TAG}
+ Shows an end tag background, with the pointy end facing left.
+ @endStyleTable
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextFieldType, wxRichTextField, wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextFieldTypeStandard: public wxRichTextFieldType
+{
+ DECLARE_CLASS(wxRichTextFieldTypeStandard)
+public:
+
+ // Display style types
+ enum { wxRICHTEXT_FIELD_STYLE_COMPOSITE = 0x01,
+ wxRICHTEXT_FIELD_STYLE_RECTANGLE = 0x02,
+ wxRICHTEXT_FIELD_STYLE_NO_BORDER = 0x04,
+ wxRICHTEXT_FIELD_STYLE_START_TAG = 0x08,
+ wxRICHTEXT_FIELD_STYLE_END_TAG = 0x10
+ };
+
+ /**
+ Constructor, creating a field type definition with a text label.
+
+ @param parent
+ The name of the type definition. This must be unique, and is the type
+ name used when adding a field to a control.
+ @param label
+ The text label to be shown on the field.
+ @param displayStyle
+ The display style: one of wxRICHTEXT_FIELD_STYLE_RECTANGLE,
+ wxRICHTEXT_FIELD_STYLE_NO_BORDER, wxRICHTEXT_FIELD_STYLE_START_TAG,
+ wxRICHTEXT_FIELD_STYLE_END_TAG.
+
+ */
+ wxRichTextFieldTypeStandard(const wxString& name, const wxString& label, int displayStyle = wxRICHTEXT_FIELD_STYLE_RECTANGLE);
+
+ /**
+ Constructor, creating a field type definition with a bitmap label.
+
+ @param parent
+ The name of the type definition. This must be unique, and is the type
+ name used when adding a field to a control.
+ @param label
+ The bitmap label to be shown on the field.
+ @param displayStyle
+ The display style: one of wxRICHTEXT_FIELD_STYLE_RECTANGLE,
+ wxRICHTEXT_FIELD_STYLE_NO_BORDER, wxRICHTEXT_FIELD_STYLE_START_TAG,
+ wxRICHTEXT_FIELD_STYLE_END_TAG.
+
+ */
+ wxRichTextFieldTypeStandard(const wxString& name, const wxBitmap& bitmap, int displayStyle = wxRICHTEXT_FIELD_STYLE_NO_BORDER);
+
+ /**
+ The default constructor.
+
+ */
+ wxRichTextFieldTypeStandard() { Init(); }
+
+ /**
+ The copy constructor.
+
+ */
+ wxRichTextFieldTypeStandard(const wxRichTextFieldTypeStandard& field) { Copy(field); }
+
+ /**
+ Initialises the object.
+ */
+ void Init();
+
+ /**
+ Copies the object.
+ */
+ void Copy(const wxRichTextFieldTypeStandard& field);
+
+ /**
+ The assignment operator.
+ */
+ void operator=(const wxRichTextFieldTypeStandard& field) { Copy(field); }
+
+ /**
+ Draw the item, within the given range. Some objects may ignore the range (for
+ example paragraphs) while others must obey it (lines, to implement wrapping)
+ */
+ virtual bool Draw(wxRichTextField* obj, wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ /**
+ Lay the item out at the specified position with the given size constraint.
+ Layout must set the cached size. @rect is the available space for the object,
+ and @a parentRect is the container that is used to determine a relative size
+ or position (for example if a text box must be 50% of the parent text box).
+ */
+ virtual bool Layout(wxRichTextField* obj, wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
+
+ /**
+ Returns the object size for the given range. Returns @false if the range
+ is invalid for this object.
+ */
+ virtual bool GetRangeSize(wxRichTextField* obj, const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+
+ /**
+ Get the size of the field, given the label, font size, and so on.
+ */
+ wxSize GetSize(wxRichTextField* obj, wxDC& dc, wxRichTextDrawingContext& context, int style) const;
+
+ /**
+ Returns @true if the display type is wxRICHTEXT_FIELD_STYLE_COMPOSITE, @false otherwise.
+ */
+ virtual bool IsTopLevel(wxRichTextField* WXUNUSED(obj)) const { return (GetDisplayStyle() & wxRICHTEXT_FIELD_STYLE_COMPOSITE) != 0; }
+
+ /**
+ Sets the text label for fields of this type.
