/////////////////////////////////////////////////////////////////////////////
-// Name: bitmap.cpp
+// Name: src/mac/carbon/bitmap.cpp
// Purpose: wxBitmap
-// Author: AUTHOR
+// Author: Stefan Csomor
// Modified by:
-// Created: ??/??/98
+// Created: 1998-01-01
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
+// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "bitmap.h"
-#endif
+#include "wx/wxprec.h"
-#include "wx/setup.h"
-#include "wx/utils.h"
-#include "wx/palette.h"
#include "wx/bitmap.h"
-#include "wx/icon.h"
-#include "wx/log.h"
-#if !USE_SHARED_LIBRARIES
+#ifndef WX_PRECOMP
+ #include "wx/log.h"
+ #include "wx/dcmemory.h"
+ #include "wx/icon.h"
+ #include "wx/image.h"
+#endif
+
+#include "wx/metafile.h"
+#include "wx/xpmdecod.h"
+
+#include "wx/rawbmp.h"
+
IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
+IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
+
+#ifdef __DARWIN__
+ #include <ApplicationServices/ApplicationServices.h>
+#else
+ #include <PictUtils.h>
#endif
+#include "wx/mac/uma.h"
+
+// Implementation Notes
+// --------------------
+//
+// we are always working with a 32 bit deep pixel buffer
+// under QuickDraw its alpha parts are going to be ignored in the GWorld,
+// therefore we have a separate GWorld there for blitting the mask in
+
+// under Quartz then content is transformed into a CGImageRef representing the same data
+// which can be transferred to the GPU by the OS for fast rendering
+
+// we don't dare use premultiplied alpha yet
+#define wxMAC_USE_PREMULTIPLIED_ALPHA 0
+
+#if wxUSE_BMPBUTTON
+
+void wxMacCreateBitmapButton( ControlButtonContentInfo*info , const wxBitmap& bitmap , int forceType )
+{
+ memset( info , 0 , sizeof(ControlButtonContentInfo) ) ;
+ if ( bitmap.Ok() )
+ {
+ wxBitmapRefData * bmap = bitmap.GetBitmapData() ;
+ if ( bmap == NULL )
+ return ;
+
+ if ( ( bmap->HasNativeSize() && forceType == 0 ) || forceType == kControlContentIconRef )
+ {
+ wxBitmap scaleBmp ;
+ wxBitmapRefData* bmp = bmap ;
+
+ if ( !bmap->HasNativeSize() )
+ {
+ // as PICT conversion will only result in a 16x16 icon, let's attempt
+ // a few scales for better results
+
+ int w = bitmap.GetWidth() ;
+ int h = bitmap.GetHeight() ;
+ int sz = wxMax( w , h ) ;
+ if ( sz == 24 || sz == 64 )
+ {
+ scaleBmp = wxBitmap( bitmap.ConvertToImage().Scale( w * 2 , h * 2 ) ) ;
+ bmp = scaleBmp.GetBitmapData() ;
+ }
+ }
+
+ info->contentType = kControlContentIconRef ;
+ info->u.iconRef = bmp->GetIconRef() ;
+ AcquireIconRef( info->u.iconRef ) ;
+ }
+#if defined( __WXMAC_OSX__ ) && MAC_OS_X_VERSION_MAX_ALLOWED > MAC_OS_X_VERSION_10_2
+ else if ( forceType == kControlContentCGImageRef )
+ {
+ info->contentType = kControlContentCGImageRef ;
+ info->u.imageRef = (CGImageRef) bmap->CGImageCreate() ;
+ }
+#endif
+ else
+ {
+ info->contentType = kControlContentPictHandle ;
+ info->u.picture = bmap->GetPictHandle() ;
+ }
+ }
+}
+
+void wxMacReleaseBitmapButton( ControlButtonContentInfo*info )
+{
+ if ( info->contentType == kControlContentIconRef )
+ {
+ ReleaseIconRef( info->u.iconRef ) ;
+ }
+ else if ( info->contentType == kControlNoContent )
+ {
+ // there's no bitmap at all, fall through silently
+ }
+ else if ( info->contentType == kControlContentPictHandle )
+ {
+ // owned by the bitmap, no release here
+ }
+#if defined( __WXMAC_OSX__ ) && MAC_OS_X_VERSION_MAX_ALLOWED > MAC_OS_X_VERSION_10_2
+ else if ( info->contentType == kControlContentCGImageRef )
+ {
+ CGImageRelease( info->u.imageRef ) ;
+ }
+#endif
+ else
+ {
+ wxFAIL_MSG(wxT("Unexpected bitmap type") ) ;
+ }
+}
+
+#endif //wxUSE_BMPBUTTON
+
+#define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
+
+void wxBitmapRefData::Init()
+{
+ m_width = 0 ;
+ m_height = 0 ;
+ m_depth = 0 ;
+ m_ok = false ;
+ m_bitmapMask = NULL ;
+
+#ifdef __WXMAC_OSX__
+ m_cgImageRef = NULL ;
+#endif
+
+ m_iconRef = NULL ;
+ m_pictHandle = NULL ;
+ m_hBitmap = NULL ;
+ m_hMaskBitmap = NULL;
+ m_maskBytesPerRow = 0 ;
+
+ m_rawAccessCount = 0 ;
+ m_hasAlpha = false;
+}
+
wxBitmapRefData::wxBitmapRefData()
{
- m_ok = FALSE;
- m_width = 0;
- m_height = 0;
- m_depth = 0;
- m_quality = 0;
- m_numColors = 0;
- m_bitmapMask = NULL;
+ Init() ;
}
-wxBitmapRefData::~wxBitmapRefData()
+wxBitmapRefData::wxBitmapRefData( int w , int h , int d )
+{
+ Init() ;
+ Create( w , h , d ) ;
+}
+
+bool wxBitmapRefData::Create( int w , int h , int d )
+{
+ m_width = wxMax(1, w);
+ m_height = wxMax(1, h);
+ m_depth = d ;
+
+ m_bytesPerRow = w * 4 ;
+ size_t size = m_bytesPerRow * h ;
+ void* data = m_memBuf.GetWriteBuf( size ) ;
+ memset( data , 0 , size ) ;
+ m_memBuf.UngetWriteBuf( size ) ;
+
+ m_hBitmap = NULL ;
+ Rect rect = { 0 , 0 , m_height , m_width } ;
+ verify_noerr( NewGWorldFromPtr( (GWorldPtr*) &m_hBitmap , k32ARGBPixelFormat , &rect , NULL , NULL , 0 ,
+ (char*) data , m_bytesPerRow ) ) ;
+ wxASSERT_MSG( m_hBitmap , wxT("Unable to create GWorld context") ) ;
+
+ m_ok = ( m_hBitmap != NULL ) ;
+
+ return m_ok ;
+}
+
+void wxBitmapRefData::UseAlpha( bool use )
+{
+ if ( m_hasAlpha == use )
+ return ;
+
+ m_hasAlpha = use ;
+ if ( m_hasAlpha )
+ {
+ wxASSERT( m_hMaskBitmap == NULL ) ;
+
+ int width = GetWidth() ;
+ int height = GetHeight() ;
+ m_maskBytesPerRow = ( width * 4 + 3 ) & 0xFFFFFFC ;
+ size_t size = height * m_maskBytesPerRow ;
+ unsigned char * data = (unsigned char * ) m_maskMemBuf.GetWriteBuf( size ) ;
+ wxASSERT( data != NULL ) ;
+
+ memset( data , 0 , size ) ;
