+// ----------------------------------------------------------------------------
+// wxPrinterDC bit blitting/bitmap drawing
+// ----------------------------------------------------------------------------
+
+// Win16 doesn't define GDI_ERROR.
+#ifndef GDI_ERROR
+#define GDI_ERROR -1
+#endif
+
+void wxPrinterDC::DoDrawBitmap(const wxBitmap &bmp,
+                               wxCoord x, wxCoord y,
+                               bool useMask)
+{
+    wxCHECK_RET( bmp.Ok(), _T("invalid bitmap in wxPrinterDC::DrawBitmap") );
+
+    int width = bmp.GetWidth(),
+        height = bmp.GetHeight();
+
+    if ( ::GetDeviceCaps(GetHdc(), RASTERCAPS) & RC_STRETCHDIB )
+    {
+        BITMAPINFO *info = (BITMAPINFO *) malloc( sizeof( BITMAPINFOHEADER ) + 256 * sizeof(RGBQUAD ) );
+        memset( info, 0, sizeof( BITMAPINFOHEADER ) );
+
+        int iBitsSize = ((width + 3 ) & ~3 ) * height;
+
+        void* bits = malloc( iBitsSize );
+
+        info->bmiHeader.biSize = sizeof( BITMAPINFOHEADER );
+        info->bmiHeader.biWidth = width;
+        info->bmiHeader.biHeight = height;
+        info->bmiHeader.biPlanes = 1;
+        info->bmiHeader.biBitCount = 8;
+        info->bmiHeader.biCompression = BI_RGB;
+
+        ScreenHDC display;
+        if ( GetDIBits(display, GetHbitmapOf(bmp), 0,
+                       bmp.GetHeight(), bits, info,
+                       DIB_RGB_COLORS) )
+        {
+            if ( ::StretchDIBits(GetHdc(), x, y,
+                                 width, height,
+                                 0 , 0, width, height,
+                                 bits, info,
+                                 DIB_RGB_COLORS, SRCCOPY) == GDI_ERROR )
+            {
+                wxLogLastError(wxT("StretchDIBits"));
+            }
+        }
+
+        free(bits);
+        free(info);
+    }
+    else // no support for StretchDIBits()
+    {
+        wxMemoryDC memDC;
+        memDC.SelectObject(bmp);
+
+        Blit(x, y, width, height, &memDC, 0, 0, wxCOPY, useMask);
+
+        memDC.SelectObject(wxNullBitmap);
+    }
+}
+
+bool wxPrinterDC::DoBlit(wxCoord xdest, wxCoord ydest,
+                         wxCoord width, wxCoord height,
+                         wxDC *source,
+                         wxCoord xsrc, wxCoord ysrc,
+                         int WXUNUSED(rop), bool useMask,
+                         wxCoord WXUNUSED(xsrcMask), wxCoord WXUNUSED(ysrcMask))
+{
+    bool success = TRUE;
+
+    if ( useMask )
+    {
+        // If we are printing source colours are screen colours
+        // not printer colours and so we need copy the bitmap
+        // pixel by pixel.
+        RECT rect;
+        HDC dc_src = GetHdcOf(*source);
+        HDC dc_mask = ::CreateCompatibleDC(dc_src);
+
+        ::SelectObject(dc_mask, (HBITMAP) source->GetSelectedBitmap().GetMask()->GetMaskBitmap());
+        for (int x = 0; x < width; x++)
+        {
+            for (int y = 0; y < height; y++)
+            {
+                COLORREF cref = ::GetPixel(dc_mask, x, y);
+                if (cref)
+                {
+                    HBRUSH brush = ::CreateSolidBrush(::GetPixel(dc_src, x, y));
+                    rect.left = xdest + x;
+                    rect.right = rect.left + 1;
+                    rect.top = ydest + y;
+                    rect.bottom = rect.top + 1;
+                    ::FillRect(GetHdc(), &rect, brush);
+                    ::DeleteObject(brush);
+                }
+            }
+        }
+        ::SelectObject(dc_mask, 0);
+        ::DeleteDC(dc_mask);
+    }
+    else // no mask
+    {
+        if ( ::GetDeviceCaps(GetHdc(), RASTERCAPS) & RC_STRETCHDIB )
+        {
+            wxBitmap& bmp = source->GetSelectedBitmap();
+            int width = bmp.GetWidth(),
+                height = bmp.GetHeight();
+
+            BITMAPINFO *info = (BITMAPINFO *) malloc( sizeof( BITMAPINFOHEADER ) + 256 * sizeof(RGBQUAD ) );
+            int iBitsSize = ((width + 3 ) & ~3 ) * height;
+
+            void* bits = malloc( iBitsSize );
+
+            memset( info , 0 , sizeof( BITMAPINFOHEADER ) );
+
+            info->bmiHeader.biSize = sizeof( BITMAPINFOHEADER );
+            info->bmiHeader.biWidth = width;
+            info->bmiHeader.biHeight = height;
+            info->bmiHeader.biPlanes = 1;
+            info->bmiHeader.biBitCount = 8;
+            info->bmiHeader.biCompression = BI_RGB;
+
+            ScreenHDC display;
+            if ( !::GetDIBits(display, GetHbitmapOf(bmp), 0,
+                              height, bits, info, DIB_RGB_COLORS) )
+            {
+                wxLogLastError(wxT("GetDIBits"));
+
+                success = FALSE;
+            }
+
+            if ( success )
+            {
+                success = ::StretchDIBits(GetHdc(), xdest, ydest,
+                                          width, height,
+                                          xsrc, ysrc,
+                                          width, height,
+                                          bits, info ,
+                                          DIB_RGB_COLORS,
+                                          SRCCOPY) != GDI_ERROR;
+                if ( !success )
+                {
+                    wxLogLastError(wxT("StretchDIBits"));
+                }
+            }
+
+            free(bits);
+            free(info);
+        }
+        else // no support for StretchDIBits
+        {
+            // as we are printing, source colours are screen colours not printer
+            // colours and so we need copy the bitmap pixel by pixel.
+            HDC dc_src = GetHdcOf(*source);
+            RECT rect;
+            for (int y = 0; y < height; y++)
+            {
+                // This is Stefan Csomor's optimisation, where identical adjacent
+                // pixels are drawn together.
+                for (int x = 0; x < width; x++)
+                {
+                    COLORREF col = ::GetPixel(dc_src, x, y);
+                    HBRUSH brush = ::CreateSolidBrush( col );
+
+                    rect.left = xdest + x;
+                    rect.top = ydest + y;
+                    while( (x + 1 < width) && (::GetPixel(dc_src, x + 1, y) == col ) )
+                    {
+                        ++x;
+                    }
+                    rect.right = xdest + x + 1;
+                    rect.bottom = rect.top + 1;
+                    ::FillRect((HDC) m_hDC, &rect, brush);
+                    ::DeleteObject(brush);
+                }
+            }
+        }
+    }
+
+    return success;
+}
+
+#endif
+    // wxUSE_PRINTING_ARCHITECTURE