/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
+#pragma implementation "bitmapbase.h"
#pragma implementation "bitmap.h"
#endif
-#include "wx/setup.h"
-#include "wx/utils.h"
-#include "wx/palette.h"
+#include "wx/defs.h"
+
#include "wx/bitmap.h"
#include "wx/icon.h"
#include "wx/log.h"
+#include "wx/image.h"
+#include "wx/xpmdecod.h"
#if !USE_SHARED_LIBRARIES
IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
+IMPLEMENT_ABSTRACT_CLASS(wxBitmapBase , wxGDIObject )
+IMPLEMENT_ABSTRACT_CLASS(wxBitmapHandlerBase, wxObject )
+#endif
+
+#ifdef __DARWIN__
+ #include <ApplicationServices/ApplicationServices.h>
+#else
+ #include <PictUtils.h>
#endif
+#include "wx/mac/uma.h"
+
+CTabHandle wxMacCreateColorTable( int numColors )
+{
+ CTabHandle newColors; /* Handle to the new color table */
+
+ /* Allocate memory for the color table */
+ newColors = (CTabHandle)NewHandleClear( sizeof (ColorTable) +
+ sizeof (ColorSpec) * (numColors - 1) );
+ if (newColors != nil)
+ {
+ /* Initialize the fields */
+ (**newColors).ctSeed = GetCTSeed();
+ (**newColors).ctFlags = 0;
+ (**newColors).ctSize = numColors - 1;
+ /* Initialize the table of colors */
+ }
+ return newColors ;
+}
+
+void wxMacDestroyColorTable( CTabHandle colors )
+{
+ DisposeHandle( (Handle) colors ) ;
+}
+
+void wxMacSetColorTableEntry( CTabHandle newColors , int index , int red , int green , int blue )
+{
+ (**newColors).ctTable[index].value = index;
+ (**newColors).ctTable[index].rgb.red = 0 ;// someRedValue;
+ (**newColors).ctTable[index].rgb.green = 0 ; // someGreenValue;
+ (**newColors).ctTable[index].rgb.blue = 0 ; // someBlueValue;
+}
+
+GWorldPtr wxMacCreateGWorld( int width , int height , int depth )
+{
+ OSErr err = noErr ;
+ GWorldPtr port ;
+ Rect rect = { 0 , 0 , height , width } ;
+
+ if ( depth < 0 )
+ {
+ depth = wxDisplayDepth() ;
+ }
+
+ err = NewGWorld( &port , depth , &rect , NULL , NULL , 0 ) ;
+ if ( err == noErr )
+ {
+ return port ;
+ }
+ return NULL ;
+}
+
+void wxMacDestroyGWorld( GWorldPtr gw )
+{
+ if ( gw )
+ DisposeGWorld( gw ) ;
+}
+
+#define kDefaultRes 0x00480000 /* Default resolution is 72 DPI; Fixed type */
+
+OSErr SetupCIconHandlePixMap( CIconHandle icon , short depth , Rect *bounds , CTabHandle colors )
+{
+ CTabHandle newColors; /* Color table used for the off-screen PixMap */
+ Ptr offBaseAddr; /* Pointer to the off-screen pixel image */
+ OSErr error; /* Returns error code */
+ short bytesPerRow; /* Number of bytes per row in the PixMap */
+
+
+ error = noErr;
+ newColors = nil;
+ offBaseAddr = nil;
+
+ bytesPerRow = ((depth * (bounds->right - bounds->left) + 31) / 32) * 4;
+
+ /* Clone the clut if indexed color; allocate a dummy clut if direct color*/
+ if (depth <= 8)
+ {
+ newColors = colors;
+ error = HandToHand((Handle *) &newColors);
+ }
+ else
+ {
+ newColors = (CTabHandle) NewHandle(sizeof(ColorTable) -
+ sizeof(CSpecArray));
+ error = MemError();
+ }
+ if (error == noErr)
+ {
+ /* Allocate pixel image; long integer multiplication avoids overflow */
+ (**icon).iconData = NewHandle((unsigned long) bytesPerRow * (bounds->bottom -
+ bounds->top));
+ if ((**icon).iconData != nil)
+ {
+ /* Initialize fields common to indexed and direct PixMaps */
+ (**icon).iconPMap.baseAddr = 0; /* Point to image */
+ (**icon).iconPMap.rowBytes = bytesPerRow | /* MSB set for PixMap */
+ 0x8000;
+ (**icon).iconPMap.bounds = *bounds; /* Use given bounds */
+ (**icon).iconPMap.pmVersion = 0; /* No special stuff */
+ (**icon).iconPMap.packType = 0; /* Default PICT pack */
+ (**icon).iconPMap.packSize = 0; /* Always zero in mem */
+ (**icon).iconPMap.hRes = kDefaultRes; /* 72 DPI default res */
+ (**icon).iconPMap.vRes = kDefaultRes; /* 72 DPI default res */
+ (**icon).iconPMap.pixelSize = depth; /* Set # bits/pixel */
+
+ /* Initialize fields specific to indexed and direct PixMaps */
+ if (depth <= 8)
+ {
+ /* PixMap is indexed */
+ (**icon).iconPMap.pixelType = 0; /* Indicates indexed */
+ (**icon).iconPMap.cmpCount = 1; /* Have 1 component */
+ (**icon).iconPMap.cmpSize = depth; /* Component size=depth */
+ (**icon).iconPMap.pmTable = newColors; /* Handle to CLUT */
+ }
+ else
+ {
+ /* PixMap is direct */
