IMPLEMENT_DYNAMIC_CLASS(wxAcceleratorTable, wxObject)
#endif
+// ----------------------------------------------------------------------------
+// wxAccelList: a list of wxAcceleratorEntries
+// ----------------------------------------------------------------------------
+
+WX_DECLARE_LIST(wxAcceleratorEntry, wxAccelList);
+#include "wx/listimpl.cpp"
+WX_DEFINE_LIST(wxAccelList);
+
+// ----------------------------------------------------------------------------
+// wxAccelRefData: the data used by wxAcceleratorTable
+// ----------------------------------------------------------------------------
+
class WXDLLEXPORT wxAcceleratorRefData: public wxObjectRefData
{
friend class WXDLLEXPORT wxAcceleratorTable;
wxAcceleratorRefData();
~wxAcceleratorRefData();
-/* TODO: implementation
- inline HACCEL GetHACCEL() const { return m_hAccel; }
-protected:
- HACCEL m_hAccel;
-*/
+ wxAccelList m_accels;
};
#define M_ACCELDATA ((wxAcceleratorRefData *)m_refData)
wxAcceleratorRefData::wxAcceleratorRefData()
{
- // TODO
-/*
- HACCEL m_hAccel;
-*/
+ m_accels.DeleteContents( TRUE );
}
wxAcceleratorRefData::~wxAcceleratorRefData()
{
-/*
- if (m_hAccel)
- {
- DestroyAcceleratorTable((HACCEL) m_hAccel);
- }
- m_hAccel = 0 ;
-*/
+ m_accels.DeleteContents( TRUE );
}
wxAcceleratorTable::wxAcceleratorTable()
{
}
-// Load from .rc resource
-wxAcceleratorTable::wxAcceleratorTable(const wxString& resource)
-{
- m_refData = new wxAcceleratorRefData;
-
-/* TODO: load acelerator from resource, if appropriate for your platform
- M_ACCELDATA->m_hAccel = hAccel;
- M_ACCELDATA->m_ok = (hAccel != 0);
-*/
-}
-
// Create from an array
wxAcceleratorTable::wxAcceleratorTable(int n, wxAcceleratorEntry entries[])
{
m_refData = new wxAcceleratorRefData;
-/* TODO: create table from entries
- */
+ for (int i = 0; i < n; i++)
+ {
+ int flag = entries[i].GetFlags();
+ int keycode = entries[i].GetKeyCode();
+ int command = entries[i].GetCommand();
+ if ((keycode >= (int)'a') && (keycode <= (int)'z')) keycode = (int)toupper( (char)keycode );
+ M_ACCELDATA->m_accels.Append( new wxAcceleratorEntry( flag, keycode, command ) );
+ }
}
bool wxAcceleratorTable::Ok() const
{
- // TODO
- return FALSE;
+ return (m_refData != NULL);
+}
+
+int wxAcceleratorTable::GetCommand( wxKeyEvent &event )
+{
+ if (!Ok()) return -1;
+
+ wxNode *node = M_ACCELDATA->m_accels.First();
+ while (node)
+ {
+ wxAcceleratorEntry *entry = (wxAcceleratorEntry*)node->Data();
+ if ((event.m_keyCode == entry->GetKeyCode()) &&
+ (((entry->GetFlags() & wxACCEL_CTRL) == 0) || event.ControlDown()) &&
+ (((entry->GetFlags() & wxACCEL_SHIFT) == 0) || event.ShiftDown()) &&
+ (((entry->GetFlags() & wxACCEL_ALT) == 0) || event.AltDown() || event.MetaDown()))
+ {
+ return entry->GetCommand();
+ }
+ node = node->Next();
+ }
+
+ return -1;
}
+