+ Rect rect = { 0 , 0 , height , width } ;
+ verify_noerr( NewGWorldFromPtr( (GWorldPtr*) &m_hMaskBitmap , k32ARGBPixelFormat , &rect , NULL , NULL , 0 ,
+ (char*) data , m_maskBytesPerRow ) ) ;
+ wxASSERT_MSG( m_hMaskBitmap , wxT("Unable to create GWorld context for alpha mask") ) ;
+ m_maskMemBuf.UngetWriteBuf(size) ;
+
+#if !wxMAC_USE_CORE_GRAPHICS
+ UpdateAlphaMask() ;
+#endif
+ }
+ else
+ {
+ DisposeGWorld( m_hMaskBitmap ) ;
+ m_hMaskBitmap = NULL ;
+ m_maskBytesPerRow = 0 ;
+ }
+}
+
+void *wxBitmapRefData::GetRawAccess() const
+{
+ wxCHECK_MSG( Ok(), NULL , wxT("invalid bitmap") ) ;
+ return m_memBuf.GetData() ;
+}
+
+void *wxBitmapRefData::BeginRawAccess()
+{
+ wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") ) ;
+ wxASSERT( m_rawAccessCount == 0 ) ;
+ wxASSERT_MSG( m_pictHandle == NULL && m_iconRef == NULL ,
+ wxT("Currently, modifing bitmaps that are used in controls already is not supported") ) ;
+
+ ++m_rawAccessCount ;
+
+#ifdef __WXMAC_OSX__
+ // we must destroy an existing cached image, as
+ // the bitmap data may change now
+ if ( m_cgImageRef )
+ {
+ CGImageRelease( m_cgImageRef ) ;
+ m_cgImageRef = NULL ;
+ }
+#endif
+
+ return m_memBuf.GetData() ;
+}
+
+void wxBitmapRefData::EndRawAccess()
+{
+ wxCHECK_RET( Ok() , wxT("invalid bitmap") ) ;
+ wxASSERT( m_rawAccessCount == 1 ) ;
+
+ --m_rawAccessCount ;
+
+#if !wxMAC_USE_CORE_GRAPHICS
+ UpdateAlphaMask() ;
+#endif
+}
+
+bool wxBitmapRefData::HasNativeSize()
+{
+ int w = GetWidth() ;
+ int h = GetHeight() ;
+ int sz = wxMax( w , h ) ;
+
+ return ( sz == 128 || sz == 48 || sz == 32 || sz == 16 );
+}
+
+IconRef wxBitmapRefData::GetIconRef()
+{
+ if ( m_iconRef == NULL )
+ {
+ // Create Icon Family Handle
+
+ IconFamilyHandle iconFamily = NULL ;
+
+#ifdef WORDS_BIGENDIAN
+ iconFamily = (IconFamilyHandle) NewHandle( 8 ) ;
+ (**iconFamily).resourceType = kIconFamilyType ;
+ (**iconFamily).resourceSize = sizeof(OSType) + sizeof(Size);
+#else
+ // test this solution on big endian as well
+ iconFamily = (IconFamilyHandle) NewHandle( 0 ) ;
+#endif
+
+ int w = GetWidth() ;
+ int h = GetHeight() ;
+ int sz = wxMax( w , h ) ;
+
+ OSType dataType = 0 ;
+ OSType maskType = 0 ;
+
+ switch (sz)
+ {
+ case 128:
+ dataType = kThumbnail32BitData ;
+ maskType = kThumbnail8BitMask ;
+ break;
+
+ case 48:
+ dataType = kHuge32BitData ;
+ maskType = kHuge8BitMask ;
+ break;
+
+ case 32:
+ dataType = kLarge32BitData ;
+ maskType = kLarge8BitMask ;
+ break;
+
+ case 16:
+ dataType = kSmall32BitData ;
+ maskType = kSmall8BitMask ;
+ break;
+
+ default:
+ break;
+ }
+
+ if ( dataType != 0 )
+ {
+ // setup the header properly
+
+ Handle data = NULL ;
+ Handle maskdata = NULL ;
+ unsigned char * maskptr = NULL ;
+ unsigned char * ptr = NULL ;
+ size_t datasize, masksize ;
+
+ datasize = sz * sz * 4 ;
+ data = NewHandle( datasize ) ;
+ HLock( data ) ;
+ ptr = (unsigned char*) *data ;
+ memset( ptr , 0, datasize ) ;
+
+ masksize = sz * sz ;
+ maskdata = NewHandle( masksize ) ;
+ HLock( maskdata ) ;
+ maskptr = (unsigned char*) *maskdata ;
+ memset( maskptr , 0 , masksize ) ;
+
+ bool hasAlpha = HasAlpha() ;
+ wxMask *mask = m_bitmapMask ;
+ unsigned char * source = (unsigned char*) GetRawAccess() ;
+ unsigned char * masksource = mask ? (unsigned char*) mask->GetRawAccess() : NULL ;
+
+ for ( int y = 0 ; y < h ; ++y )
+ {
+ unsigned char * dest = ptr + y * sz * 4 ;
+ unsigned char * maskdest = maskptr + y * sz ;
+ unsigned char a, r, g, b;
+
+ for ( int x = 0 ; x < w ; ++x )
+ {
+ a = *source ++ ;
+ r = *source ++ ;
+ g = *source ++ ;
+ b = *source ++ ;
+
+ *dest++ = 0 ;
+ *dest++ = r ;
+ *dest++ = g ;
+ *dest++ = b ;
+
+ if ( mask )
+ {
+ *maskdest++ = 0xFF - *masksource++ ;
+ masksource++ ;
+ masksource++ ;
+ masksource++ ;
+ }
+ else if ( hasAlpha )
+ *maskdest++ = a ;
+ else
+ *maskdest++ = 0xFF ;
+ }
+ }
+
+ OSStatus err = SetIconFamilyData( iconFamily, dataType , data ) ;
+ wxASSERT_MSG( err == noErr , wxT("Error when adding bitmap") ) ;
+
+ err = SetIconFamilyData( iconFamily, maskType , maskdata ) ;
+ wxASSERT_MSG( err == noErr , wxT("Error when adding mask") ) ;
+
+ HUnlock( data ) ;
+ HUnlock( maskdata ) ;
+ DisposeHandle( data ) ;
+ DisposeHandle( maskdata ) ;
+ }
+ else
+ {
+ PicHandle pic = GetPictHandle() ;
+ SetIconFamilyData( iconFamily, 'PICT' , (Handle) pic ) ;
+ }
+ // transform into IconRef
+#if defined( __WXMAC_OSX__ ) && MAC_OS_X_VERSION_MAX_ALLOWED > MAC_OS_X_VERSION_10_2
+ // cleaner version existing from 10.3 upwards
+ HLock((Handle) iconFamily);
+ OSStatus err = GetIconRefFromIconFamilyPtr( *iconFamily, GetHandleSize((Handle) iconFamily), &m_iconRef );
+ HUnlock((Handle) iconFamily);
+ wxASSERT_MSG( err == noErr , wxT("Error when constructing icon ref") );
+#else
+ static int iconCounter = 2 ;
+
+ OSStatus err = RegisterIconRefFromIconFamily( 'WXNG' , (OSType) iconCounter, iconFamily, &m_iconRef ) ;
+ wxASSERT_MSG( err == noErr , wxT("Error when adding bitmap") ) ;
+
+ // we have to retain a reference, as Unregister will decrement it
+ AcquireIconRef( m_iconRef ) ;
+ UnregisterIconRef( 'WXNG' , (OSType) iconCounter ) ;
+ ++iconCounter ;
+#endif
+ DisposeHandle( (Handle) iconFamily ) ;
+ }
+
+ return m_iconRef ;
+}
+
+PicHandle wxBitmapRefData::GetPictHandle()
+{
+ if ( m_pictHandle == NULL )
+ {
+ CGrafPtr origPort = NULL ;
+ GDHandle origDev = NULL ;
+ GWorldPtr wp = NULL ;
+ GWorldPtr mask = NULL ;
+ int height = GetHeight() ;
