static long map_to_unmodified_wx_keysym( GdkEventKey *event )
{
+ // VZ: it seems that GDK_KEY_RELEASE event doesn't set event->string
+ // but only event->keyval which is quite useless to us, so remember
+ // the last character from GDK_KEY_PRESS and resue it as last resort
+ //
+ // NB: should be MT-neutral as always called from main thread only
+ static struct
+ {
+ KeySym keysym;
+ long keycode;
+ } s_lastKeyPress = { 0, 0 };
+
KeySym keysym = event->keyval;
- guint key_code = 0;
+ long key_code;
- switch (keysym)
+ switch ( keysym )
{
case GDK_Shift_L:
case GDK_Shift_R: key_code = WXK_SHIFT; break;
case GDK_F12: key_code = WXK_F12; break;
default:
{
- if (event->length == 1)
- {
- key_code = toupper( (unsigned char)*event->string );
- }
- else if ((keysym & 0xFF) == keysym)
+ // do we have the translation?
+ if ( event->length == 1 )
{
- guint upper = gdk_keyval_to_upper( (guint)keysym );
- keysym = (upper != 0 ? upper : keysym ); /* to be MSW compatible */
- key_code = (guint)keysym;
+ keysym = (KeySym)event->string[0];
+ }
+ else if ( (keysym & 0xFF) != keysym )
+ {
+ // non ASCII key, what to do?
+
+ if ( event->type == GDK_KEY_RELEASE )
+ {
+ // reuse the one from the last keypress if any
+ if ( keysym == s_lastKeyPress.keysym )
+ {
+ key_code = s_lastKeyPress.keycode;
+
+ // skip "return 0"
+ break;
+ }
+ }
+
+ // ignore this one, we don't know it
+ return 0;
+ }
+ //else: ASCII key, ok
+
+ guint upper = gdk_keyval_to_upper( (guint)keysym );
+ key_code = upper ? upper : keysym;
+
+ if ( event->type == GDK_KEY_PRESS )
+ {
+ // remember it to be reused below later
+ s_lastKeyPress.keysym = keysym;
+ s_lastKeyPress.keycode = key_code;
}
}
}
- return (key_code);
+ return key_code;
}
static long map_to_wx_keysym( GdkEventKey *event )
case GDK_F11: key_code = WXK_F11; break;
case GDK_F12: key_code = WXK_F12; break;
default:
- {
- if (event->length == 1)
- {
- key_code = (unsigned char)*event->string;
- }
- else if ((keysym & 0xFF) == keysym)
+ if (event->length == 1)
+ {
+ key_code = (unsigned char)*event->string;
+ }
+ else if ((keysym & 0xFF) == keysym)
{
key_code = (guint)keysym;
}
- }
}
- return (key_code);
+ return key_code;
}
//-----------------------------------------------------------------------------
// "key_press_event" from any window
//-----------------------------------------------------------------------------
+// turn on to see the key event codes on the console
+#undef DEBUG_KEY_EVENTS
+
static gint gtk_window_key_press_callback( GtkWidget *widget,
GdkEventKey *gdk_event,
wxWindow *win )
if (g_blockEventsOnDrag) return FALSE;
-/*
- wxString tmp;
- tmp += (char)gdk_event->keyval;
- printf( "KeyDown-Code is: %s.\n", tmp.c_str() );
- printf( "KeyDown-ScanCode is: %d.\n", gdk_event->keyval );
-*/
-
int x = 0;
int y = 0;
GdkModifierType state;
- if (gdk_event->window) gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
+ if (gdk_event->window)
+ gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
bool ret = FALSE;
long key_code = map_to_unmodified_wx_keysym( gdk_event );
+
+#ifdef DEBUG_KEY_EVENTS
+ wxPrintf(_T("Key press event: %d => %ld\n"), gdk_event->keyval, key_code);
+#endif // DEBUG_KEY_EVENTS
+
/* sending unknown key events doesn't really make sense */
- if (key_code == 0) return FALSE;
+ if (key_code == 0)
+ return FALSE;
wxKeyEvent event( wxEVT_KEY_DOWN );
event.SetTimestamp( gdk_event->time );
}
#endif // wxUSE_ACCEL
- /* wxMSW doesn't send char events with Alt pressed */
/* Only send wxEVT_CHAR event if not processed yet. Thus, ALT-x
will only be sent if it is not in an accelerator table. */
- key_code = map_to_wx_keysym( gdk_event );
-
- if ( (!ret) &&
- (key_code != 0))
+ if ( !ret )
{
- wxKeyEvent event2( wxEVT_CHAR );
- event2.SetTimestamp( gdk_event->time );
- event2.m_shiftDown = (gdk_event->state & GDK_SHIFT_MASK);
- event2.m_controlDown = (gdk_event->state & GDK_CONTROL_MASK);
- event2.m_altDown = (gdk_event->state & GDK_MOD1_MASK);
- event2.m_metaDown = (gdk_event->state & GDK_MOD2_MASK);
- event2.m_keyCode = key_code;
- event2.m_scanCode = gdk_event->keyval;
- event2.m_x = x;
- event2.m_y = y;
- event2.SetEventObject( win );
