#include "wx/setup.h"
#ifdef __GNUG__
- #pragma implementation "dialup.h"
+# pragma implementation "dialup.h"
#endif
#if wxUSE_DIALUP_MANAGER
#include "wx/process.h"
#include "wx/intl.h"
#include "wx/app.h"
+#include "wx/wxchar.h"
#include <stdlib.h>
virtual bool IsOnline() const
{
if( (! m_timer) // we are not polling, so test now:
- || m_IsOnline == -1
+ || m_IsOnline < 0
)
CheckStatus();
return m_IsOnline != 0;
}
+ /// do we have a constant net connection? -- GUESS!
+ bool IsAlwaysOnline() const
+ {
+ ((wxDialUpManagerImpl *) this)->HangUp(); // brutal but necessary
+ return IsOnline();
+ }
/// returns TRUE if (async) dialing is in progress
inline virtual bool IsDialing() const
{ return m_DialProcess != NULL; }
// NB: this won't result in DISCONNECTED event being sent
virtual bool CancelDialing();
+ size_t GetISPNames(class wxArrayString &) const
+ { return 0; }
+
// sometimes the built-in logic for determining the online status may fail,
// so, in general, the user should be allowed to override it. This function
// allows to forcefully set the online status - whatever our internal
{ m_started = TRUE; return wxTimer::Start(millisecs, FALSE); }
virtual void Notify()
- { wxLogTrace("Checking dial up network status."); m_dupman->CheckStatus(); }
+ { wxLogTrace(wxT("Checking dial up network status.")); m_dupman->CheckStatus(); }
virtual void Stop()
{ if ( m_started ) wxTimer::Stop(); }
{
m_DupMan = dupman;
}
+ void Disconnect(void) { m_DupMan = NULL; }
void OnTerminate(int WXUNUSED(pid), int WXUNUSED(status)) const
{
- m_DupMan->m_DialProcess = NULL;
- m_DupMan->CheckStatus(TRUE);
+ if(m_DupMan)
+ {
+ m_DupMan->m_DialProcess = NULL;
+ m_DupMan->CheckStatus(TRUE);
+ }
}
private:
wxDialUpManagerImpl *m_DupMan;
wxDialUpManagerImpl::wxDialUpManagerImpl()
{
- m_IsOnline = -1; // unknown
+ m_IsOnline = -2; // -1 or -2, unknown
m_DialProcess = NULL;
m_timer = NULL;
m_CanUseIfconfig = -1; // unknown
m_BeaconHost = WXDIALUP_MANAGER_DEFAULT_BEACONHOST;
m_BeaconPort = 80;
+ SetConnectCommand("pon", "poff"); // default values for Debian/GNU linux
+#if 0
+ wxChar * dial = wxGetenv(_T("WXDIALUP_DIALCMD"));
+ wxChar * hup = wxGetenv(_T("WXDIALUP_HUPCMD"));
+ if(dial || hup)
+ SetConnectCommand(dial ? wxString(dial) : m_ConnectCommand,
+ hup ? wxString(hup) : m_HangUpCommand);
+#endif
}
wxDialUpManagerImpl::~wxDialUpManagerImpl()
{
if(m_timer) delete m_timer;
- if(m_DialProcess) m_DialProcess->Detach();
+ if(m_DialProcess)
+ {
+ m_DialProcess->Disconnect();
+ m_DialProcess->Detach();
+ }
}
bool
m_IsOnline = -1;
m_ISPname = isp;
wxString cmd;
- if(m_ConnectCommand.Find("%s"))
+ if(m_ConnectCommand.Find(wxT("%s")))
cmd.Printf(m_ConnectCommand,m_ISPname.c_str());
else
cmd = m_ConnectCommand;
}
m_IsOnline = -1;
wxString cmd;
- if(m_HangUpCommand.Find("%s"))
+ if(m_HangUpCommand.Find(wxT("%s")))
cmd.Printf(m_HangUpCommand,m_ISPname.c_str(), m_DialProcess);
else
cmd = m_HangUpCommand;
bool
wxDialUpManagerImpl::EnableAutoCheckOnlineStatus(size_t nSeconds)
{
- wxASSERT(m_timer == NULL);
+ DisableAutoCheckOnlineStatus();
m_timer = new AutoCheckTimer(this);
bool rc = m_timer->Start(nSeconds*1000);
if(! rc)
void
wxDialUpManagerImpl::DisableAutoCheckOnlineStatus()
{
- wxASSERT(m_timer != NULL);
- m_timer->Stop();
- delete m_timer;
- m_timer = NULL;
+ if(m_timer != NULL)
+ {
+ m_timer->Stop();
+ delete m_timer;
+ m_timer = NULL;
+ }
}
wxDialUpManagerImpl::SetWellKnownHost(const wxString& hostname, int portno)
{
/// does hostname contain a port number?
