wxBrushRefData::wxBrushRefData()
{
m_style = wxSOLID;
-// TODO: null data
}
wxBrushRefData::wxBrushRefData(const wxBrushRefData& data)
m_style = data.m_style;
m_stipple = data.m_stipple;
m_colour = data.m_colour;
-/* TODO: null data
- m_hBrush = 0;
-*/
}
wxBrushRefData::~wxBrushRefData()
{
-// TODO: delete data
}
// Brushes
bool wxBrush::RealizeResource()
{
-// TODO: create the brush
- return FALSE;
+ return TRUE;
}