]> git.saurik.com Git - wxWidgets.git/blobdiff - wxPython/src/_sound.i
grid/dbgrid was not getting built for inclusion with this project
[wxWidgets.git] / wxPython / src / _sound.i
index c91c6a91eb6a2d2e0832fc1d21fc79d3abf7f630..2339bb2cecdbc7c99e404a811635ae14405610d0 100644 (file)
@@ -38,27 +38,27 @@ class wxSound : public wxObject
 {
 public:
     wxSound() {
-        wxPyBeginBlockThreads();
+        bool blocked = wxPyBeginBlockThreads();
         PyErr_SetString(PyExc_NotImplementedError,
                         "wxSound is not available on this platform.");
-        wxPyEndBlockThreads();
+        wxPyEndBlockThreads(blocked);
     }
-    wxSound(const wxString&, bool) {
-        wxPyBeginBlockThreads();
+    wxSound(const wxString&/*, bool*/) {
+        bool blocked = wxPyBeginBlockThreads();
         PyErr_SetString(PyExc_NotImplementedError,
                         "wxSound is not available on this platform.");
-        wxPyEndBlockThreads();
+        wxPyEndBlockThreads(blocked);
     }
     wxSound(int, const wxByte*) {
-        wxPyBeginBlockThreads();
+        bool blocked = wxPyBeginBlockThreads();
         PyErr_SetString(PyExc_NotImplementedError,
                         "wxSound is not available on this platform.");
-        wxPyEndBlockThreads();
+        wxPyEndBlockThreads(blocked);
     }
     
     ~wxSound() {};
 
-    bool Create(const wxString&, bool) { return false; }
+    bool Create(const wxString&/*, bool*/) { return false; }
     bool Create(int, const wxByte*) { return false; };
     bool IsOk() { return false; };    
     bool Play(unsigned) const { return false; }
@@ -74,31 +74,56 @@ public:
 class wxSound /*: public wxObject*/
 {
 public:
-    %nokwargs wxSound;
-    wxSound();
-    wxSound(const wxString& fileName, bool isResource = false);
-    wxSound(int size, const wxByte* data);
+    %extend {
+        wxSound(const wxString& fileName = wxPyEmptyString /*, bool isResource = false*/) {
+            if (fileName.Length() == 0)
+                return new wxSound;
+            else
+                return new wxSound(fileName);
+        }
+        %name(SoundFromData) wxSound(PyObject* data) {
+            unsigned char* buffer; int size;
+            wxSound *sound = NULL;
+
+            bool blocked = wxPyBeginBlockThreads();
+            if (!PyArg_Parse(data, "t#", &buffer, &size))
+                goto done;
+            sound = new wxSound(size, buffer);
+        done:
+            wxPyEndBlockThreads(blocked);
+            return sound;
+        }
+    }
+    
     ~wxSound();
 
-    %nokwargs Create;
-    %nokwargs Play;
     
     // Create from resource or file
-    bool Create(const wxString& fileName, bool isResource = false);
+    bool Create(const wxString& fileName/*, bool isResource = false*/);
 
-#ifndef __WXMAC__
-    // Create from data
-    bool Create(int size, const wxByte* data);
-#else
     %extend {
-        bool Create(int size, const wxByte* data) {
-            wxPyBeginBlockThreads();
-            PyErr_SetString(PyExc_NotImplementedError,
-                            "Create from data  is not available on this platform.");
-            wxPyEndBlockThreads();
+        bool CreateFromData(PyObject* data) {
+        %#ifndef __WXMAC__
+            unsigned char* buffer;
+            int size;
+            bool rv = False;
+
+            bool blocked = wxPyBeginBlockThreads();
+            if (!PyArg_Parse(data, "t#", &buffer, &size))
+                goto done;
+            rv = self->Create(size, buffer);
+        done:
+            wxPyEndBlockThreads(blocked);
+            return rv;
+        %#else
+                 bool blocked = wxPyBeginBlockThreads();
+                 PyErr_SetString(PyExc_NotImplementedError,
+                                 "Create from data is not available on this platform.");
+                 wxPyEndBlockThreads(blocked);
+                 return False;
+        %#endif
         }
     }
-#endif
     
     bool  IsOk();
     
@@ -106,13 +131,14 @@ public:
     bool Play(unsigned flags = wxSOUND_ASYNC) const;
 
     // Plays sound from filename:
-    %name(PlaySound)static bool Play(const wxString& filename, unsigned flags = wxSOUND_ASYNC);
+    %name(PlaySound) static bool Play(const wxString& filename, unsigned flags = wxSOUND_ASYNC);
 
 #ifndef __WXMAC__
     static void Stop();
 #else
     %extend {
-        static void Stop() {}
+        static void Stop()
+            { wxPyRaiseNotImplemented(); }
     }
 #endif