+ */
+ void SetLabel(const wxString& label) { m_label = label; }
+
+ /**
+ Returns the text label for fields of this type.
+ */
+ const wxString& GetLabel() const { return m_label; }
+
+ /**
+ Sets the bitmap label for fields of this type.
+ */
+ void SetBitmap(const wxBitmap& bitmap) { m_bitmap = bitmap; }
+
+ /**
+ Gets the bitmap label for fields of this type.
+ */
+ const wxBitmap& GetBitmap() const { return m_bitmap; }
+
+ /**
+ Gets the display style for fields of this type.
+ */
+ int GetDisplayStyle() const { return m_displayStyle; }
+
+ /**
+ Sets the display style for fields of this type.
+ */
+ void SetDisplayStyle(int displayStyle) { m_displayStyle = displayStyle; }
+
+ /**
+ Gets the font used for drawing the text label.
+ */
+ const wxFont& GetFont() const { return m_font; }
+
+ /**
+ Sets the font used for drawing the text label.
+ */
+ void SetFont(const wxFont& font) { m_font = font; }
+
+ /**
+ Gets the colour used for drawing the text label.
+ */
+ const wxColour& GetTextColour() const { return m_textColour; }
+
+ /**
+ Sets the colour used for drawing the text label.
+ */
+ void SetTextColour(const wxColour& colour) { m_textColour = colour; }
+
+ /**
+ Gets the colour used for drawing the field border.
+ */
+ const wxColour& GetBorderColour() const { return m_borderColour; }
+
+ /**
+ Sets the colour used for drawing the field border.
+ */
+ void SetBorderColour(const wxColour& colour) { m_borderColour = colour; }
+
+ /**
+ Gets the colour used for drawing the field background.
+ */
+ const wxColour& GetBackgroundColour() const { return m_backgroundColour; }
+
+ /**
+ Sets the colour used for drawing the field background.
+ */
+ void SetBackgroundColour(const wxColour& colour) { m_backgroundColour = colour; }
+
+ /**
+ Sets the vertical padding (the distance between the border and the text).
+ */
+ void SetVerticalPadding(int padding) { m_verticalPadding = padding; }
+
+ /**
+ Gets the vertical padding (the distance between the border and the text).
+ */
+ int GetVerticalPadding() const { return m_verticalPadding; }
+
+ /**
+ Sets the horizontal padding (the distance between the border and the text).
+ */
+ void SetHorizontalPadding(int padding) { m_horizontalPadding = padding; }
+
+ /**
+ Sets the horizontal padding (the distance between the border and the text).
+ */
+ int GetHorizontalPadding() const { return m_horizontalPadding; }
+
+ /**
+ Sets the horizontal margin surrounding the field object.
+ */
+ void SetHorizontalMargin(int margin) { m_horizontalMargin = margin; }
+
+ /**
+ Gets the horizontal margin surrounding the field object.
+ */
+ int GetHorizontalMargin() const { return m_horizontalMargin; }
+
+ /**
+ Sets the vertical margin surrounding the field object.
+ */
+ void SetVerticalMargin(int margin) { m_verticalMargin = margin; }
+
+ /**
+ Gets the vertical margin surrounding the field object.
+ */
+ int GetVerticalMargin() const { return m_verticalMargin; }
+
+protected:
+
+ wxString m_label;
+ int m_displayStyle;
+ wxFont m_font;
+ wxColour m_textColour;
+ wxColour m_borderColour;
+ wxColour m_backgroundColour;
+ int m_verticalPadding;
+ int m_horizontalPadding;
+ int m_horizontalMargin;
+ int m_verticalMargin;
+ wxBitmap m_bitmap;
+};
+
/**
@class wxRichTextLine
// Overridables
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
- virtual bool Layout(wxDC& dc, const wxRect& rect, const wxRect& parentRect, int style);
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
- virtual bool FindPosition(wxDC& dc, long index, wxPoint& pt, int* height, bool forceLineStart);
+ virtual bool FindPosition(wxDC& dc, wxRichTextDrawingContext& context, long index, wxPoint& pt, int* height, bool forceLineStart);
- virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
virtual void CalculateRange(long start, long& end);
Finds a suitable wrap position. @a wrapPosition is the last position in the line to the left
of the split.