- wxString port = hostname.After(':');
+ wxString port = hostname.After(wxT(':'));
if(port.Length())
{
- m_BeaconHost = hostname.Before(':');
- m_BeaconPort = atoi(port);
+ m_BeaconHost = hostname.Before(wxT(':'));
+ m_BeaconPort = wxAtoi(port);
}
else
{
( /* non-const */ (wxDialUpManagerImpl *)this)->CheckStatusInternal();
// now send the events as appropriate:
- if(m_IsOnline != oldIsOnline && oldIsOnline != -1)
+ if(m_IsOnline != oldIsOnline && m_IsOnline != -1 && oldIsOnline != -2) // -2: first time!
{
wxDialUpEvent event(m_IsOnline, ! fromAsync);
(void)wxTheApp->ProcessEvent(event);
so we could let ifconfig write directly to the tmpfile, but
this does not work. That should be faster, as it doesn´t call
the shell first. I have no idea why. :-( (KB) */
-#if 0
- // temporarily redirect stdout/stderr:
- int
- new_stdout = dup(STDOUT_FILENO),
- new_stderr = dup(STDERR_FILENO);
- close(STDOUT_FILENO);
- close(STDERR_FILENO);
-
- int
- // new stdout:
- output_fd = open(tmpfile, O_CREAT|O_TRUNC, S_IRUSR|S_IWUSR),
- // new stderr:
- null_fd = open("/dev/null", O_CREAT, S_IRUSR|S_IWUSR);
- // verify well behaved unix behaviour:
- wxASSERT(output_fd == STDOUT_FILENO);
- wxASSERT(null_fd == STDERR_FILENO);
- int rc = wxExecute(m_IfconfigPath,TRUE /* sync */,NULL ,wxEXECUTE_DONT_CLOSE_FDS);
- close(null_fd); close(output_fd);
- // restore old stdout, stderr:
- int test;
- test = dup(new_stdout); close(new_stdout); wxASSERT(test == STDOUT_FILENO);
- test = dup(new_stderr); close(new_stderr); wxASSERT(test == STDERR_FILENO);
- if(rc == 0)
-#endif
if(wxExecute(cmd,TRUE /* sync */) == 0)
{
m_CanUseIfconfig = 1;
return;
}
- // second method: try to connect to well known host:
+ // this was supposed to work like ping(8), but doesn´t.
+ // second method: try to connect to a well known host:
// This can be used under Win 9x, too!
struct hostent *hp;
struct sockaddr_in serv_addr;
- int sockfd;
m_IsOnline = 0; // assume false
- if((hp = gethostbyname(m_BeaconHost)) == NULL)
+ if((hp = gethostbyname(m_BeaconHost.mb_str())) == NULL)
return; // no DNS no net
-
- serv_addr.sin_family = hp->h_addrtype;
+
+ serv_addr.sin_family = hp->h_addrtype;
memcpy(&serv_addr.sin_addr,hp->h_addr, hp->h_length);
- serv_addr.sin_port = htons(m_BeaconPort);
- if( ( sockfd = socket(hp->h_addrtype, SOCK_STREAM, 0)) < 0)
- {
+ serv_addr.sin_port = htons(m_BeaconPort);
+
+ // PING method:
+
+ int sockfd;
+ if( ( sockfd = socket(hp->h_addrtype, SOCK_STREAM, 0)) < 0)
+ {
// sys_error("cannot create socket for gw");
return;
}
+
#if 0
- // PING method:
-
- if(sendto(sockfd, "hello", strlen("hello"), /* flags */ 0, &serv_addr,
+ // this "ping" method does not work.
+ if(sendto(sockfd, "hello",
+ strlen("hello"), /* flags */ 0,
+ (struct sockaddr *) &serv_addr,
sizeof(serv_addr)) == -1)
+ {
+ close(sockfd);
return;
+ }
#endif
-
+
if( connect(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0)
{
//sys_error("cannot connect to server");
+ close(sockfd);
return;
}
//connected!