+ wxBitmapRefData * bmap = (wxBitmapRefData*) (m_selected.GetRefData()) ;
+ if ( bmap->m_hBitmap )
+ {
+ m_macPort = (GrafPtr) bmap->m_hBitmap ;
+ MacSetupPort() ;
+ m_ok = TRUE ;
+ // SetBackground(wxBrush(*wxWHITE, wxSOLID));
+ }
+ else
+ {
+ m_ok = FALSE;
+ }