+ (**icon).iconPMap.pixelType = RGBDirect; /* Indicates direct */
+ (**icon).iconPMap.cmpCount = 3; /* Have 3 components */
+ if (depth == 16)
+ (**icon).iconPMap.cmpSize = 5; /* 5 bits/component */
+ else
+ (**icon).iconPMap.cmpSize = 8; /* 8 bits/component */
+ (**newColors).ctSeed = 3 * (**icon).iconPMap.cmpSize;
+ (**newColors).ctFlags = 0;
+ (**newColors).ctSize = 0;
+ (**icon).iconPMap.pmTable = newColors;
+ }
+ }
+ else
+ error = MemError();
+ }
+ else
+ newColors = nil;
+
+ /* If no errors occured, return a handle to the new off-screen PixMap */
+ if (error != noErr)
+ {
+ if (newColors != nil)
+ DisposeCTable(newColors);
+ }
+
+ /* Return the error code */
+ return error;
+}
+
+CIconHandle wxMacCreateCIcon(GWorldPtr image , GWorldPtr mask , short dstDepth , short iconSize )
+{
+ GWorldPtr saveWorld;
+ GDHandle saveHandle;
+
+ GetGWorld(&saveWorld,&saveHandle); // save Graphics env state
+ SetGWorld(image,nil);
+
+ Rect frame = { 0 , 0 , iconSize , iconSize } ;
+ Rect imageBounds = frame ;
+ GetPortBounds( image , &imageBounds ) ;
+
+ int bwSize = iconSize / 8 * iconSize ;
+ CIconHandle icon = (CIconHandle) NewHandleClear( sizeof ( CIcon ) + 2 * bwSize) ;
+ HLock((Handle)icon) ;
+ SetupCIconHandlePixMap( icon , dstDepth , &frame,GetCTable(dstDepth)) ;
+ HLock( (**icon).iconData ) ;
+ (**icon).iconPMap.baseAddr = *(**icon).iconData ;
+
+ LockPixels(GetGWorldPixMap(image));
+
+ CopyBits(GetPortBitMapForCopyBits(image),
+ (BitMapPtr)&((**icon).iconPMap),
+ &imageBounds,
+ &imageBounds,
+ srcCopy | ditherCopy, nil);
+
+
+ UnlockPixels(GetGWorldPixMap(image));
+ HUnlock( (**icon).iconData ) ;
+
+ (**icon).iconMask.rowBytes = iconSize / 8 ;
+ (**icon).iconMask.bounds = frame ;
+
+ (**icon).iconBMap.rowBytes = iconSize / 8 ;
+ (**icon).iconBMap.bounds = frame ;
+ (**icon).iconMask.baseAddr = (char*) &(**icon).iconMaskData ;
+ (**icon).iconBMap.baseAddr = (char*) &(**icon).iconMaskData + bwSize ;
+
+ if ( mask )
+ {
+ LockPixels(GetGWorldPixMap(mask) ) ;
+ CopyBits(GetPortBitMapForCopyBits(mask) ,
+ &(**icon).iconBMap , &imageBounds , &imageBounds, srcCopy , nil ) ;
+ CopyBits(GetPortBitMapForCopyBits(mask) ,
+ &(**icon).iconMask , &imageBounds , &imageBounds, srcCopy , nil ) ;
+ UnlockPixels(GetGWorldPixMap( mask ) ) ;
+ }
+ else
+ {
+ LockPixels(GetGWorldPixMap(image));
+ CopyBits(GetPortBitMapForCopyBits(image) ,
+ &(**icon).iconBMap , &imageBounds , &imageBounds, srcCopy , nil ) ;
+ CopyBits(GetPortBitMapForCopyBits(image) ,
+ &(**icon).iconMask , &imageBounds , &imageBounds, srcCopy , nil ) ;
+ UnlockPixels(GetGWorldPixMap(image));
+ }
+
+ (**icon).iconMask.baseAddr = NULL ;
+ (**icon).iconBMap.baseAddr = NULL ;
+ (**icon).iconPMap.baseAddr = NULL ;
+ HUnlock((Handle)icon) ;
+ SetGWorld(saveWorld,saveHandle);
+
+ return icon;
+}
+
+PicHandle wxMacCreatePict(GWorldPtr wp, GWorldPtr mask)
+{
+ CGrafPtr origPort ;
+ GDHandle origDev ;
+
+ PicHandle pict;
+
+ RGBColor white = { 0xffff ,0xffff , 0xffff } ;
+ RGBColor black = { 0x0000 ,0x0000 , 0x0000 } ;
+
+ GetGWorld( &origPort , &origDev ) ;
+
+ RgnHandle clipRgn = NULL ;
+
+ if ( mask )
+ {
+ clipRgn = NewRgn() ;
+ LockPixels( GetGWorldPixMap( mask ) ) ;
+ BitMapToRegion( clipRgn , (BitMap*) *GetGWorldPixMap( mask ) ) ;
+ UnlockPixels( GetGWorldPixMap( mask ) ) ;
+ }
+
+ SetGWorld( wp , NULL ) ;
+ Rect portRect ;
+ GetPortBounds( wp , &portRect ) ;
+
+ pict = OpenPicture(&portRect);
+ if(pict)
+ {
+ RGBForeColor( &black ) ;
+ RGBBackColor( &white ) ;
+
+ LockPixels( GetGWorldPixMap( wp ) ) ;
+ CopyBits(GetPortBitMapForCopyBits(wp),
+ GetPortBitMapForCopyBits(wp),
+ &portRect,
+ &portRect,
+ srcCopy,clipRgn);
+ UnlockPixels( GetGWorldPixMap( wp ) ) ;
+ ClosePicture();
+ }
+ SetGWorld( origPort , origDev ) ;
+ return pict;
+}
+
wxBitmapRefData::wxBitmapRefData()
{
m_ok = FALSE;
m_quality = 0;
m_numColors = 0;
m_bitmapMask = NULL;
+ m_hBitmap = NULL ;
+ m_hPict = NULL ;
+ m_hIcon = NULL ;
+ m_bitmapType = kMacBitmapTypeUnknownType ;
}
-wxBitmapRefData::~wxBitmapRefData()
+// TODO move this do a public function of Bitmap Ref
+static void DisposeBitmapRefData(wxBitmapRefData *data)
{
- /*
- * TODO: delete the bitmap data here.
