#include "wx/icon.h"
#include "wx/log.h"
-#if !USE_SHARED_LIBRARIES
+extern "C"
+{
+ #include "xpm.h"
+} ;
+
IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
-#endif
+
+#include <PictUtils.h>
+
+CTabHandle wxMacCreateColorTable( int numColors )
+{
+ CTabHandle newColors; /* Handle to the new color table */
+ short index; /* Index into the table of colors */
+ /* Allocate memory for the color table */
+ newColors = (CTabHandle)NewHandleClear( sizeof (ColorTable) +
+ sizeof (ColorSpec) * (numColors - 1) );
+ if (newColors != nil)
+ {
+ /* Initialize the fields */
+ (**newColors).ctSeed = GetCTSeed();
+ (**newColors).ctFlags = 0;
+ (**newColors).ctSize = numColors - 1;
+ /* Initialize the table of colors */
+ }
+ return newColors ;
+}
+
+void wxMacDestroyColorTable( CTabHandle colors )
+{
+ DisposeHandle( (Handle) colors ) ;
+}
+
+void wxMacSetColorTableEntry( CTabHandle newColors , int index , int red , int green , int blue )
+{
+ (**newColors).ctTable[index].value = index;
+ (**newColors).ctTable[index].rgb.red = 0 ;// someRedValue;
+ (**newColors).ctTable[index].rgb.green = 0 ; // someGreenValue;
+ (**newColors).ctTable[index].rgb.blue = 0 ; // someBlueValue;
+}
+
+GWorldPtr wxMacCreateGWorld( int height , int width , int depth )
+{
+ OSErr err = noErr ;
+ GWorldPtr port ;
+ Rect rect = { 0 , 0 , width , height } ;
+
+ if ( depth < 0 )
+ {
+ // get max pixel depth
+ CGrafPtr port ;
+ GetCWMgrPort( &port ) ;
+ GDHandle maxDevice ;
+
+ maxDevice = GetMaxDevice( &port->portRect ) ;
+ if ( maxDevice )
+ depth = (**((**maxDevice).gdPMap)).pixelSize ;
+ else
+ depth = 8 ;
+ }
+
+ err = NewGWorld( &port , depth , &rect , NULL , NULL , 0 ) ;
+ if ( err == noErr )
+ {
+ return port ;
+ }
+ return NULL ;
+}
+
+void wxMacDestroyGWorld( GWorldPtr gw )
+{
+ if ( gw )
+ DisposeGWorld( gw ) ;
+}
wxBitmapRefData::wxBitmapRefData()
{
m_quality = 0;
m_numColors = 0;
m_bitmapMask = NULL;
+ m_hBitmap = NULL ;
+ m_hPict = NULL ;
+ m_bitmapType = kMacBitmapTypeUnknownType ;
}
wxBitmapRefData::~wxBitmapRefData()
{
- /*
- * TODO: delete the bitmap data here.
- */
-
- if (m_bitmapMask)
- delete m_bitmapMask;
+ switch (m_bitmapType)
+ {
+ case kMacBitmapTypePict :
+ {
+ if ( m_hPict )
+ {
+ KillPicture( m_hPict ) ;
+ m_hPict = NULL ;
+ }
+ }
+ break ;
+ case kMacBitmapTypeGrafWorld :
+ {
+ if ( m_hBitmap )
+ {
+ wxMacDestroyGWorld( m_hBitmap ) ;
+ m_hBitmap = NULL ;
+ }
+ }
+ break ;
+ default :
+ // unkown type ?