+ int width = GetWidth() ;
+
+ Rect rect = { 0 , 0 , height , width } ;
+ RgnHandle clipRgn = NULL ;
+
+ GetGWorld( &origPort , &origDev ) ;
+ wp = GetHBITMAP( &mask ) ;
+
+ if ( mask )
+ {
+ GWorldPtr monoworld ;
+ clipRgn = NewRgn() ;
+ OSStatus err = NewGWorld( &monoworld , 1 , &rect , NULL , NULL , 0 ) ;
+ verify_noerr(err) ;
+ LockPixels( GetGWorldPixMap( monoworld ) ) ;
+ LockPixels( GetGWorldPixMap( mask ) ) ;
+ SetGWorld( monoworld , NULL ) ;
+
+ RGBColor white = { 0xffff , 0xffff , 0xffff } ;
+ RGBColor black = { 0x0000 , 0x0000 , 0x0000 } ;
+ RGBForeColor( &black ) ;
+ RGBBackColor( &white ) ;
+
+ CopyBits(GetPortBitMapForCopyBits(mask),
+ GetPortBitMapForCopyBits(monoworld),
+ &rect,
+ &rect,
+ srcCopy, NULL);
+ BitMapToRegion( clipRgn , (BitMap*) *GetGWorldPixMap( monoworld ) ) ;
+
+ UnlockPixels( GetGWorldPixMap( monoworld ) ) ;
+ UnlockPixels( GetGWorldPixMap( mask ) ) ;
+ DisposeGWorld( monoworld ) ;
+ }
+
+ SetGWorld( wp , NULL ) ;
+ Rect portRect ;
+ GetPortBounds( wp , &portRect ) ;
+ m_pictHandle = OpenPicture(&portRect);
+
+ if (m_pictHandle)
+ {
+ RGBColor white = { 0xffff , 0xffff , 0xffff } ;
+ RGBColor black = { 0x0000 , 0x0000 , 0x0000 } ;
+
+ RGBForeColor( &black ) ;
+ RGBBackColor( &white ) ;
+
+ if ( clipRgn )
+ SetClip( clipRgn ) ;
+
+ LockPixels( GetGWorldPixMap( wp ) ) ;
+ CopyBits(GetPortBitMapForCopyBits(wp),
+ GetPortBitMapForCopyBits(wp),
+ &portRect,
+ &portRect,
+ srcCopy,clipRgn);
+ UnlockPixels( GetGWorldPixMap( wp ) ) ;
+ ClosePicture();
+ }
+
+ SetGWorld( origPort , origDev ) ;
+ if ( clipRgn )
+ DisposeRgn( clipRgn ) ;
+ }
+
+ return m_pictHandle ;
+}
+
+#ifdef __WXMAC_OSX__
+void wxMacMemoryBufferReleaseProc(void *info, const void *data, size_t size)
{
- /*
- * TODO: delete the bitmap data here.
- */
+ wxMemoryBuffer* membuf = (wxMemoryBuffer*) info ;
+
+ wxASSERT( data == membuf->GetData() ) ;
+
+ delete membuf ;
+}
+
+CGImageRef wxBitmapRefData::CGImageCreate() const
+{
+ wxASSERT( m_ok ) ;
+ wxASSERT( m_rawAccessCount >= 0 ) ;
+ CGImageRef image ;
+ if ( m_rawAccessCount > 0 || m_cgImageRef == NULL )
+ {
+ size_t imageSize = m_width * m_height * 4 ;
+ void * dataBuffer = m_memBuf.GetData() ;
+ int w = m_width ;
+ int h = m_height ;
+ CGImageAlphaInfo alphaInfo = kCGImageAlphaNoneSkipFirst ;
+ wxMemoryBuffer* membuf = NULL ;
+
+ if ( m_bitmapMask )
+ {
+ alphaInfo = kCGImageAlphaFirst ;
+ membuf = new wxMemoryBuffer( imageSize ) ;
+ memcpy( membuf->GetData() , dataBuffer , imageSize ) ;
+ unsigned char *sourcemaskstart = (unsigned char *) m_bitmapMask->GetRawAccess() ;
+ int maskrowbytes = m_bitmapMask->GetBytesPerRow() ;
+ unsigned char *destalpha = (unsigned char *) membuf->GetData() ;
+ for ( int y = 0 ; y < h ; ++y , sourcemaskstart += maskrowbytes)
+ {
+ unsigned char *sourcemask = sourcemaskstart ;
+ for ( int x = 0 ; x < w ; ++x , sourcemask += 4 , destalpha += 4 )
+ {
+ *destalpha = 0xFF - *sourcemask ;
+ }
+ }
+ }
+ else
+ {
+ if ( m_hasAlpha )
+ {
+#if wxMAC_USE_PREMULTIPLIED_ALPHA
+ alphaInfo = kCGImageAlphaPremultipliedFirst ;
+#else
+ alphaInfo = kCGImageAlphaFirst ;
+#endif
+ }
+
+ membuf = new wxMemoryBuffer( m_memBuf ) ;
+ }
+
+ CGColorSpaceRef colorSpace = wxMacGetGenericRGBColorSpace();
+ CGDataProviderRef dataProvider =
+ CGDataProviderCreateWithData(
+ membuf , (const void *)membuf->GetData() , imageSize,
+ wxMacMemoryBufferReleaseProc );
+ image =
+ ::CGImageCreate(
+ w, h, 8 , 32 , 4 * m_width , colorSpace, alphaInfo ,
+ dataProvider, NULL , false , kCGRenderingIntentDefault );
+ CGDataProviderRelease( dataProvider);
+ }
+ else
+ {
+ image = m_cgImageRef ;
+ CGImageRetain( image ) ;
+ }
+
+ if ( m_rawAccessCount == 0 && m_cgImageRef == NULL)
+ {
+ // we keep it for later use
+ m_cgImageRef = image ;
+ CGImageRetain( image ) ;
+ }
+
+ return image ;
+}
+#endif
+
+GWorldPtr wxBitmapRefData::GetHBITMAP(GWorldPtr* mask) const
+{
+ wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") );
+ if ( mask )
+ {
+ *mask = NULL ;
+ if ( m_bitmapMask )
+ {
+ *mask = (GWorldPtr) m_bitmapMask->GetHBITMAP() ;
+ }
+ else if ( m_hasAlpha )
+ {
+#if !wxMAC_USE_CORE_GRAPHICS
+ if ( m_rawAccessCount > 0 )
+ UpdateAlphaMask() ;
+#else
+ // this structure is not kept in synch when using CG, so if something
+ // is really accessing the GrafPorts, we have to sync it
+ UpdateAlphaMask() ;
+#endif
+
+ *mask = m_hMaskBitmap ;
+ }
+ }
+
+ return m_hBitmap ;
+}
+
+void wxBitmapRefData::UpdateAlphaMask() const
+{
+ if ( m_hasAlpha )
+ {
+ unsigned char *sourcemask = (unsigned char *) GetRawAccess() ;
+ unsigned char *destalphabase = (unsigned char *) m_maskMemBuf.GetData() ;
+
+ int h = GetHeight() ;
+ int w = GetWidth() ;
+
+ for ( int y = 0 ; y < h ; ++y , destalphabase += m_maskBytesPerRow )
+ {
+ unsigned char* destalpha = destalphabase ;
+
+ for ( int x = 0 ; x < w ; ++x , sourcemask += 4 )
+ {
+ // we must have 24 bit depth for non quartz smooth alpha
+ *destalpha++ = 255 ;
+ *destalpha++ = 255 - *sourcemask ;
+ *destalpha++ = 255 - *sourcemask ;
+ *destalpha++ = 255 - *sourcemask ;
+ }
+ }
+ }
+}
+
+void wxBitmapRefData::Free()
+{
+ wxASSERT_MSG( m_rawAccessCount == 0 , wxT("Bitmap still selected when destroyed") ) ;
+
+#ifdef __WXMAC_OSX__
+ if ( m_cgImageRef )
+ {
+ CGImageRelease( m_cgImageRef ) ;
+ m_cgImageRef = NULL ;
+ }
+#endif
+
+ if ( m_iconRef )
+ {
+ ReleaseIconRef( m_iconRef ) ;
+ m_iconRef = NULL ;
+ }
+
+ if ( m_pictHandle )
+ {
+ KillPicture( m_pictHandle ) ;