- */
+ switch (data->m_bitmapType)
+ {
+ case kMacBitmapTypePict :
+ {
+ if ( data->m_hPict )
+ {
+ KillPicture( data->m_hPict ) ;
+ data->m_hPict = NULL ;
+ }
+ }
+ break ;
+ case kMacBitmapTypeGrafWorld :
+ {
+ if ( data->m_hBitmap )
+ {
+ wxMacDestroyGWorld( data->m_hBitmap ) ;
+ data->m_hBitmap = NULL ;
+ }
+ }
+ break ;
+ case kMacBitmapTypeIcon :
+ if ( data->m_hIcon )
+ {
+ DisposeCIcon( data->m_hIcon ) ;
+ data->m_hIcon = NULL ;
+ }
+
+ default :
+ // unkown type ?
+ break ;
+ }
+
+ if (data->m_bitmapMask)
+ {
+ delete data->m_bitmapMask;
+ data->m_bitmapMask = NULL;
+ }
+}
- if (m_bitmapMask)
- delete m_bitmapMask;
- m_bitmapMask = NULL;
+wxBitmapRefData::~wxBitmapRefData()
+{
+ DisposeBitmapRefData( this ) ;
}
-wxList wxBitmap::sm_handlers;
+wxList wxBitmapBase::sm_handlers;
+
+
+bool wxBitmap::CopyFromIcon(const wxIcon& icon)
+{
+ Ref(icon) ;
+ return true;
+}
wxBitmap::wxBitmap()
{
M_BITMAPDATA->m_height = the_height ;
M_BITMAPDATA->m_depth = no_bits ;
M_BITMAPDATA->m_numColors = 0;
-
- /* TODO: create the bitmap from data */
-
- if ( wxTheBitmapList )
+ if ( no_bits == 1 )
+ {
+ M_BITMAPDATA->m_bitmapType = kMacBitmapTypeGrafWorld ;
+ M_BITMAPDATA->m_hBitmap = wxMacCreateGWorld( the_width , the_height , no_bits ) ;
+ M_BITMAPDATA->m_ok = (M_BITMAPDATA->m_hBitmap != NULL ) ;
+
+ CGrafPtr origPort ;
+ GDHandle origDevice ;
+
+ GetGWorld( &origPort , &origDevice ) ;
+ SetGWorld( M_BITMAPDATA->m_hBitmap , NULL ) ;
+ LockPixels( GetGWorldPixMap( M_BITMAPDATA->m_hBitmap ) ) ;
+
+ // bits is a char array
+
+ unsigned char* linestart = (unsigned char*) bits ;
+ int linesize = ( the_width / (sizeof(unsigned char) * 8)) ;
+ if ( the_width % (sizeof(unsigned char) * 8) ) {
+ linesize += sizeof(unsigned char);
+ }
+
+ RGBColor colors[2] = {
+ { 0xFFFF , 0xFFFF , 0xFFFF } ,
+ { 0, 0 , 0 }
+ } ;
+
+ for ( int y = 0 ; y < the_height ; ++y , linestart += linesize )
+ {
+ for ( int x = 0 ; x < the_width ; ++x )
+ {
+ int index = x / 8 ;
+ int bit = x % 8 ;
+ int mask = 1 << bit ;
+ if ( linestart[index] & mask )
+ {
+ SetCPixel( x , y , &colors[1] ) ;
+ }
+ else
+ {
+ SetCPixel( x , y , &colors[0] ) ;
+ }
+ }
+ }
+ UnlockPixels( GetGWorldPixMap( M_BITMAPDATA->m_hBitmap ) ) ;
+
+ SetGWorld( origPort , origDevice ) ;
+ }
+ else
+ {
+ wxFAIL_MSG(wxT("multicolor BITMAPs not yet implemented"));
+ }
+
+ if ( wxTheBitmapList ) {
wxTheBitmapList->AddBitmap(this);
+ }
}
wxBitmap::wxBitmap(int w, int h, int d)
wxTheBitmapList->AddBitmap(this);
}
-wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth)
+wxBitmap::wxBitmap(void *data, wxBitmapType type, int width, int height, int depth)
{
(void) Create(data, type, width, height, depth);
wxTheBitmapList->AddBitmap(this);
}
-wxBitmap::wxBitmap(const wxString& filename, long type)
+wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type)
{
- LoadFile(filename, (int)type);
+ LoadFile(filename, type);
if ( wxTheBitmapList )
wxTheBitmapList->AddBitmap(this);
}
-/* TODO: maybe allow creation from XPM
-// Create from data
-wxBitmap::wxBitmap(const char **data)
+bool wxBitmap::CreateFromXpm(const char **bits)
+{
+ wxCHECK_MSG( bits != NULL, FALSE, wxT("invalid bitmap data") )
+ wxXPMDecoder decoder;
+ wxImage img = decoder.ReadData(bits);
+ wxCHECK_MSG( img.Ok(), FALSE, wxT("invalid bitmap data") )
+ *this = wxBitmap(img);
+ if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this);
+ return TRUE;
+}
+
+wxBitmap::wxBitmap(const char **bits)
+{
+ (void) CreateFromXpm(bits);
+}
+
+wxBitmap::wxBitmap(char **bits)
{
- (void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0);
+ (void) CreateFromXpm((const char **)bits);
+}
+
+wxBitmap wxBitmap::GetSubBitmap(const wxRect &rect) const
+{
+ wxCHECK_MSG( Ok() &&
+ (rect.x >= 0) && (rect.y >= 0) &&
+ (rect.x+rect.width <= GetWidth()) &&
+ (rect.y+rect.height <= GetHeight()),