+ break ;
+ } ;
+
+ if (m_bitmapMask)
+ {
+ delete m_bitmapMask;
m_bitmapMask = NULL;
+ }
}
wxList wxBitmap::sm_handlers;
M_BITMAPDATA->m_height = the_height ;
M_BITMAPDATA->m_depth = no_bits ;
M_BITMAPDATA->m_numColors = 0;
-
- /* TODO: create the bitmap from data */
+ if ( no_bits == 1 )
+ {
+ M_BITMAPDATA->m_bitmapType = kMacBitmapTypeGrafWorld ;
+ M_BITMAPDATA->m_hBitmap = wxMacCreateGWorld( the_width , the_height , no_bits ) ;
+ M_BITMAPDATA->m_ok = (M_BITMAPDATA->m_hBitmap != NULL ) ;
+
+ CGrafPtr origPort ;
+ GDHandle origDevice ;
+
+ GetGWorld( &origPort , &origDevice ) ;
+ SetGWorld( M_BITMAPDATA->m_hBitmap , NULL ) ;
+
+ // bits is a word aligned array
+
+ unsigned char* linestart = (unsigned char*) bits ;
+ int linesize = ( the_width / 16 ) * 2 ;
+ if ( the_width % 16 )
+ {
+ linesize += 2 ;
+ } ;
+
+ RGBColor colors[2] = {
+ { 0xFFFF , 0xFFFF , 0xFFFF } ,
+ { 0, 0 , 0 }
+ } ;
+
+ for( int y = 0 ; y < the_height ; ++y , linestart += linesize )
+ {
+ for( int x = 0 ; x < the_width ; ++x )
+ {
+ int index = x / 8 ;
+ int bit = x % 8 ;
+ int mask = 1 << bit ;
+ if ( linestart[index] & mask )
+ {
+ SetCPixel( x , y , &colors[1] ) ;
+ }
+ else
+ {
+ SetCPixel( x , y , &colors[0] ) ;
+ }
+ }
+
+ }
+
+ SetGWorld( origPort , origDevice ) ;
+ }
+ else
+ {
+ //multicolor BITMAPs not yet implemented
+ }
if ( wxTheBitmapList )
wxTheBitmapList->AddBitmap(this);
wxTheBitmapList->AddBitmap(this);
}
-/* TODO: maybe allow creation from XPM
-// Create from data
wxBitmap::wxBitmap(const char **data)
{
(void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0);
}
-*/
bool wxBitmap::Create(int w, int h, int d)
{
M_BITMAPDATA->m_height = h;
M_BITMAPDATA->m_depth = d;
- /* TODO: create new bitmap */
-
+ M_BITMAPDATA->m_bitmapType = kMacBitmapTypeGrafWorld ;
+ M_BITMAPDATA->m_hBitmap = wxMacCreateGWorld( w , h , d ) ;
+ M_BITMAPDATA->m_ok = (M_BITMAPDATA->m_hBitmap != NULL ) ;
return M_BITMAPDATA->m_ok;
}
+void wxBitmap::SetHBITMAP(WXHBITMAP bmp)
+{
+ M_BITMAPDATA->m_bitmapType = kMacBitmapTypeGrafWorld ;
+ M_BITMAPDATA->m_hBitmap = bmp ;
+ M_BITMAPDATA->m_ok = (M_BITMAPDATA->m_hBitmap != NULL ) ;
+}
+
bool wxBitmap::LoadFile(const wxString& filename, long type)
{
UnRef();
* Standard handlers
*/
+class WXDLLEXPORT wxPICTResourceHandler: public wxBitmapHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxPICTResourceHandler)
+public:
+ inline wxPICTResourceHandler()
+ {
+ m_name = "Macintosh Pict resource";
+ m_extension = "";
+ m_type = wxBITMAP_TYPE_PICT_RESOURCE;
+ };
+
+ virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight);
+};
+IMPLEMENT_DYNAMIC_CLASS(wxPICTResourceHandler, wxBitmapHandler)
+
+bool wxPICTResourceHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight)
+{
+ Str255 theName ;
+
+ strcpy( (char*) theName , name ) ;
+ c2pstr( (char*) theName ) ;
+
+ PicHandle thePict = (PicHandle ) GetNamedResource( 'PICT' , theName ) ;
+ if ( thePict )
+ {
+ PictInfo theInfo ;
+
+ GetPictInfo( thePict , &theInfo , 0 , 0 , systemMethod , 0 ) ;
+ DetachResource( (Handle) thePict ) ;
+ M_BITMAPHANDLERDATA->m_bitmapType = kMacBitmapTypePict ;
+ M_BITMAPHANDLERDATA->m_hPict = thePict ;
+ M_BITMAPHANDLERDATA->m_width = theInfo.sourceRect.right - theInfo.sourceRect.left ;
+ M_BITMAPHANDLERDATA->m_height = theInfo.sourceRect.bottom - theInfo.sourceRect.top ;
+
+ M_BITMAPHANDLERDATA->m_depth = theInfo.depth ;
+ M_BITMAPHANDLERDATA->m_ok = true ;
+ M_BITMAPHANDLERDATA->m_numColors = theInfo.uniqueColors ;
+// M_BITMAPHANDLERDATA->m_bitmapPalette;
+// M_BITMAPHANDLERDATA->m_quality;
+ return TRUE ;
+ }
+ return FALSE ;
+}
+
/* TODO: bitmap handlers, a bit like this:
class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler
{
IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
*/
+class WXDLLEXPORT wxXPMFileHandler: public wxBitmapHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxXPMFileHandler)
+public:
+ inline wxXPMFileHandler(void)
+ {
+ m_name = "XPM bitmap file";
+ m_extension = "xpm";
+ m_type = wxBITMAP_TYPE_XPM;
+ };