+ m_pictHandle = NULL ;
+ }
+
+ if ( m_hBitmap )
+ {
+ DisposeGWorld( MAC_WXHBITMAP(m_hBitmap) ) ;
+ m_hBitmap = NULL ;
+ }
+
+ if ( m_hMaskBitmap )
+ {
+ DisposeGWorld( MAC_WXHBITMAP(m_hMaskBitmap) ) ;
+ m_hMaskBitmap = NULL ;
+ }
if (m_bitmapMask)
+ {
delete m_bitmapMask;
- m_bitmapMask = NULL;
+ m_bitmapMask = NULL;
+ }
}
-wxList wxBitmap::sm_handlers;
+wxBitmapRefData::~wxBitmapRefData()
+{
+ Free() ;
+}
-wxBitmap::wxBitmap()
+bool wxBitmap::CopyFromIcon(const wxIcon& icon)
{
- m_refData = NULL;
+ bool created = false ;
+ int w = icon.GetWidth() ;
+ int h = icon.GetHeight() ;
+
+ Create( icon.GetWidth() , icon.GetHeight() ) ;
+
+ if ( w == h && ( w == 16 || w == 32 || w == 48 || w == 128 ) )
+ {
+ IconFamilyHandle iconFamily = NULL ;
+ Handle imagehandle = NewHandle( 0 ) ;
+ Handle maskhandle = NewHandle( 0 ) ;
+
+ OSType maskType = 0;
+ OSType dataType = 0;
+ IconSelectorValue selector = 0 ;
+
+ switch (w)
+ {
+ case 128:
+ dataType = kThumbnail32BitData ;
+ maskType = kThumbnail8BitMask ;
+ selector = kSelectorAllAvailableData ;
+ break;
+
+ case 48:
+ dataType = kHuge32BitData ;
+ maskType = kHuge8BitMask ;
+ selector = kSelectorHuge32Bit | kSelectorHuge8BitMask ;
+ break;
+
+ case 32:
+ dataType = kLarge32BitData ;
+ maskType = kLarge8BitMask ;
+ selector = kSelectorLarge32Bit | kSelectorLarge8BitMask ;
+ break;
+
+ case 16:
+ dataType = kSmall32BitData ;
+ maskType = kSmall8BitMask ;
+ selector = kSelectorSmall32Bit | kSelectorSmall8BitMask ;
+ break;
+
+ default:
+ break;
+ }
+
+ OSStatus err = IconRefToIconFamily( MAC_WXHICON(icon.GetHICON()) , selector , &iconFamily ) ;
+
+ err = GetIconFamilyData( iconFamily , dataType , imagehandle ) ;
+ err = GetIconFamilyData( iconFamily , maskType , maskhandle ) ;
+ size_t imagehandlesize = GetHandleSize( imagehandle ) ;
+ size_t maskhandlesize = GetHandleSize( maskhandle ) ;
+
+ if ( imagehandlesize != 0 && maskhandlesize != 0 )
+ {
+ wxASSERT( GetHandleSize( imagehandle ) == w * 4 * h ) ;
+ wxASSERT( GetHandleSize( maskhandle ) == w * h ) ;
+
+ UseAlpha() ;
+
+ unsigned char *source = (unsigned char *) *imagehandle ;
+ unsigned char *sourcemask = (unsigned char *) *maskhandle ;
+ unsigned char* destination = (unsigned char*) BeginRawAccess() ;
+
+ for ( int y = 0 ; y < h ; ++y )
+ {
+ for ( int x = 0 ; x < w ; ++x )
+ {
+ *destination++ = *sourcemask++ ;
+ source++ ;
+ *destination++ = *source++ ;
+ *destination++ = *source++ ;
+ *destination++ = *source++ ;
+ }
+ }
+
+ EndRawAccess() ;
+ DisposeHandle( imagehandle ) ;
+ DisposeHandle( maskhandle ) ;
+ created = true ;
+ }
+
+ DisposeHandle( (Handle) iconFamily ) ;
+ }
- if ( wxTheBitmapList )
- wxTheBitmapList->AddBitmap(this);
+ if ( !created )
+ {
+ wxMemoryDC dc ;
+ dc.SelectObject( *this ) ;
+ dc.DrawIcon( icon , 0 , 0 ) ;
+ dc.SelectObject( wxNullBitmap ) ;
+ }
+
+ return true;
+}
+
+wxBitmap::wxBitmap()
+{
}
wxBitmap::~wxBitmap()
{
- if (wxTheBitmapList)
- wxTheBitmapList->DeleteObject(this);
}
wxBitmap::wxBitmap(const char bits[], int the_width, int the_height, int no_bits)
{
- m_refData = new wxBitmapRefData;
-
- M_BITMAPDATA->m_width = the_width ;
- M_BITMAPDATA->m_height = the_height ;
- M_BITMAPDATA->m_depth = no_bits ;
- M_BITMAPDATA->m_numColors = 0;
-
- /* TODO: create the bitmap from data */
+ m_refData = new wxBitmapRefData( the_width , the_height , no_bits ) ;
- if ( wxTheBitmapList )
- wxTheBitmapList->AddBitmap(this);
+ if ( no_bits == 1 )
+ {
+ int linesize = ( the_width / (sizeof(unsigned char) * 8)) ;
+ if ( the_width % (sizeof(unsigned char) * 8) )
+ linesize += sizeof(unsigned char);
+
+ unsigned char* linestart = (unsigned char*) bits ;
+ unsigned char* destination = (unsigned char*) BeginRawAccess() ;
+
+ for ( int y = 0 ; y < the_height ; ++y , linestart += linesize )
+ {
+ int index, bit, mask;
+
+ for ( int x = 0 ; x < the_width ; ++x )
+ {
+ index = x / 8 ;
+ bit = x % 8 ;
+ mask = 1 << bit ;
+
+ if ( !(linestart[index] & mask ) )
+ {
+ *destination++ = 0xFF ;
+ *destination++ = 0 ;
+ *destination++ = 0 ;
+ *destination++ = 0 ;
+ }
+ else
+ {
+ *destination++ = 0xFF ;
+ *destination++ = 0xFF ;
+ *destination++ = 0xFF ;
+ *destination++ = 0xFF ;
+ }
+ }
+ }
+
+ EndRawAccess() ;
+ }
+ else
+ {
+ wxFAIL_MSG(wxT("multicolor BITMAPs not yet implemented"));
+ }
}
wxBitmap::wxBitmap(int w, int h, int d)
{
(void)Create(w, h, d);
-
- if ( wxTheBitmapList )
- wxTheBitmapList->AddBitmap(this);
}
-wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth)
+wxBitmap::wxBitmap(void *data, wxBitmapType type, int width, int height, int depth)
{
(void) Create(data, type, width, height, depth);
+}
- if ( wxTheBitmapList )
- wxTheBitmapList->AddBitmap(this);
+wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type)
+{
+ LoadFile(filename, type);
}
-wxBitmap::wxBitmap(const wxString& filename, long type)
+wxBitmap::wxBitmap(const char **bits)
{
- LoadFile(filename, (int)type);
+ (void) CreateFromXpm(bits);
+}
- if ( wxTheBitmapList )
- wxTheBitmapList->AddBitmap(this);
+wxBitmap::wxBitmap(char **bits)
+{
+ (void) CreateFromXpm((const char **)bits);
}
-/* TODO: maybe allow creation from XPM
-// Create from data
-wxBitmap::wxBitmap(const char **data)
+void * wxBitmap::GetRawAccess() const
{
- (void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0);
+ wxCHECK_MSG( Ok() , NULL , wxT("invalid bitmap") ) ;
+
+ return M_BITMAPDATA->GetRawAccess() ;
}
-*/
-bool wxBitmap::Create(int w, int h, int d)
