/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx/wx.h".
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx/wx.h".
int width = icons[0].GetWidth(),
height = icons[0].GetHeight();
int width = icons[0].GetWidth(),
height = icons[0].GetHeight();
// Make an state image list containing small icons
states = new wxImageList(width, height, true);
// Make an state image list containing small icons
states = new wxImageList(width, height, true);
wxPoint clientpt = event.GetPoint();
wxPoint screenpt = ClientToScreen(clientpt);
wxLogMessage(wxT("OnItemMenu for item \"%s\" at screen coords (%i, %i)"),
wxPoint clientpt = event.GetPoint();
wxPoint screenpt = ClientToScreen(clientpt);
wxLogMessage(wxT("OnItemMenu for item \"%s\" at screen coords (%i, %i)"),