+
+ virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth = -1, int desiredHeight = -1);
+ virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
+};
+IMPLEMENT_DYNAMIC_CLASS(wxXPMFileHandler, wxBitmapHandler)
+
+bool wxXPMFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight)
+{
+#if USE_XPM_IN_MSW
+ XImage *ximage;
+ XpmAttributes xpmAttr;
+ HDC dc;
+
+ M_BITMAPHANDLERDATA->m_ok = FALSE;
+ dc = CreateCompatibleDC(NULL);
+ if (dc)
+ {
+ xpmAttr.valuemask = XpmReturnPixels;
+ int errorStatus = XpmReadFileToImage(&dc, WXSTRINGCAST name, &ximage, (XImage **) NULL, &xpmAttr);
+ DeleteDC(dc);
+ if (errorStatus == XpmSuccess)
+ {
+ M_BITMAPHANDLERDATA->m_hBitmap = (WXHBITMAP) ximage->bitmap;
+
+ BITMAP bm;
+ GetObject((HBITMAP)M_BITMAPHANDLERDATA->m_hBitmap, sizeof(bm), (LPSTR) & bm);
+
+ M_BITMAPHANDLERDATA->m_width = (bm.bmWidth);
+ M_BITMAPHANDLERDATA->m_height = (bm.bmHeight);
+ M_BITMAPHANDLERDATA->m_depth = (bm.bmPlanes * bm.bmBitsPixel);
+ M_BITMAPHANDLERDATA->m_numColors = xpmAttr.npixels;
+ XpmFreeAttributes(&xpmAttr);
+ XImageFree(ximage);
+
+ M_BITMAPHANDLERDATA->m_ok = TRUE;
+ return TRUE;
+ }
+ else
+ {
+ M_BITMAPHANDLERDATA->m_ok = FALSE;
+ return FALSE;
+ }
+ }
+#endif
+
+ return FALSE;
+}
+
+bool wxXPMFileHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette)
+{
+#if USE_XPM_IN_MSW
+ HDC dc = NULL;
+
+ Visual *visual = NULL;
+ XImage ximage;
+
+ dc = CreateCompatibleDC(NULL);
+ if (dc)
+ {
+ if (SelectObject(dc, (HBITMAP) M_BITMAPHANDLERDATA->m_hBitmap))
+ { /* for following SetPixel */
+ /* fill the XImage struct 'by hand' */
+ ximage.width = M_BITMAPHANDLERDATA->m_width;
+ ximage.height = M_BITMAPHANDLERDATA->m_height;
+ ximage.depth = M_BITMAPHANDLERDATA->m_depth;
+ ximage.bitmap = (void *)M_BITMAPHANDLERDATA->m_hBitmap;
+ int errorStatus = XpmWriteFileFromImage(&dc, WXSTRINGCAST name,
+ &ximage, (XImage *) NULL, (XpmAttributes *) NULL);
+
+ if (dc)
+ DeleteDC(dc);
+
+ if (errorStatus == XpmSuccess)
+ return TRUE; /* no error */
+ else
+ return FALSE;
+ } else return FALSE;
+ } else return FALSE;
+#else
+ return FALSE;
+#endif
+}
+
+
+class WXDLLEXPORT wxXPMDataHandler: public wxBitmapHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxXPMDataHandler)
+public:
+ inline wxXPMDataHandler(void)
+ {
+ m_name = "XPM bitmap data";
+ m_extension = "xpm";
+ m_type = wxBITMAP_TYPE_XPM_DATA;
+ };
+
+ virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
+};
+IMPLEMENT_DYNAMIC_CLASS(wxXPMDataHandler, wxBitmapHandler)
+
+bool wxXPMDataHandler::Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth)
+{
+ XImage * ximage;
+ int ErrorStatus;
+ XpmAttributes xpmAttr;
+
+ xpmAttr.valuemask = XpmReturnInfos; // get infos back
+ ErrorStatus = XpmCreateImageFromData( GetMainDevice() , (char **)data,
+ &ximage, (XImage **) NULL, &xpmAttr);
+
+ if (ErrorStatus == XpmSuccess)
+ {
+ M_BITMAPHANDLERDATA->m_ok = FALSE;
+ M_BITMAPHANDLERDATA->m_numColors = 0;
+ M_BITMAPHANDLERDATA->m_hBitmap = ximage->gworldptr ;
+
+ M_BITMAPHANDLERDATA->m_width = ximage->width;
+ M_BITMAPHANDLERDATA->m_height = ximage->height;
+ M_BITMAPHANDLERDATA->m_depth = ximage->depth;
+ M_BITMAPHANDLERDATA->m_numColors = xpmAttr.npixels;
+ XpmFreeAttributes(&xpmAttr);
+ M_BITMAPHANDLERDATA->m_ok = TRUE;
+ ximage->gworldptr = NULL ;
+ XImageFree(ximage); // releases the malloc, but does not detroy
+ // the bitmap
+ M_BITMAPHANDLERDATA->m_bitmapType = kMacBitmapTypeGrafWorld ;
+
+ return TRUE;
+ }
+ else
+ {
+ M_BITMAPHANDLERDATA->m_ok = FALSE;
+ return FALSE;
+ }
+ return FALSE;
+}
+
+class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxBMPResourceHandler)
+public:
+ inline wxBMPResourceHandler()
+ {
+ m_name = "Windows bitmap resource";
+ m_extension = "";
+ m_type = wxBITMAP_TYPE_BMP_RESOURCE;
+ };
+
+ virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight);
+};
+
+IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
+
+bool wxBMPResourceHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight)
+{
+ // TODO: load colourmap.
