See \helpref{XML-based resource system overview}{xrcoverview} for details.
-{\bf NOTE:} XRC is not yet a part of the core wxWindows library, so
-please see the overview for how to compile and link it. Otherwise if you
-try to use it, you will get link errors.
-
\wxheading{Derived from}
\helpref{wxObject}{wxobject}
\latexignore{\rtfignore{\wxheading{Members}}}
-\membersection{wxXmlResource::wxXmlResource}\label{wxxmlresourcewxxmlresource}
+\membersection{wxXmlResource::wxXmlResource}\label{wxxmlresourcector}
\func{}{wxXmlResource}{\param{const wxString\& }{filemask}, \param{int }{flags = wxXRC\_USE\_LOCALE}}
\membersection{wxXmlResource::FindResource}\label{wxxmlresourcefindresource}
-\func{wxXmlNode*}{FindResource}{\param{const wxString\& }{name}, \param{const wxString\& }{classname}, \param{bool }{recursive = FALSE}}
+\func{wxXmlNode*}{FindResource}{\param{const wxString\& }{name}, \param{const wxString\& }{classname}, \param{bool }{recursive = false}}
Finds a resource (calls UpdateResources) and returns a node containing it.
Initializes handlers for all supported controls/windows. This will
make the executable quite big because it forces linking against
-most of the wxWindows library.
+most of the wxWidgets library.
\membersection{wxXmlResource::Load}\label{wxxmlresourceload}
Sets the global resources object and returns a pointer to the previous one (may be NULL).
+\membersection{wxXmlResource::SetFlags}\label{wxxmlresourcesetflags}
+
+\func{int}{SetFlags}{\void}
+
+Sets flags (bitlist of wxXRC\_USE\_LOCALE and wxXRC\_NO\_SUBCLASSING).
+
\membersection{wxXmlResource::UpdateResources}\label{wxxmlresourceupdateresources}
\func{void}{UpdateResources}{\void}