+ wxNullBitmap, wxT("invalid bitmap or bitmap region") );
+
+
+ wxBitmap ret( rect.width, rect.height, GetDepth() );
+ wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") );
+
+ WXHBITMAP origPort;
+ GDHandle origDevice;
+
+ GetGWorld( &origPort, &origDevice );
+
+ // Update the subbitmaps reference data
+ wxBitmapRefData *ref = (wxBitmapRefData *)ret.GetRefData();
+
+ ref->m_numColors = M_BITMAPDATA->m_numColors;
+ ref->m_bitmapPalette = M_BITMAPDATA->m_bitmapPalette;
+ ref->m_bitmapType = M_BITMAPDATA->m_bitmapType;
+
+ // Copy sub region of this bitmap
+ if(M_BITMAPDATA->m_bitmapType == kMacBitmapTypePict)
+ {
+ printf("GetSubBitmap: Copy a region of a Pict structure - TODO\n");
+ }
+ else if(M_BITMAPDATA->m_bitmapType == kMacBitmapTypeGrafWorld)
+ {
+ // Copy mask
+ if(GetMask())
+ {
+ WXHBITMAP submask, mask;
+ RGBColor color;
+
+ mask = GetMask()->GetMaskBitmap();
+ submask = wxMacCreateGWorld(rect.width, rect.height, 1);
+ LockPixels(GetGWorldPixMap(mask));
+ LockPixels(GetGWorldPixMap(submask));
+
+ for(int yy = 0; yy < rect.height; yy++)
+ {
+ for(int xx = 0; xx < rect.width; xx++)
+ {
+ SetGWorld(mask, NULL);
+ GetCPixel(rect.x + xx, rect.y + yy, &color);
+ SetGWorld(submask, NULL);
+ SetCPixel(xx,yy, &color);
+ }
+ }
+ UnlockPixels(GetGWorldPixMap(mask));
+ UnlockPixels(GetGWorldPixMap(submask));
+ ref->m_bitmapMask = new wxMask;
+ ref->m_bitmapMask->SetMaskBitmap(submask);
+ }
+
+ // Copy bitmap
+ if(GetHBITMAP())
+ {
+ WXHBITMAP subbitmap, bitmap;
+ RGBColor color;
+
+ bitmap = GetHBITMAP();
+ subbitmap = ref->m_hBitmap ;
+ LockPixels(GetGWorldPixMap(bitmap));
+ LockPixels(GetGWorldPixMap(subbitmap));
+
+ for(int yy = 0; yy < rect.height; yy++)
+ {
+ for(int xx = 0; xx < rect.width; xx++)
+ {
+ SetGWorld(bitmap, NULL);
+ GetCPixel(rect.x + xx, rect.y + yy, &color);
+ SetGWorld(subbitmap, NULL);
+ SetCPixel(xx, yy, &color);
+ }
+ }
+ UnlockPixels(GetGWorldPixMap(bitmap));
+ UnlockPixels(GetGWorldPixMap(subbitmap));
+ }
+ }
+ SetGWorld( origPort, origDevice );
+
+ return ret;
}
-*/
bool wxBitmap::Create(int w, int h, int d)
{
M_BITMAPDATA->m_height = h;
M_BITMAPDATA->m_depth = d;
- /* TODO: create new bitmap */
-
+ M_BITMAPDATA->m_bitmapType = kMacBitmapTypeGrafWorld ;
+ M_BITMAPDATA->m_hBitmap = wxMacCreateGWorld( w , h , d ) ;
+ M_BITMAPDATA->m_ok = (M_BITMAPDATA->m_hBitmap != NULL ) ;
return M_BITMAPDATA->m_ok;
}
-bool wxBitmap::LoadFile(const wxString& filename, long type)
+int wxBitmap::GetBitmapType() const
{
- UnRef();
+ wxCHECK_MSG( Ok(), kMacBitmapTypeUnknownType, wxT("invalid bitmap") );
- m_refData = new wxBitmapRefData;
+ return M_BITMAPDATA->m_bitmapType;
+}
+
+void wxBitmap::SetHBITMAP(WXHBITMAP bmp)
+{
+ DisposeBitmapRefData( M_BITMAPDATA ) ;
+
+ M_BITMAPDATA->m_bitmapType = kMacBitmapTypeGrafWorld ;
+ M_BITMAPDATA->m_hBitmap = bmp ;
+ M_BITMAPDATA->m_ok = (M_BITMAPDATA->m_hBitmap != NULL ) ;
+}
+
+bool wxBitmap::LoadFile(const wxString& filename, wxBitmapType type)
+{
+ UnRef();
wxBitmapHandler *handler = FindHandler(type);
- if ( handler == NULL ) {
- wxLogWarning("no bitmap handler for type %d defined.", type);
+ if ( handler )
+ {
+ m_refData = new wxBitmapRefData;
- return FALSE;
+ return handler->LoadFile(this, filename, type, -1, -1);
}
-
- return handler->LoadFile(this, filename, type, -1, -1);
+ else
+ {
+ wxImage loadimage(filename, type);
+ if (loadimage.Ok()) {
+ *this = loadimage;
+ return true;
+ }
+ }
+ wxLogWarning("no bitmap handler for type %d defined.", type);
+ return false;
}
-bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
+bool wxBitmap::Create(void *data, wxBitmapType type, int width, int height, int depth)
{
UnRef();
return handler->Create(this, data, type, width, height, depth);
}
-bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *palette)
+wxBitmap::wxBitmap(const wxImage& image, int depth)