+void * wxBitmap::BeginRawAccess()
{
- UnRef();
+ wxCHECK_MSG( Ok() , NULL , wxT("invalid bitmap") ) ;
- m_refData = new wxBitmapRefData;
+ return M_BITMAPDATA->BeginRawAccess() ;
+}
+
+void wxBitmap::EndRawAccess()
+{
+ wxCHECK_RET( Ok() , wxT("invalid bitmap") ) ;
+
+ M_BITMAPDATA->EndRawAccess() ;
+}
+
+bool wxBitmap::CreateFromXpm(const char **bits)
+{
+#if wxUSE_IMAGE
+ wxCHECK_MSG( bits != NULL, false, wxT("invalid bitmap data") );
+
+ wxXPMDecoder decoder;
+ wxImage img = decoder.ReadData(bits);
+ wxCHECK_MSG( img.Ok(), false, wxT("invalid bitmap data") );
+
+ *this = wxBitmap(img);
+
+ return true;
+#else
+
+ return false;
+#endif
+}
- M_BITMAPDATA->m_width = w;
- M_BITMAPDATA->m_height = h;
- M_BITMAPDATA->m_depth = d;
+#ifdef __WXMAC_OSX__
+WXCGIMAGEREF wxBitmap::CGImageCreate() const
+{
+ wxCHECK_MSG( Ok(), NULL , wxT("invalid bitmap") ) ;
+
+ return M_BITMAPDATA->CGImageCreate() ;
+}
+#endif
+
+wxBitmap wxBitmap::GetSubBitmap(const wxRect &rect) const
+{
+ wxCHECK_MSG( Ok() &&
+ (rect.x >= 0) && (rect.y >= 0) &&
+ (rect.x+rect.width <= GetWidth()) &&
+ (rect.y+rect.height <= GetHeight()),
+ wxNullBitmap, wxT("invalid bitmap or bitmap region") );
+
+ wxBitmap ret( rect.width, rect.height, GetDepth() );
+ wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") );
- /* TODO: create new bitmap */
+ int sourcewidth = GetWidth() ;
+ int destwidth = rect.width ;
+ int destheight = rect.height ;
+
+ {
+ unsigned char *sourcedata = (unsigned char*) GetRawAccess() ;
+ unsigned char *destdata = (unsigned char*) ret.BeginRawAccess() ;
+ wxASSERT( (sourcedata != NULL) && (destdata != NULL) ) ;
+
+ int sourcelinesize = sourcewidth * 4 ;
+ int destlinesize = destwidth * 4 ;
+ unsigned char *source = sourcedata + rect.x * 4 + rect.y * sourcelinesize ;
+ unsigned char *dest = destdata ;
+
+ for (int yy = 0; yy < destheight; ++yy, source += sourcelinesize , dest += destlinesize)
+ {
+ memcpy( dest , source , destlinesize ) ;
+ }
+ }
+
+ ret.EndRawAccess() ;
+
+ if ( M_BITMAPDATA->m_bitmapMask )
+ {
+ wxMemoryBuffer maskbuf ;
+ int rowBytes = ( destwidth * 4 + 3 ) & 0xFFFFFFC ;
+ size_t maskbufsize = rowBytes * destheight ;
- return M_BITMAPDATA->m_ok;
+ int sourcelinesize = M_BITMAPDATA->m_bitmapMask->GetBytesPerRow() ;
+ int destlinesize = rowBytes ;
+
+ unsigned char *source = (unsigned char *) M_BITMAPDATA->m_bitmapMask->GetRawAccess() ;
+ unsigned char *destdata = (unsigned char * ) maskbuf.GetWriteBuf( maskbufsize ) ;
+ wxASSERT( (source != NULL) && (destdata != NULL) ) ;
+
+ source += rect.x * 4 + rect.y * sourcelinesize ;
+ unsigned char *dest = destdata ;
+
+ for (int yy = 0; yy < destheight; ++yy, source += sourcelinesize , dest += destlinesize)
+ {
+ memcpy( dest , source , destlinesize ) ;
+ }
+
+ maskbuf.UngetWriteBuf( maskbufsize ) ;
+ ret.SetMask( new wxMask( maskbuf , destwidth , destheight , rowBytes ) ) ;
+ }
+ else if ( HasAlpha() )
+ ret.UseAlpha() ;
+
+ return ret;
}
-bool wxBitmap::LoadFile(const wxString& filename, long type)
+bool wxBitmap::Create(int w, int h, int d)
{
UnRef();
- m_refData = new wxBitmapRefData;
+ if ( d < 0 )
+ d = wxDisplayDepth() ;
+
+ m_refData = new wxBitmapRefData( w , h , d );
+
+ return M_BITMAPDATA->Ok() ;
+}
+
+bool wxBitmap::LoadFile(const wxString& filename, wxBitmapType type)
+{
+ UnRef();
wxBitmapHandler *handler = FindHandler(type);
- if ( handler == NULL ) {
- wxLogWarning("no bitmap handler for type %d defined.", type);
+ if ( handler )
+ {
+ m_refData = new wxBitmapRefData;
- return FALSE;
+ return handler->LoadFile(this, filename, type, -1, -1);
+ }
+ else
+ {
+#if wxUSE_IMAGE
+ wxImage loadimage(filename, type);
+ if (loadimage.Ok())
+ {
+ *this = loadimage;
+
+ return true;
+ }
+#endif
}
- return handler->LoadFile(this, filename, type, -1, -1);
+ wxLogWarning(wxT("no bitmap handler for type %d defined."), type);
+
+ return false;
}
-bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
+bool wxBitmap::Create(void *data, wxBitmapType type, int width, int height, int depth)
{
UnRef();
wxBitmapHandler *handler = FindHandler(type);
- if ( handler == NULL ) {
- wxLogWarning("no bitmap handler for type %d defined.", type);
+ if ( handler == NULL )
+ {
+ wxLogWarning(wxT("no bitmap handler for type %d defined."), type);
- return FALSE;
+ return false;
}
return handler->Create(this, data, type, width, height, depth);
}
-bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *palette)
+#if wxUSE_IMAGE
+
+wxBitmap::wxBitmap(const wxImage& image, int depth)
+{
+ wxCHECK_RET( image.Ok(), wxT("invalid image") );
+
+ // width and height of the device-dependent bitmap
+ int width = image.GetWidth();
+ int height = image.GetHeight();
+
+ m_refData = new wxBitmapRefData( width , height , depth ) ;
+
+ // Create picture
+
+ bool hasAlpha = false ;
+
+ if ( image.HasMask() )
+ {
+ // takes precedence, don't mix with alpha info
+ }
+ else
+ {
+ hasAlpha = image.HasAlpha() ;
+ }
+
+ if ( hasAlpha )
+ UseAlpha() ;
+
+ unsigned char* destination = (unsigned char*) BeginRawAccess() ;
+ register unsigned char* data = image.GetData();
+ const unsigned char *alpha = hasAlpha ? image.GetAlpha() : NULL ;
+
+ for (int y = 0; y < height; y++)
+ {
+ for (int x = 0; x < width; x++)
+ {
+ if ( hasAlpha )
+ {
+ const unsigned char a = *alpha++;
+ *destination++ = a ;
+
+#if wxMAC_USE_PREMULTIPLIED_ALPHA
+ *destination++ = ((*data++) * a + 127) / 255 ;