*/
- bool FindWrapPosition(const wxRichTextRange& range, wxDC& dc, int availableSpace, long& wrapPosition, wxArrayInt* partialExtents);
+ bool FindWrapPosition(const wxRichTextRange& range, wxDC& dc, wxRichTextDrawingContext& context, int availableSpace, long& wrapPosition, wxArrayInt* partialExtents);
/**
Finds the object at the given position.
/**
Lays out the floating objects.
*/
- void LayoutFloat(wxDC& dc, const wxRect& rect, int style, wxRichTextFloatCollector* floatCollector);
+ void LayoutFloat(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, int style, wxRichTextFloatCollector* floatCollector);
protected:
// Overridables
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
- virtual bool Layout(wxDC& dc, const wxRect& rect, const wxRect& parentRect, int style);
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
virtual wxString GetTextForRange(const wxRichTextRange& range) const;
// Overridables
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
- virtual bool Layout(wxDC& dc, const wxRect& rect, const wxRect& parentRect, int style);
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
/**
Returns the 'natural' size for this object - the image size.
*/
wxRichTextImageBlock& GetImageBlock() { return m_imageBlock; }
+ /**
+ Gets the original image size.
+ */
+ wxSize GetOriginalImageSize() const;
+
+ /**
+ Sets the original image size.
+ */
+ void SetOriginalImageSize(const wxSize& sz);
+
// Operations
/**
*/
void SetFontTable(const wxRichTextFontTable& table) { m_fontTable = table; }
+ /**
+ Sets the scale factor for displaying fonts, for example for more comfortable
+ editing.
+ */
+ void SetFontScale(double fontScale);
+
+ /**
+ Returns the scale factor for displaying fonts, for example for more comfortable
+ editing.
+ */
+ double GetFontScale() const { return m_fontScale; }
+
+ /**
+ Sets the scale factor for displaying certain dimensions such as indentation and
+ inter-paragraph spacing. This can be useful when editing in a small control
+ where you still want legible text, but a minimum of wasted white space.
+ */
+ void SetDimensionScale(double dimScale);
+
+ /**
+ Returns the scale factor for displaying certain dimensions such as indentation
+ and inter-paragraph spacing.
+ */
+ double GetDimensionScale() const { return m_dimensionScale; }
+
// Operations
/**
// Implementation
- virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
/**
Copies the buffer.
/**
Submits a command to insert paragraphs.
*/
- bool InsertParagraphsWithUndo(wxRichTextCtrl* ctrl, long pos, const wxRichTextParagraphLayoutBox& paragraphs, int flags = 0);
+ bool InsertParagraphsWithUndo(long pos, const wxRichTextParagraphLayoutBox& paragraphs, wxRichTextCtrl* ctrl, int flags = 0);
/**
Submits a command to insert the given text.
*/
static void InitStandardHandlers();
+ /**
+ Returns the drawing handlers.
+ */
+ static wxList& GetDrawingHandlers() { return sm_drawingHandlers; }
+
+ /**
+ Adds a drawing handler to the end.
+ */
+ static void AddDrawingHandler(wxRichTextDrawingHandler *handler);
+
+ /**
+ Inserts a drawing handler at the front.
+ */
+ static void InsertDrawingHandler(wxRichTextDrawingHandler *handler);
+
+ /**
+ Removes a drawing handler.
+ */
+ static bool RemoveDrawingHandler(const wxString& name);
+
+ /**
+ Finds a drawing handler by name.
+ */
+ static wxRichTextDrawingHandler *FindDrawingHandler(const wxString& name);
+
+ /**
+ Clean up drawing handlers.
+ */
+ static void CleanUpDrawingHandlers();
+
+ /**
+ Returns the field types.
+ */
+ static wxRichTextFieldTypeHashMap& GetFieldTypes() { return sm_fieldTypes; }
+
+ /**
+ Adds a field type.