+{
+ wxCHECK_RET( image.Ok(), wxT("invalid image") )
+ wxCHECK_RET( depth == -1, wxT("invalid bitmap depth") )
+
+ m_refData = new wxBitmapRefData();
+
+ if (wxTheBitmapList) wxTheBitmapList->AddBitmap(this);
+
+ // width and height of the device-dependent bitmap
+ int width = image.GetWidth();
+ int height = image.GetHeight();
+
+ // Create picture
+
+ Create( width , height , 32 ) ;
+
+ CGrafPtr origPort ;
+ GDHandle origDevice ;
+
+ PixMapHandle pixMap = GetGWorldPixMap(GetHBITMAP()) ;
+ LockPixels( pixMap );
+
+ GetGWorld( &origPort , &origDevice ) ;
+ SetGWorld( GetHBITMAP() , NULL ) ;
+
+ // Render image
+ RGBColor colorRGB ;
+
+ register unsigned char* data = image.GetData();
+ char* destinationBase = GetPixBaseAddr( pixMap );
+ register unsigned char* destination = (unsigned char*) destinationBase ;
+ for (int y = 0; y < height; y++)
+ {
+ for (int x = 0; x < width; x++)
+ {
+ *destination++ = 0 ;
+ *destination++ = *data++ ;
+ *destination++ = *data++ ;
+ *destination++ = *data++ ;
+ }
+ destinationBase += ((**pixMap).rowBytes & 0x7fff);
+ destination = (unsigned char*) destinationBase ;
+ }
+ if ( image.HasMask() )
+ {
+ data = image.GetData();
+
+ wxColour maskcolor(image.GetMaskRed(), image.GetMaskGreen(), image.GetMaskBlue());
+ RGBColor white = { 0xffff, 0xffff, 0xffff };
+ RGBColor black = { 0 , 0 , 0 };
+ wxBitmap maskBitmap ;
+
+ maskBitmap.Create( width, height, 1);
+ LockPixels( GetGWorldPixMap(maskBitmap.GetHBITMAP()) );
+ SetGWorld(maskBitmap.GetHBITMAP(), NULL);
+
+ for (int y = 0; y < height; y++)
+ {
+ for (int x = 0; x < width; x++)
+ {
+ if ( data[0] == image.GetMaskRed() && data[1] == image.GetMaskGreen() && data[2] == image.GetMaskBlue() )
+ {
+ SetCPixel(x,y, &white);
+ }
+ else {
+ SetCPixel(x,y, &black);
+ }
+ data += 3 ;
+ }
+ } // for height
+ SetGWorld(GetHBITMAP(), NULL);
+ SetMask(new wxMask( maskBitmap ));
+ UnlockPixels( GetGWorldPixMap(maskBitmap.GetHBITMAP()) );
+ }
+
+ UnlockPixels( GetGWorldPixMap(GetHBITMAP()) );
+ SetGWorld( origPort, origDevice );
+}
+
+wxImage wxBitmap::ConvertToImage() const
+{
+ wxImage image;
+
+ wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
+
+ // create an wxImage object
+ int width = GetWidth();
+ int height = GetHeight();
+ image.Create( width, height );
+
+ unsigned char *data = image.GetData();
+
+ wxCHECK_MSG( data, wxNullImage, wxT("Could not allocate data for image") );
+
+ WXHBITMAP origPort;
+ GDHandle origDevice;
+ int index;
+ RGBColor color;
+ // background color set to RGB(16,16,16) in consistent with wxGTK
+ unsigned char mask_r=16, mask_g=16, mask_b=16;
+ SInt16 r,g,b;
+ wxMask *mask = GetMask();
+
+ GetGWorld( &origPort, &origDevice );
+ LockPixels(GetGWorldPixMap(GetHBITMAP()));
+ SetGWorld( GetHBITMAP(), NULL);
+
+ // Copy data into image
+ index = 0;
+ for (int yy = 0; yy < height; yy++)
+ {
+ for (int xx = 0; xx < width; xx++)
+ {
+ GetCPixel(xx,yy, &color);
+ r = ((color.red ) >> 8);
+ g = ((color.green ) >> 8);
+ b = ((color.blue ) >> 8);
+ data[index ] = r;
+ data[index + 1] = g;
+ data[index + 2] = b;
+ if (mask)
+ {
+ if (mask->PointMasked(xx,yy))
+ {
+ data[index ] = mask_r;
+ data[index + 1] = mask_g;
+ data[index + 2] = mask_b;
+ }
+ }
+ index += 3;
+ }
+ }
+ if (mask)
+ {
+ image.SetMaskColour( mask_r, mask_g, mask_b );
+ image.SetMask( true );
+ }
+
+ // Free resources
+ UnlockPixels(GetGWorldPixMap(GetHBITMAP()));
+ SetGWorld(origPort, origDevice);
+
+ return image;
+}
+
+
+bool wxBitmap::SaveFile(const wxString& filename, wxBitmapType type,
+ const wxPalette *palette) const
{
wxBitmapHandler *handler = FindHandler(type);
- if ( handler == NULL ) {
- wxLogWarning("no bitmap handler for type %d defined.", type);
+ if ( handler )
+ {
+ return handler->SaveFile(this, filename, type, palette);
+ }
+ else
+ {