+ *destination++ = ((*data++) * a + 127) / 255 ;
+ *destination++ = ((*data++) * a + 127) / 255 ;
+#else
+ *destination++ = *data++ ;
+ *destination++ = *data++ ;
+ *destination++ = *data++ ;
+#endif
+ }
+ else
+ {
+ *destination++ = 0xFF ;
+ *destination++ = *data++ ;
+ *destination++ = *data++ ;
+ *destination++ = *data++ ;
+ }
+ }
+ }
+
+ EndRawAccess() ;
+ if ( image.HasMask() )
+ SetMask( new wxMask( *this , wxColour( image.GetMaskRed() , image.GetMaskGreen() , image.GetMaskBlue() ) ) ) ;
+}
+
+wxImage wxBitmap::ConvertToImage() const
{
+ wxImage image;
+
+ wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
+
+ // create an wxImage object
+ int width = GetWidth();
+ int height = GetHeight();
+ image.Create( width, height );
+
+ unsigned char *data = image.GetData();
+ wxCHECK_MSG( data, wxNullImage, wxT("Could not allocate data for image") );
+
+ unsigned char* source = (unsigned char*) GetRawAccess() ;
+
+ bool hasAlpha = false ;
+ bool hasMask = false ;
+ int maskBytesPerRow = 0 ;
+ unsigned char *alpha = NULL ;
+ unsigned char *mask = NULL ;
+
+ if ( HasAlpha() )
+ hasAlpha = true ;
+
+ if ( GetMask() )
+ {
+ hasMask = true ;
+ mask = (unsigned char*) GetMask()->GetRawAccess() ;
+ maskBytesPerRow = GetMask()->GetBytesPerRow() ;
+ }
+
+ if ( hasAlpha )
+ {
+ image.SetAlpha() ;
+ alpha = image.GetAlpha() ;
+ }
+
+ int index = 0;
+
+ // The following masking algorithm is the same as well in msw/gtk:
+ // the colour used as transparent one in wxImage and the one it is
+ // replaced with when it actually occurs in the bitmap
+ static const int MASK_RED = 1;
+ static const int MASK_GREEN = 2;
+ static const int MASK_BLUE = 3;
+ static const int MASK_BLUE_REPLACEMENT = 2;
+
+ for (int yy = 0; yy < height; yy++ , mask += maskBytesPerRow )
+ {
+ unsigned char * maskp = mask ;
+ unsigned char a, r, g, b;
+ long color;
+
+ for (int xx = 0; xx < width; xx++)
+ {
+ color = *((long*) source) ;
+#ifdef WORDS_BIGENDIAN
+ a = ((color&0xFF000000) >> 24) ;
+ r = ((color&0x00FF0000) >> 16) ;
+ g = ((color&0x0000FF00) >> 8) ;
+ b = (color&0x000000FF);
+#else
+ b = ((color&0xFF000000) >> 24) ;
+ g = ((color&0x00FF0000) >> 16) ;
+ r = ((color&0x0000FF00) >> 8) ;
+ a = (color&0x000000FF);
+#endif
+ if ( hasMask )
+ {
+ if ( *maskp++ == 0xFF )
+ {
+ r = MASK_RED ;
+ g = MASK_GREEN ;
+ b = MASK_BLUE ;
+ }
+ else if ( r == MASK_RED && g == MASK_GREEN && b == MASK_BLUE )
+ b = MASK_BLUE_REPLACEMENT ;
+
+ maskp++ ;
+ maskp++ ;
+ maskp++ ;
+ }
+ else if ( hasAlpha )
+ *alpha++ = a ;
+
+ data[index ] = r ;
+ data[index + 1] = g ;
+ data[index + 2] = b ;
+
+ index += 3;
+ source += 4 ;
+ }
+ }
+
+ if ( hasMask )
+ image.SetMaskColour( MASK_RED, MASK_GREEN, MASK_BLUE );
+
+ return image;
+}
+
+#endif //wxUSE_IMAGE
+
+bool wxBitmap::SaveFile( const wxString& filename,
+ wxBitmapType type, const wxPalette *palette ) const
+{
+ bool success = false;
wxBitmapHandler *handler = FindHandler(type);
- if ( handler == NULL ) {
- wxLogWarning("no bitmap handler for type %d defined.", type);
+ if ( handler )
+ {
+ success = handler->SaveFile(this, filename, type, palette);
+ }
+ else
+ {
+#if wxUSE_IMAGE
+ wxImage image = ConvertToImage();
+ success = image.SaveFile(filename, type);
+#else
+ wxLogWarning(wxT("no bitmap handler for type %d defined."), type);
+#endif
+ }
+
+ return success;
+}
+
+bool wxBitmap::Ok() const
+{
+ return (M_BITMAPDATA && M_BITMAPDATA->Ok());
+}
+
+int wxBitmap::GetHeight() const
+{
+ wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->GetHeight();
+}
+
+int wxBitmap::GetWidth() const
+{
+ wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->GetWidth() ;
+}
- return FALSE;
- }
+int wxBitmap::GetDepth() const
+{
+ wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
- return handler->SaveFile(this, filename, type, palette);
+ return M_BITMAPDATA->GetDepth();
+}
+
+#if WXWIN_COMPATIBILITY_2_4
+int wxBitmap::GetQuality() const
+{
+ return 0;
+}
+
+void wxBitmap::SetQuality(int WXUNUSED(quality))
+{
+}
+#endif
+
+wxMask *wxBitmap::GetMask() const
+{
+ wxCHECK_MSG( Ok(), (wxMask *) NULL, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->m_bitmapMask;
+}
+
+bool wxBitmap::HasAlpha() const
+{
+ wxCHECK_MSG( Ok(), false , wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->HasAlpha() ;
}
void wxBitmap::SetWidth(int w)
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
- M_BITMAPDATA->m_width = w;
+ M_BITMAPDATA->SetWidth(w);
}
void wxBitmap::SetHeight(int h)
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
- M_BITMAPDATA->m_height = h;
+ M_BITMAPDATA->SetHeight(h);
}
void wxBitmap::SetDepth(int d)
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
- M_BITMAPDATA->m_depth = d;
+ M_BITMAPDATA->SetDepth(d);
}
-void wxBitmap::SetQuality(int q)
+void wxBitmap::SetOk(bool isOk)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
- M_BITMAPDATA->m_quality = q;
+ M_BITMAPDATA->SetOk(isOk);
}
-void wxBitmap::SetOk(bool isOk)
+#if wxUSE_PALETTE
+wxPalette *wxBitmap::GetPalette() const
{
- if (!M_BITMAPDATA)
- m_refData = new wxBitmapRefData;
+ wxCHECK_MSG( Ok(), NULL, wxT("Invalid bitmap GetPalette()") );
- M_BITMAPDATA->m_ok = isOk;
+ return &M_BITMAPDATA->m_bitmapPalette;
}
void wxBitmap::SetPalette(const wxPalette& palette)
M_BITMAPDATA->m_bitmapPalette = palette ;
}
+#endif // wxUSE_PALETTE
void wxBitmap::SetMask(wxMask *mask)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
+ // Remove existing mask if there is one.