+
+ @see RemoveFieldType(), FindFieldType(), wxRichTextField, wxRichTextFieldType, wxRichTextFieldTypeStandard
+
+ */
+ static void AddFieldType(wxRichTextFieldType *fieldType);
+
+ /**
+ Removes a field type by name.
+
+ @see AddFieldType(), FindFieldType(), wxRichTextField, wxRichTextFieldType, wxRichTextFieldTypeStandard
+ */
+ static bool RemoveFieldType(const wxString& name);
+
+ /**
+ Finds a field type by name.
+
+ @see RemoveFieldType(), AddFieldType(), wxRichTextField, wxRichTextFieldType, wxRichTextFieldTypeStandard
+ */
+ static wxRichTextFieldType *FindFieldType(const wxString& name);
+
+ /**
+ Cleans up field types.
+ */
+ static void CleanUpFieldTypes();
+
/**
Returns the renderer object.
*/
/// File handlers
static wxList sm_handlers;
+ /// Drawing handlers
+ static wxList sm_drawingHandlers;
+
+ /// Field types
+ static wxRichTextFieldTypeHashMap sm_fieldTypes;
+
/// Renderer
static wxRichTextRenderer* sm_renderer;
// Overridables
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
virtual wxString GetXMLNodeName() const { return wxT("cell"); }
// Overridables
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
virtual wxString GetXMLNodeName() const { return wxT("table"); }
- virtual bool Layout(wxDC& dc, const wxRect& rect, const wxRect& parentRect, int style);
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
virtual bool DeleteRange(const wxRichTextRange& range);
virtual bool ExportXML(wxXmlNode* parent, wxRichTextXMLHandler* handler);
#endif
- virtual bool FindPosition(wxDC& dc, long index, wxPoint& pt, int* height, bool forceLineStart);
+ virtual bool FindPosition(wxDC& dc, wxRichTextDrawingContext& context, long index, wxPoint& pt, int* height, bool forceLineStart);
virtual void CalculateRange(long start, long& end);
virtual void SetVisible(bool visible) { m_visible = visible; }
/**
- Sets the name of the nandler.
+ Sets the name of the handler.
*/
void SetName(const wxString& name) { m_name = name; }
/**
- Returns the name of the nandler.
+ Returns the name of the handler.
*/
wxString GetName() const { return m_name; }
};
+/**
+ @class wxRichTextDrawingHandler
+
+ The base class for custom drawing handlers.
+ Currently, drawing handlers can provide virtual attributes.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextDrawingHandler: public wxObject
+{
+ DECLARE_CLASS(wxRichTextDrawingHandler)
+public:
+ /**
+ Creates a drawing handler object.
+ */
+ wxRichTextDrawingHandler(const wxString& name = wxEmptyString)
+ : m_name(name)
+ { }
+
+ /**
+ Returns @true if this object has virtual attributes that we can provide.
+ */
+ virtual bool HasVirtualAttributes(wxRichTextObject* obj) const = 0;
+
+ /**
+ Provides virtual attributes that we can provide.
+ */
+ virtual bool GetVirtualAttributes(wxRichTextAttr& attr, wxRichTextObject* obj) const = 0;
+
+ /**
+ Sets the name of the handler.
+ */
+ void SetName(const wxString& name) { m_name = name; }
+
+ /**
+ Returns the name of the handler.
+ */
+ wxString GetName() const { return m_name; }
+
+protected:
+
+ wxString m_name;
+};
+
#if wxUSE_DATAOBJ
/**
WXDLLIMPEXP_RICHTEXT bool wxTextAttrEq(const wxRichTextAttr& attr1, const wxRichTextAttr& attr2);
WXDLLIMPEXP_RICHTEXT bool wxTextAttrEq(const wxRichTextAttr& attr1, const wxRichTextAttr& attr2);
-/// Compare two attribute objects, but take into account the flags
-/// specifying attributes of interest.
-WXDLLIMPEXP_RICHTEXT bool wxTextAttrEqPartial(const wxRichTextAttr& attr1, const wxRichTextAttr& attr2);
-
/// Apply one style to another
WXDLLIMPEXP_RICHTEXT bool wxRichTextApplyStyle(wxRichTextAttr& destStyle, const wxRichTextAttr& style, wxRichTextAttr* compareWith = NULL);