+ wxImage image = ConvertToImage();
- return FALSE;
- }
+ return image.SaveFile(filename, type);
+ }
+
+ wxLogWarning("no bitmap handler for type %d defined.", type);
+ return false;
+}
+
+bool wxBitmap::Ok() const
+{
+ return (M_BITMAPDATA && M_BITMAPDATA->m_ok);
+}
+
+int wxBitmap::GetHeight() const
+{
+ wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->m_height;
+}
+
+int wxBitmap::GetWidth() const
+{
+ wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->m_width;
+}
+
+int wxBitmap::GetDepth() const
+{
+ wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->m_depth;
+}
+
+int wxBitmap::GetQuality() const
+{
+ wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->m_quality;
+}
+
+wxMask *wxBitmap::GetMask() const
+{
+ wxCHECK_MSG( Ok(), (wxMask *) NULL, wxT("invalid bitmap") );
- return handler->SaveFile(this, filename, type, palette);
+ return M_BITMAPDATA->m_bitmapMask;
}
void wxBitmap::SetWidth(int w)
M_BITMAPDATA->m_ok = isOk;
}
+wxPalette *wxBitmap::GetPalette() const
+{
+ wxCHECK_MSG( Ok(), NULL, wxT("Invalid bitmap GetPalette()") );
+
+ return &M_BITMAPDATA->m_bitmapPalette;
+}
+
void wxBitmap::SetPalette(const wxPalette& palette)
{
if (!M_BITMAPDATA)
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
+ // Remove existing mask if there is one.
+ if (M_BITMAPDATA->m_bitmapMask)
+ delete M_BITMAPDATA->m_bitmapMask;
+
M_BITMAPDATA->m_bitmapMask = mask ;
}
+WXHBITMAP wxBitmap::GetHBITMAP() const
+{
+ wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->m_hBitmap;
+}
+
+PicHandle wxBitmap::GetPict() const
+{
+ wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") );
+
+ PicHandle picture; // This is the returned picture
+
+ // If bitmap already in Pict format return pointer
+ if(M_BITMAPDATA->m_bitmapType == kMacBitmapTypePict) {
+ return M_BITMAPDATA->m_hPict;
+ }
+ else if(M_BITMAPDATA->m_bitmapType != kMacBitmapTypeGrafWorld) {
+ // Invalid bitmap
+ return NULL;
+ }
+
+ RGBColor gray = { 0xCCCC ,0xCCCC , 0xCCCC } ;
+ RGBColor white = { 0xffff ,0xffff , 0xffff } ;
+ RGBColor black = { 0x0000 ,0x0000 , 0x0000 } ;
+ CGrafPtr origPort;
+ GDHandle origDev ;
+ wxMask *mask;
+ Rect portRect ;
+
+ GetPortBounds( GetHBITMAP() , &portRect ) ;
+ int width = portRect.right - portRect.left ;
+ int height = portRect.bottom - portRect.top ;
+
+ LockPixels( GetGWorldPixMap( GetHBITMAP() ) ) ;
+ GetGWorld( &origPort , &origDev ) ;
+
+ mask = GetMask();
+
+ SetGWorld( GetHBITMAP() , NULL ) ;
+
+ picture = OpenPicture(&portRect); // open a picture, this disables drawing
+ if(!picture) {
+ return NULL;
+ }
+
+ if( mask )
+ {
+#ifdef __DARWIN__
+ RGBColor trans = white;
+#else
+ RGBBackColor( &gray );
+ EraseRect( &portRect );
+ RGBColor trans = gray;
+#endif
+ RGBForeColor( &black ) ;
+ RGBBackColor( &white ) ;
+ PenMode(transparent);
+
+ for ( int y = 0 ; y < height ; ++y )
+ {
+ for( int x = 0 ; x < width ; ++x )
+ {
+ if ( !mask->PointMasked(x,y) )
+ {
+ RGBColor col ;
+
+ GetCPixel( x + portRect.left , y + portRect.top , &col ) ;
+ SetCPixel( x + portRect.left , y + portRect.top , &col ) ;
+ }
+ else {
+ // With transparency this sets a blank pixel
+ SetCPixel( x + portRect.left , y + portRect.top , &trans);
+ }
+ }
+ }
+ }
+ else
+ {
+ RGBBackColor( &gray ) ;
+ EraseRect(&portRect);
+ RGBForeColor( &black ) ;
+ RGBBackColor( &white ) ;
+
+ CopyBits(GetPortBitMapForCopyBits(GetHBITMAP()),
+ // src PixMap - we copy image over itself -
+ GetPortBitMapForCopyBits(GetHBITMAP()),
+ // dst PixMap - no drawing occurs
+ &portRect, // srcRect - it will be recorded and compressed -
+ &portRect, // dstRect - into the picture that is open -
+ srcCopy,NULL); // copyMode and no clip region
+ }
+ ClosePicture(); // We are done recording the picture
+ UnlockPixels( GetGWorldPixMap( GetHBITMAP() ) ) ;
+ SetGWorld( origPort , origDev ) ;
+
