..\os2\$D\utils.obj \
..\os2\$D\utilsexc.obj \
..\os2\$D\wave.obj \
- ..\os2\$D\window.obj \
- ..\os2\$D\xpmhand.obj
+ ..\os2\$D\window.obj
OS2LIBOBJS1 = \
accel.obj \
utils.obj \
utilsexc.obj \
wave.obj \
- window.obj \
- xpmhand.obj
+ window.obj
HTMLOBJS = \
..\html\$D\helpctrl.obj \
OBJECTS = $(COMMONOBJS) $(GENERICOBJS) $(HTMLOBJS) $(NONESSENTIALOBJS) $(OS2OBJS)
# Normal, static library
-all: $(WXDIR)\include\wx\setup.h $(DUMMYOBJ) $(OBJECTS) $(PERIPH_TARGET) zlib png jpeg xpm tiff $(LIBTARGET)
+all: $(WXDIR)\include\wx\setup.h $(DUMMYOBJ) $(OBJECTS) $(PERIPH_TARGET) zlib png jpeg tiff $(LIBTARGET)
dirs: $(OS2DIR)\$D $(COMMDIR)\$D $(GENDIR)\$D $(HTMLDIR)\$D
copy ..\os2\$D\utilsexc.obj
copy ..\os2\$D\wave.obj
copy ..\os2\$D\window.obj
- copy ..\os2\$D\xpmhand.obj
# wxWindows library as DLL
dll:
nmake -f makefile.va clean
cd $(WXDIR)\src\os2
-xpm:
- cd $(WXDIR)\src\xpm
- nmake -f makefile.va FINAL=$(FINAL) DLL=$(DLL) WXMAKINGDLL=$(WXMAKINGDLL)
- cd $(WXDIR)\src\os2
-
-clean_xpm:
- cd $(WXDIR)\src\xpm
- nmake -f makefile.va clean
- cd $(WXDIR)\src\os2
-
tiff:
cd $(WXDIR)\src\tiff
nmake -f makefile.va FINAL=$(FINAL) DLL=$(DLL) WXMAKINGDLL=$(WXMAKINGDLL)
nmake -f makefile.va clean
cd $(WXDIR)\src\os2
-clean: $(PERIPH_CLEAN_TARGET) clean_png clean_zlib clean_jpeg clean_xpm clean_tiff
+clean: $(PERIPH_CLEAN_TARGET) clean_png clean_zlib clean_jpeg clean_tiff
erase /N $(GENDIR)\$D\*.obj
erase /N $(COMMDIR)\$D\*.obj
erase /N $(HTMLDIR)\$D\*.obj