/////////////////////////////////////////////////////////////////////////////
-// Name: colour.cpp
+// Name: src/mac/carbon/colour.cpp
// Purpose: wxColour class
-// Author: AUTHOR
+// Author: Stefan Csomor
// Modified by:
-// Created: ??/??/98
+// Created: 1998-01-01
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) Stefan Csomor
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "colour.h"
-#endif
+#include "wx/wxprec.h"
-#include "wx/gdicmn.h"
#include "wx/colour.h"
-#if !USE_SHARED_LIBRARY
-IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject)
+#ifndef WX_PRECOMP
+ #include "wx/gdicmn.h"
#endif
-// Colour
+#include "wx/mac/private.h"
-wxColour::wxColour ()
+IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject)
+
+wxColour::wxColour(const RGBColor& col)
{
- m_isInit = FALSE;
- m_red = m_blue = m_green = 0;
-/* TODO
- m_pixel = 0;
-*/
+ InitRGBColor(col);
}
-wxColour::wxColour (unsigned char r, unsigned char g, unsigned char b)
+wxColour::wxColour(CGColorRef col)
{
- m_red = r;
- m_green = g;
- m_blue = b;
- m_isInit = TRUE;
-/* TODO
- m_pixel = PALETTERGB (m_red, m_green, m_blue);
-*/
+ InitCGColorRef(col);
+}
+
+void wxColour::GetRGBColor( RGBColor *col ) const
+{
+ col->red = (m_red << 8) + m_red;
+ col->blue = (m_blue << 8) + m_blue;
+ col->green = (m_green << 8) + m_green;
}
-wxColour::wxColour (const wxColour& col)
+wxColour& wxColour::operator=(const RGBColor& col)
+{
+ InitRGBColor(col);
+ return *this;
+}
+
+wxColour& wxColour::operator=(CGColorRef col)
+{
+ InitCGColorRef(col);
+ return *this;
+}
+
+wxColour& wxColour::operator=(const wxColour& col)
{
m_red = col.m_red;
m_green = col.m_green;
m_blue = col.m_blue;
- m_isInit = col.m_isInit;
-/* TODO
- m_pixel = col.m_pixel;
-*/
+ m_alpha = col.m_alpha;
+ m_cgColour = col.m_cgColour;
+ return *this;
}
-wxColour& wxColour::operator =(const wxColour& col)
+void wxColour::InitRGBA (ChannelType r, ChannelType g, ChannelType b, ChannelType a)
{
- m_red = col.m_red;
- m_green = col.m_green;
- m_blue = col.m_blue;
- m_isInit = col.m_isInit;
-/* TODO
- m_pixel = col.m_pixel;
-*/
- return *this;
-}
+ m_red = r;
+ m_green = g;
+ m_blue = b;
+ m_alpha = a ;
-void wxColour::InitFromName(const wxString& col)
-{
- wxColour *the_colour = wxTheColourDatabase->FindColour (col);
- if (the_colour)
+ CGColorRef col = 0 ;
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+ if ( CGColorCreateGenericRGB )
+ col = CGColorCreateGenericRGB( (CGFloat)(r / 255.0), (CGFloat) (g / 255.0), (CGFloat) (b / 255.0), (CGFloat) (a / 255.0) );
+ else
+#endif
{
- m_red = the_colour->Red ();
- m_green = the_colour->Green ();
- m_blue = the_colour->Blue ();
- m_isInit = TRUE;
+ CGFloat components[4] = { (CGFloat)(r / 255.0), (CGFloat) (g / 255.0), (CGFloat) (b / 255.0), (CGFloat) (a / 255.0) } ;
+ col = CGColorCreate( wxMacGetGenericRGBColorSpace() , components ) ;
}
+ m_cgColour.reset( col );
+}
+
+void wxColour::InitRGBColor( const RGBColor& col )
+{
+ m_red = col.red >> 8;
+ m_blue = col.blue >> 8;
+ m_green = col.green >> 8;
+ m_alpha = wxALPHA_OPAQUE;
+ CGColorRef cfcol;
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+ if ( CGColorCreateGenericRGB )
+ cfcol = CGColorCreateGenericRGB((CGFloat)(col.red / 65535.0), (CGFloat)(col.green / 65535.0),
+ (CGFloat)(col.blue / 65535.0), (CGFloat) 1.0 );
else
+#endif
{
- m_red = 0;
- m_green = 0;
- m_blue = 0;
- m_isInit = FALSE;
+ CGFloat components[4] = { (CGFloat)(col.red / 65535.0), (CGFloat)(col.green / 65535.0),
+ (CGFloat)(col.blue / 65535.0), (CGFloat) 1.0 } ;
+ cfcol = CGColorCreate( wxMacGetGenericRGBColorSpace() , components ) ;
}
-/* TODO
- m_pixel = PALETTERGB (m_red, m_green, m_blue);
-*/
+ m_cgColour.reset( cfcol );
}
-wxColour::~wxColour ()
+void wxColour::InitCGColorRef( CGColorRef col )
{
+ m_cgColour.reset( col );
+ size_t noComp = CGColorGetNumberOfComponents( col );
+ if ( noComp >= 1 && noComp <= 4 )
+ {
+ // TODO verify whether we really are on a RGB color space
+ m_alpha = wxALPHA_OPAQUE;
+ const CGFloat *components = CGColorGetComponents( col );
+ if ( noComp >= 3 )
+ {
+ m_red = (int)(components[0]*255+0.5);
+ m_green = (int)(components[1]*255+0.5);
+ m_blue = (int)(components[2]*255+0.5);
+ if ( noComp == 4 )
+ m_alpha = (int)(components[3]*255+0.5);
+ }
+ else
+ {
+ m_red = (int)(components[0]*255+0.5);
+ m_green = (int)(components[0]*255+0.5);
+ m_blue = (int)(components[0]*255+0.5);
+ }
+ }
+ else
+ {
+ m_alpha = wxALPHA_OPAQUE;
+ m_red = m_green = m_blue = 0;
+ }
}
-void wxColour::Set (unsigned char r, unsigned char g, unsigned char b)
+bool wxColour::operator == (const wxColour& colour) const
{
- m_red = r;
- m_green = g;
- m_blue = b;
- m_isInit = TRUE;
-/* TODO
- m_pixel = PALETTERGB (m_red, m_green, m_blue);
-*/
+ return ( (IsOk() == colour.IsOk()) && (!IsOk() ||
+ CGColorEqualToColor( m_cgColour, colour.m_cgColour ) ) );
}
+
+