+ return picture; // return our groovy pict handle
+}
+
void wxBitmap::AddHandler(wxBitmapHandler *handler)
{
sm_handlers.Append(handler);
return NULL;
}
-wxBitmapHandler *wxBitmap::FindHandler(const wxString& extension, long bitmapType)
+wxBitmapHandler *wxBitmap::FindHandler(const wxString& extension, wxBitmapType type)
{
wxNode *node = sm_handlers.First();
while ( node )
{
wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
if ( handler->GetExtension() == extension &&
- (bitmapType == -1 || handler->GetType() == bitmapType) )
+ (type == -1 || handler->GetType() == type) )
return handler;
node = node->Next();
}
return NULL;
}
-wxBitmapHandler *wxBitmap::FindHandler(long bitmapType)
+wxBitmapHandler *wxBitmap::FindHandler(wxBitmapType type)
{
wxNode *node = sm_handlers.First();
while ( node )
{
wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
- if (handler->GetType() == bitmapType)
+ if (handler->GetType() == type)
return handler;
node = node->Next();
}
wxMask::wxMask()
{
-/* TODO
m_maskBitmap = 0;
-*/
}
// Construct a mask from a bitmap and a colour indicating
// the transparent area
wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
{
-/* TODO
m_maskBitmap = 0;
-*/
Create(bitmap, colour);
}
// the transparent area
wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
{
-/* TODO
m_maskBitmap = 0;
-*/
-
Create(bitmap, paletteIndex);
}
// Construct a mask from a mono bitmap (copies the bitmap).
wxMask::wxMask(const wxBitmap& bitmap)
{
-/* TODO
m_maskBitmap = 0;
-*/
-
Create(bitmap);
}
wxMask::~wxMask()
{
-// TODO: delete mask bitmap
+ if ( m_maskBitmap )
+ {
+ wxMacDestroyGWorld( m_maskBitmap ) ;
+ m_maskBitmap = NULL ;
+ }
}
// Create a mask from a mono bitmap (copies the bitmap).
bool wxMask::Create(const wxBitmap& bitmap)
{
-// TODO
- return FALSE;
+ if ( m_maskBitmap )
+ {
+ wxMacDestroyGWorld( m_maskBitmap ) ;
+ m_maskBitmap = NULL ;
+ }
+ wxCHECK_MSG( bitmap.GetBitmapType() == kMacBitmapTypeGrafWorld, false,
+ wxT("Cannot create mask from this bitmap type (TODO)"));
+ // other types would require a temporary bitmap. not yet implemented
+
+ wxCHECK_MSG( bitmap.Ok(), false, wxT("Invalid bitmap"));
+
+ wxCHECK_MSG(bitmap.GetDepth() == 1, false,
+ wxT("Cannot create mask from colour bitmap"));
+
+ m_maskBitmap = wxMacCreateGWorld(bitmap.GetWidth(), bitmap.GetHeight(), 1);
+ Rect rect = { 0,0, bitmap.GetHeight(), bitmap.GetWidth() };
+
+ LockPixels( GetGWorldPixMap(m_maskBitmap) );
+ LockPixels( GetGWorldPixMap(bitmap.GetHBITMAP()) );
+ CopyBits(GetPortBitMapForCopyBits(bitmap.GetHBITMAP()),
+ GetPortBitMapForCopyBits(m_maskBitmap),
+ &rect, &rect, srcCopy, 0);
+ UnlockPixels( GetGWorldPixMap(m_maskBitmap) );
+ UnlockPixels( GetGWorldPixMap(bitmap.GetHBITMAP()) );
+
+ return FALSE;
}
// Create a mask from a bitmap and a palette index indicating
bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
{
// TODO
+ wxCHECK_MSG( 0, false, wxT("Not implemented"));
return FALSE;
}
// the transparent area
bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
{
-// TODO
- return FALSE;
+ if ( m_maskBitmap )
+ {
+ wxMacDestroyGWorld( m_maskBitmap ) ;
+ m_maskBitmap = NULL ;
+ }
+ wxCHECK_MSG( bitmap.GetBitmapType() == kMacBitmapTypeGrafWorld, false,
+ wxT("Cannot create mask from this bitmap type (TODO)"));
+ // other types would require a temporary bitmap. not yet implemented
+
+ wxCHECK_MSG( bitmap.Ok(), false, wxT("Illigal bitmap"));
+
+ m_maskBitmap = wxMacCreateGWorld( bitmap.GetWidth() , bitmap.GetHeight() , 1 );
+ LockPixels( GetGWorldPixMap( m_maskBitmap ) );
+ LockPixels( GetGWorldPixMap( bitmap.GetHBITMAP() ) );
+ RGBColor maskColor = colour.GetPixel();
+
+ // this is not very efficient, but I can't think
+ // of a better way of doing it
+ CGrafPtr origPort ;
+ GDHandle origDevice ;
+ RGBColor col;
+ RGBColor colors[2] = {
+ { 0xFFFF, 0xFFFF, 0xFFFF },
