+ wxImage smallimg (16, 16);
+ unsigned char *p1, *p2, *ps;
+ unsigned char mr = img.GetMaskRed(),
+ mg = img.GetMaskGreen(),
+ mb = img.GetMaskBlue();
+
+ unsigned x, y;
+ unsigned sr, sg, sb, smask;
+
+ p1 = img.GetData(), p2 = img.GetData() + 3 * 32, ps = smallimg.GetData();
+ smallimg.SetMaskColour(mr, mr, mr);
+
+ for (y = 0; y < 16; y++)
+ {
+ for (x = 0; x < 16; x++)
+ {
+ sr = sg = sb = smask = 0;
+ if (p1[0] != mr || p1[1] != mg || p1[2] != mb)
+ sr += p1[0], sg += p1[1], sb += p1[2];
+ else smask++;
+ p1 += 3;
+ if (p1[0] != mr || p1[1] != mg || p1[2] != mb)
+ sr += p1[0], sg += p1[1], sb += p1[2];
+ else smask++;
+ p1 += 3;
+ if (p2[0] != mr || p2[1] != mg || p2[2] != mb)
+ sr += p2[0], sg += p2[1], sb += p2[2];
+ else smask++;
+ p2 += 3;
+ if (p2[0] != mr || p2[1] != mg || p2[2] != mb)
+ sr += p2[0], sg += p2[1], sb += p2[2];
+ else smask++;
+ p2 += 3;
+
+ if (smask > 2)
+ ps[0] = ps[1] = ps[2] = mr;
+ else
+ ps[0] = sr >> 2, ps[1] = sg >> 2, ps[2] = sb >> 2;
+ ps += 3;
+ }
+ p1 += 32 * 3, p2 += 32 * 3;
+ }
+
+ return wxBitmap(smallimg);