+/*
+ M_BITMAPHANDLERDATA->m_hBitmap = (WXHBITMAP) ::LoadBitmap(wxGetInstance(), name);
+ if (M_BITMAPHANDLERDATA->m_hBitmap)
+ {
+ M_BITMAPHANDLERDATA->m_ok = TRUE;
+ BITMAP bm;
+ GetObject((HBITMAP) M_BITMAPHANDLERDATA->m_hBitmap, sizeof(BITMAP), (LPSTR) &bm);
+ M_BITMAPHANDLERDATA->m_width = bm.bmWidth;
+ M_BITMAPHANDLERDATA->m_height = bm.bmHeight;
+ M_BITMAPHANDLERDATA->m_depth = bm.bmBitsPixel;
+ return TRUE;
+ }
+*/
+ // it's probably not found
+ wxLogError("Can't load bitmap '%s' from resources! Check .rc file.", name.c_str());
+
+ return FALSE;
+}
+
+class WXDLLEXPORT wxBMPFileHandler: public wxBitmapHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxBMPFileHandler)
+public:
+ inline wxBMPFileHandler(void)
+ {
+ m_name = "Windows bitmap file";
+ m_extension = "bmp";
+ m_type = wxBITMAP_TYPE_BMP;
+ };
+
+ virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight);
+ virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
+};
+
+IMPLEMENT_DYNAMIC_CLASS(wxBMPFileHandler, wxBitmapHandler)
+
+bool wxBMPFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight)
+{
+#if USE_IMAGE_LOADING_IN_MSW
+ wxPalette *palette = NULL;
+ bool success = FALSE;
+/*
+ if (type & wxBITMAP_DISCARD_COLOURMAP)
+ success = wxLoadIntoBitmap(WXSTRINGCAST name, bitmap);
+ else
+*/
+ success = (wxLoadIntoBitmap(WXSTRINGCAST name, bitmap, &palette) != 0);
+ if (!success && palette)
+ {
+ delete palette;
+ palette = NULL;
+ }
+ if (palette)
+ M_BITMAPHANDLERDATA->m_bitmapPalette = *palette;
+ return success;
+#else
+ return FALSE;
+#endif
+}
+
+bool wxBMPFileHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *pal)
+{
+#if USE_IMAGE_LOADING_IN_MSW
+ wxPalette *actualPalette = (wxPalette *)pal;
+ if (!actualPalette && (!M_BITMAPHANDLERDATA->m_bitmapPalette.IsNull()))
+ actualPalette = & (M_BITMAPHANDLERDATA->m_bitmapPalette);
+ return (wxSaveBitmap(WXSTRINGCAST name, bitmap, actualPalette) != 0);
+#else
+ return FALSE;
+#endif
+}
+
+
+
void wxBitmap::CleanUpHandlers()
{
wxNode *node = sm_handlers.First();
void wxBitmap::InitStandardHandlers()
{
-/* TODO: initialize all standard bitmap or derive class handlers here.
- AddHandler(new wxBMPResourceHandler);
- AddHandler(new wxBMPFileHandler);
- AddHandler(new wxXPMFileHandler);
- AddHandler(new wxXPMDataHandler);
- AddHandler(new wxICOResourceHandler);
- AddHandler(new wxICOFileHandler);
-*/
+ AddHandler( new wxPICTResourceHandler ) ;
+ AddHandler( new wxICONResourceHandler ) ;
+ AddHandler(new wxXPMFileHandler);
+ AddHandler(new wxXPMDataHandler);
+ AddHandler(new wxBMPResourceHandler);
+ AddHandler(new wxBMPFileHandler);
}