+ { 0, 0, 0 }};
+
+ GetGWorld( &origPort , &origDevice ) ;
+ for (int w = 0; w < bitmap.GetWidth(); w++)
+ {
+ for (int h = 0; h < bitmap.GetHeight(); h++)
+ {
+ SetGWorld( bitmap.GetHBITMAP(), NULL ) ;
+ GetCPixel( w , h , &col ) ;
+ SetGWorld( m_maskBitmap , NULL ) ;
+ if (col.red == maskColor.red && col.green == maskColor.green && col.blue == maskColor.blue)
+ {
+ SetCPixel( w , h , &colors[0] ) ;
+ }
+ else
+ {
+ SetCPixel( w , h , &colors[1] ) ;
+ }
+ }
+ }
+ UnlockPixels( GetGWorldPixMap( (CGrafPtr) m_maskBitmap ) ) ;
+ UnlockPixels( GetGWorldPixMap( bitmap.GetHBITMAP() ) ) ;
+ SetGWorld( origPort , origDevice ) ;
+
+ return TRUE;
+}
+
+bool wxMask::PointMasked(int x, int y)
+{
+ WXHBITMAP origPort;
+ GDHandle origDevice;
+ RGBColor color;
+ bool masked = true;
+
+ GetGWorld( &origPort, &origDevice);
+
+ //Set port to mask and see if it masked (1) or not ( 0 )
+ SetGWorld(m_maskBitmap, NULL);
+ LockPixels(GetGWorldPixMap(m_maskBitmap));
+ GetCPixel(x,y, &color);
+ masked = !(color.red == 0 && color.green == 0 && color.blue == 0);
+ UnlockPixels(GetGWorldPixMap(m_maskBitmap));
+
+ SetGWorld( origPort, origDevice);
+
+ return masked;
}
/*
return FALSE;
}
-bool wxBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long type,
+bool wxBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight)
{
return FALSE;
}
-bool wxBitmapHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette)
+bool wxBitmapHandler::SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette)
{
return FALSE;
}
* Standard handlers
*/
-/* TODO: bitmap handlers, a bit like this:
+class WXDLLEXPORT wxPICTResourceHandler: public wxBitmapHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxPICTResourceHandler)
+public:
+ inline wxPICTResourceHandler()
+ {
+ m_name = "Macintosh Pict resource";
+ m_extension = "";
+ m_type = wxBITMAP_TYPE_PICT_RESOURCE;
+ };
+
+ virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight);
+};
+IMPLEMENT_DYNAMIC_CLASS(wxPICTResourceHandler, wxBitmapHandler)
+
+bool wxPICTResourceHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight)
+{
+ Str255 theName ;
+
+#if TARGET_CARBON
+ c2pstrcpy( (StringPtr) theName , name ) ;
+#else
+ strcpy( (char *) theName , name ) ;
+ c2pstr( (char *)theName ) ;
+#endif
+
+ PicHandle thePict = (PicHandle ) GetNamedResource( 'PICT' , theName ) ;
+ if ( thePict )
+ {
+ PictInfo theInfo ;
+
+ GetPictInfo( thePict , &theInfo , 0 , 0 , systemMethod , 0 ) ;
+ DetachResource( (Handle) thePict ) ;
+ M_BITMAPHANDLERDATA->m_bitmapType = kMacBitmapTypePict ;
+ M_BITMAPHANDLERDATA->m_hPict = thePict ;
+ M_BITMAPHANDLERDATA->m_width = theInfo.sourceRect.right - theInfo.sourceRect.left ;
+ M_BITMAPHANDLERDATA->m_height = theInfo.sourceRect.bottom - theInfo.sourceRect.top ;
+
+ M_BITMAPHANDLERDATA->m_depth = theInfo.depth ;
+ M_BITMAPHANDLERDATA->m_ok = true ;
+ M_BITMAPHANDLERDATA->m_numColors = theInfo.uniqueColors ;
+// M_BITMAPHANDLERDATA->m_bitmapPalette;
+// M_BITMAPHANDLERDATA->m_quality;
+ return TRUE ;
+ }
+ return FALSE ;
+}
+
+#if 0 // The following is an example for creating a bitmap handler
+
+// TODO: bitmap handlers, a bit like this:
class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler
{
DECLARE_DYNAMIC_CLASS(wxBMPResourceHandler)
int desiredWidth, int desiredHeight);
};
IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
-*/
+
+#endif
void wxBitmap::CleanUpHandlers()
{
void wxBitmap::InitStandardHandlers()
{
-/* TODO: initialize all standard bitmap or derive class handlers here.
- AddHandler(new wxBMPResourceHandler);
- AddHandler(new wxBMPFileHandler);
- AddHandler(new wxXPMFileHandler);
- AddHandler(new wxXPMDataHandler);
- AddHandler(new wxICOResourceHandler);
- AddHandler(new wxICOFileHandler);
-*/
+ AddHandler(new wxPICTResourceHandler) ;
+ AddHandler(new wxICONResourceHandler) ;
}