+
+#if wxUSE_GUI
+#include "wx/fontmap.h"
+#include "wx/encconv.h"
+#endif
+
+void wxMsgCatalog::ConvertEncoding()
+{
+#if wxUSE_GUI
+ wxFontEncoding enc;
+
+ // first, find encoding header:
+ const char *hdr = StringAtOfs(m_pOrigTable, 0);
+ if (hdr == NULL) return; // not supported by this catalog, does not have non-fuzzy header
+ if (hdr[0] != 0) return; // ditto
+
+ /* we support catalogs with header (msgid "") that is _not_ marked as "#, fuzzy" (otherwise
+ the string would not be included into compiled catalog) */
+ wxString header(StringAtOfs(m_pTransTable, 0));
+ wxString charset;
+ int pos = header.Find("Content-Type: text/plain; charset=");
+ if (pos == wxNOT_FOUND)
+ return; // incorrectly filled Content-Type header
+ size_t n = pos + 34; /*strlen("Content-Type: text/plain; charset=")*/
+ while (header[n] != '\n')
+ charset << header[n++];
+
+ enc = wxTheFontMapper->CharsetToEncoding(charset, FALSE);
+ if ( enc == wxFONTENCODING_SYSTEM )
+ return; // unknown encoding
+
+ wxFontEncodingArray a = wxEncodingConverter::GetPlatformEquivalents(enc);
+ if (a[0] == enc)
+ return; // no conversion needed, locale uses native encoding
+
+ if (a.GetCount() == 0)
+ return; // we don't know common equiv. under this platform
+
+ wxEncodingConverter converter;
+
+ converter.Init(enc, a[0]);
+ for (size_t i = 0; i < m_numStrings; i++)
+ converter.Convert((char*)StringAtOfs(m_pTransTable, i));
+#endif
+}
+
+