+ delete M_BITMAPDATA->m_bitmapMask;
+
M_BITMAPDATA->m_bitmapMask = mask ;
}
-void wxBitmap::AddHandler(wxBitmapHandler *handler)
+WXHBITMAP wxBitmap::GetHBITMAP(WXHBITMAP* mask) const
{
- sm_handlers.Append(handler);
+ return WXHBITMAP(M_BITMAPDATA->GetHBITMAP((GWorldPtr*)mask));
}
-void wxBitmap::InsertHandler(wxBitmapHandler *handler)
+// ----------------------------------------------------------------------------
+// wxMask
+// ----------------------------------------------------------------------------
+
+wxMask::wxMask()
{
- sm_handlers.Insert(handler);
+ Init() ;
}
-bool wxBitmap::RemoveHandler(const wxString& name)
+// Construct a mask from a bitmap and a colour indicating
+// the transparent area
+wxMask::wxMask( const wxBitmap& bitmap, const wxColour& colour )
{
- wxBitmapHandler *handler = FindHandler(name);
- if ( handler )
- {
- sm_handlers.DeleteObject(handler);
- return TRUE;
- }
- else
- return FALSE;
+ Init() ;
+ Create( bitmap, colour );
}
-wxBitmapHandler *wxBitmap::FindHandler(const wxString& name)
+// Construct a mask from a mono bitmap (copies the bitmap).
+wxMask::wxMask( const wxBitmap& bitmap )
{
- wxNode *node = sm_handlers.First();
- while ( node )
- {
- wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
- if ( handler->GetName() == name )
- return handler;
- node = node->Next();
- }
- return NULL;
+ Init() ;
+ Create( bitmap );
}
-wxBitmapHandler *wxBitmap::FindHandler(const wxString& extension, long bitmapType)
+// Construct a mask from a mono bitmap (copies the bitmap).
+
+wxMask::wxMask( const wxMemoryBuffer& data, int width , int height , int bytesPerRow )
{
- wxNode *node = sm_handlers.First();
- while ( node )
- {
- wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
- if ( handler->GetExtension() == extension &&
- (bitmapType == -1 || handler->GetType() == bitmapType) )
- return handler;
- node = node->Next();
- }
- return NULL;
+ Init() ;
+ Create( data, width , height , bytesPerRow );
}
-wxBitmapHandler *wxBitmap::FindHandler(long bitmapType)
+wxMask::~wxMask()
{
- wxNode *node = sm_handlers.First();
- while ( node )
+ if ( m_maskBitmap )
{
- wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
- if (handler->GetType() == bitmapType)
- return handler;
- node = node->Next();
+ DisposeGWorld( (GWorldPtr)m_maskBitmap ) ;
+ m_maskBitmap = NULL ;
}
- return NULL;
}
-/*
- * wxMask
- */
-
-wxMask::wxMask()
+void wxMask::Init()
{
-/* TODO
- m_maskBitmap = 0;
-*/
+ m_width = m_height = m_bytesPerRow = 0 ;
+ m_maskBitmap = NULL ;
}
-// Construct a mask from a bitmap and a colour indicating
-// the transparent area
-wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
+void *wxMask::GetRawAccess() const
{
-/* TODO
- m_maskBitmap = 0;
-*/
- Create(bitmap, colour);
+ return m_memBuf.GetData() ;
}
-// Construct a mask from a bitmap and a palette index indicating
-// the transparent area
-wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
+// The default ColorTable for k8IndexedGrayPixelFormat in Intel appears to be broken, so we'll use an non-indexed
+// bitmap mask instead; in order to keep the code simple, the change applies to PowerPC implementations as well
+
+void wxMask::RealizeNative()
{
-/* TODO
- m_maskBitmap = 0;
-*/
+ if ( m_maskBitmap )
+ {
+ DisposeGWorld( (GWorldPtr)m_maskBitmap ) ;
+ m_maskBitmap = NULL ;
+ }
+
+ Rect rect = { 0 , 0 , m_height , m_width } ;
- Create(bitmap, paletteIndex);
+ OSStatus err = NewGWorldFromPtr(
+ (GWorldPtr*) &m_maskBitmap , k32ARGBPixelFormat , &rect , NULL , NULL , 0 ,
+ (char*) m_memBuf.GetData() , m_bytesPerRow ) ;
+ verify_noerr( err ) ;
}
-// Construct a mask from a mono bitmap (copies the bitmap).
-wxMask::wxMask(const wxBitmap& bitmap)
+// Create a mask from a mono bitmap (copies the bitmap).
+
+bool wxMask::Create(const wxMemoryBuffer& data,int width , int height , int bytesPerRow)
{
-/* TODO
- m_maskBitmap = 0;
-*/
+ m_memBuf = data ;
+ m_width = width ;
+ m_height = height ;
+ m_bytesPerRow = bytesPerRow ;
- Create(bitmap);
-}
+ wxASSERT( data.GetDataLen() == (size_t)(height * bytesPerRow) ) ;
-wxMask::~wxMask()
-{
-// TODO: delete mask bitmap
+ RealizeNative() ;
+
+ return true ;
}
// Create a mask from a mono bitmap (copies the bitmap).
bool wxMask::Create(const wxBitmap& bitmap)
{
-// TODO
- return FALSE;
-}
+ m_width = bitmap.GetWidth() ;
+ m_height = bitmap.GetHeight() ;
+ m_bytesPerRow = ( m_width * 4 + 3 ) & 0xFFFFFFC ;
-// Create a mask from a bitmap and a palette index indicating
-// the transparent area
-bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
-{
-// TODO
- return FALSE;
+ size_t size = m_bytesPerRow * m_height ;
+ unsigned char * destdatabase = (unsigned char*) m_memBuf.GetWriteBuf( size ) ;
+ wxASSERT( destdatabase != NULL ) ;
+
+ memset( destdatabase , 0 , size ) ;
+ unsigned char * srcdata = (unsigned char*) bitmap.GetRawAccess() ;
+
+ for ( int y = 0 ; y < m_height ; ++y , destdatabase += m_bytesPerRow )
+ {
+ unsigned char *destdata = destdatabase ;
+ unsigned char r, g, b;
+
+ for ( int x = 0 ; x < m_width ; ++x )
+ {
+ srcdata++ ;
+ r = *srcdata++ ;
+ g = *srcdata++ ;
+ b = *srcdata++ ;
+
+ if ( ( r + g + b ) > 0x10 )
+ {
+ *destdata++ = 0xFF ;
+ *destdata++ = 0xFF ;
+ *destdata++ = 0xFF ;
+ *destdata++ = 0xFF ;
+ }
+ else
+ {
+ *destdata++ = 0x00 ;
+ *destdata++ = 0x00 ;
+ *destdata++ = 0x00 ;
+ *destdata++ = 0x00 ;
+ }
+ }
+ }
+
+ m_memBuf.UngetWriteBuf( size ) ;
+ RealizeNative() ;
+
+ return true;
}
// Create a mask from a bitmap and a colour indicating
// the transparent area
bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
{
-// TODO
- return FALSE;
+ m_width = bitmap.GetWidth() ;
+ m_height = bitmap.GetHeight() ;
+ m_bytesPerRow = ( m_width * 4 + 3 ) & 0xFFFFFFC ;
+
+ size_t size = m_bytesPerRow * m_height ;
+ unsigned char * destdatabase = (unsigned char*) m_memBuf.GetWriteBuf( size ) ;
+ wxASSERT( destdatabase != NULL ) ;
+
+ memset( destdatabase , 0 , size ) ;
+ unsigned char * srcdata = (unsigned char*) bitmap.GetRawAccess() ;
+
+ for ( int y = 0 ; y < m_height ; ++y , destdatabase += m_bytesPerRow)
+ {
+ unsigned char *destdata = destdatabase ;
+ unsigned char r, g, b;
+
+ for ( int x = 0 ; x < m_width ; ++x )
+ {
+ srcdata++ ;
+ r = *srcdata++ ;
+ g = *srcdata++ ;
+ b = *srcdata++ ;
+
+ if ( colour == wxColour( r , g , b ) )
+ {
+ *destdata++ = 0xFF ;
+ *destdata++ = 0xFF ;
+ *destdata++ = 0xFF ;
+ *destdata++ = 0xFF ;
+ }
+ else
+ {
+ *destdata++ = 0x00 ;
+ *destdata++ = 0x00 ;
+ *destdata++ = 0x00 ;
+ *destdata++ = 0x00 ;
+ }
+ }
+ }
+
+ m_memBuf.UngetWriteBuf( size ) ;
+ RealizeNative() ;
+
+ return true;
}
-/*
- * wxBitmapHandler
- */
+WXHBITMAP wxMask::GetHBITMAP() const
+{
+ return m_maskBitmap ;
+}
-IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
+// ----------------------------------------------------------------------------
+// wxBitmapHandler
+// ----------------------------------------------------------------------------
+
+wxBitmapHandler::~wxBitmapHandler()
+{
+}
bool wxBitmapHandler::Create(wxBitmap *bitmap, void *data, long type, int width, int height, int depth)
{
- return FALSE;
+ return false;
}
-bool wxBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long type,
+bool wxBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight)
{
- return FALSE;
+ return false;
}
-bool wxBitmapHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette)
+bool wxBitmapHandler::SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette)
{
- return FALSE;
+ return false;
}
-/*
- * Standard handlers
- */
+// ----------------------------------------------------------------------------
+// Standard Handlers
+// ----------------------------------------------------------------------------
-/* TODO: bitmap handlers, a bit like this:
-class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler
+class WXDLLEXPORT wxPICTResourceHandler: public wxBitmapHandler
{
- DECLARE_DYNAMIC_CLASS(wxBMPResourceHandler)
+ DECLARE_DYNAMIC_CLASS(wxPICTResourceHandler)
+
public:
- inline wxBMPResourceHandler()
+ inline wxPICTResourceHandler()
{
- m_name = "Windows bitmap resource";
- m_extension = "";
- m_type = wxBITMAP_TYPE_BMP_RESOURCE;
+ SetName(wxT("Macintosh Pict resource"));
+ SetExtension(wxEmptyString);
+ SetType(wxBITMAP_TYPE_PICT_RESOURCE);
};
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight);
};
-IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
-*/
-void wxBitmap::CleanUpHandlers()
+IMPLEMENT_DYNAMIC_CLASS(wxPICTResourceHandler, wxBitmapHandler)
+
+
+bool wxPICTResourceHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight)
{
- wxNode *node = sm_handlers.First();
- while ( node )
+#if wxUSE_METAFILE
+ Str255 theName ;
+ wxMacStringToPascal( name , theName ) ;
+
+ PicHandle thePict = (PicHandle ) GetNamedResource( 'PICT' , theName ) ;
+ if ( thePict )
{
- wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
- wxNode *next = node->Next();
- delete handler;
- delete node;
- node = next;
+ wxMetafile mf ;
+
+ mf.SetHMETAFILE( (WXHMETAFILE) thePict ) ;
+ bitmap->Create( mf.GetWidth() , mf.GetHeight() ) ;
+ wxMemoryDC dc ;
+ dc.SelectObject( *bitmap ) ;
+ mf.Play( &dc ) ;
+ dc.SelectObject( wxNullBitmap ) ;
+
+ return true ;
}
+#endif
+
+ return false ;
}
void wxBitmap::InitStandardHandlers()
{
-/* TODO: initialize all standard bitmap or derive class handlers here.
- AddHandler(new wxBMPResourceHandler);
- AddHandler(new wxBMPFileHandler);
- AddHandler(new wxXPMFileHandler);
- AddHandler(new wxXPMDataHandler);
- AddHandler(new wxICOResourceHandler);
- AddHandler(new wxICOFileHandler);
-*/
+ AddHandler( new wxPICTResourceHandler ) ;
+ AddHandler( new wxICONResourceHandler ) ;
+}
+
+// ----------------------------------------------------------------------------
+// raw bitmap access support
+// ----------------------------------------------------------------------------
+
+void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp)
+{
+ if ( !Ok() )
+ // no bitmap, no data (raw or otherwise)
+ return NULL;
+
+ data.m_width = GetWidth() ;
+ data.m_height = GetHeight() ;
+ data.m_stride = GetWidth() * 4 ;
+
+ return BeginRawAccess() ;
+}
+
+void wxBitmap::UngetRawData(wxPixelDataBase& dataBase)
+{
+ EndRawAccess() ;
+}
+
+void wxBitmap::UseAlpha()
+{
+ // remember that we are using alpha channel:
+ // we'll need to create a proper mask in UngetRawData()
+ M_BITMAPDATA->UseAlpha( true );
}