- ret = win->GetEventHandler()->ProcessEvent( event2 );
+ key_code = map_to_wx_keysym( gdk_event );
+
+ if ( key_code )
+ {
+#ifdef DEBUG_KEY_EVENTS
+ wxPrintf(_T("Char event: %ld\n"), key_code);
+#endif // DEBUG_KEY_EVENTS
+
+ // reuse the ame event object, just change its type and use the
+ // translated keycode instead of the raw one
+ event.SetEventType(wxEVT_CHAR);
+ event.m_keyCode = key_code;
+
+ ret = win->GetEventHandler()->ProcessEvent( event );
+ }
}
/* win is a control: tab can be propagated up */
- if ( (!ret) &&
+ if ( !ret &&
((gdk_event->keyval == GDK_Tab) || (gdk_event->keyval == GDK_ISO_Left_Tab)) &&
// VZ: testing for wxTE_PROCESS_TAB shouldn't be done here the control may
// have this style, yet choose not to process this particular TAB in which
// case TAB must still work as a navigational character
#if 0
- (!win->HasFlag(wxTE_PROCESS_TAB)) &&
+ !win->HasFlag(wxTE_PROCESS_TAB) &&
#endif // 0
- (win->GetParent()) &&
- (win->GetParent()->HasFlag( wxTAB_TRAVERSAL)) )
+ win->GetParent() && (win->GetParent()->HasFlag( wxTAB_TRAVERSAL)) )
{
wxNavigationKeyEvent new_event;
new_event.SetEventObject( win->GetParent() );
}
/* generate wxID_CANCEL if <esc> has been pressed (typically in dialogs) */
- if ( (!ret) &&
+ if ( !ret &&
(gdk_event->keyval == GDK_Escape) )
{
wxCommandEvent new_event(wxEVT_COMMAND_BUTTON_CLICKED,wxID_CANCEL);
ret = win->GetEventHandler()->ProcessEvent( new_event );
}
-#if (GTK_MINOR_VERSION > 0)
- /* Pressing F10 will activate the menu bar of the top frame. */
/* Doesn't work. */
-/*
+#if 0 // (GTK_MINOR_VERSION > 0)
+ /* Pressing F10 will activate the menu bar of the top frame. */
if ( (!ret) &&
(gdk_event->keyval == GDK_F10) )
{
ancestor = ancestor->GetParent();
}
}
-*/
-#endif
+#endif // 0
if (ret)
{
if (!win->m_hasVMT) return FALSE;
if (g_blockEventsOnDrag) return FALSE;
-/*
- printf( "KeyUp-ScanCode is: %d.\n", gdk_event->keyval );
- if (gdk_event->state & GDK_SHIFT_MASK)
- printf( "ShiftDown.\n" );
- else
- printf( "ShiftUp.\n" );
- if (gdk_event->state & GDK_CONTROL_MASK)
- printf( "ControlDown.\n" );
- else
- printf( "ControlUp.\n" );
- printf( "\n" );
-*/
-
long key_code = map_to_unmodified_wx_keysym( gdk_event );
+#ifdef DEBUG_KEY_EVENTS
+ wxPrintf(_T("Key release event: %d => %ld\n"), gdk_event->keyval, key_code);
+#endif // DEBUG_KEY_EVENTS
+
/* sending unknown key events doesn't really make sense */
if (key_code == 0) return FALSE;
int x = 0;
int y = 0;
GdkModifierType state;
- if (gdk_event->window) gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
+ if (gdk_event->window)
+ gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
wxKeyEvent event( wxEVT_KEY_UP );
event.SetTimestamp( gdk_event->time );
event.m_y = (wxCoord)gdk_event->y;
AdjustEventButtonState(event);
+
+ // wxListBox actually get mouse events from the item
+
+ if (win->m_isListBox)
+ {
+ event.m_x += widget->allocation.x;
+ event.m_y += widget->allocation.y;
+ }
// Some control don't have their own X window and thus cannot get
// any events.
AdjustEventButtonState(event);
+ // wxListBox actually get mouse events from the item
+
+ if (win->m_isListBox)
+ {
+ event.m_x += widget->allocation.x;
+ event.m_y += widget->allocation.y;
+ }
+
// Some control don't have their own X window and thus cannot get
// any events.
}
#endif // wxUSE_CARET
-
wxWindowGTK *active = wxGetTopLevelParent(win);
if ( active != g_activeFrame )
{
if ( g_activeFrame )
{
+ wxLogTrace(wxT("activate"), wxT("Deactivating frame %p (from focus_in)"), g_activeFrame);
wxActivateEvent event(wxEVT_ACTIVATE, FALSE, g_activeFrame->GetId());
event.SetEventObject(g_activeFrame);
g_activeFrame->GetEventHandler()->ProcessEvent(event);
}
+ wxLogTrace(wxT("activate"), wxT("Activating frame %p (from focus_in)"), active);
g_activeFrame = active;
wxActivateEvent event(wxEVT_ACTIVATE, TRUE, g_activeFrame->GetId());
event.SetEventObject(g_activeFrame);
return FALSE;
}
+ if ( !g_activeFrameLostFocus && g_activeFrame )
+ {
+ // VZ: commenting this out because it does happen (although not easy
+ // to reproduce, I only see it when using wxMiniFrame and not
+ // always) and makes using Mahogany quite annoying
+#if 0
+ wxASSERT_MSG( wxGetTopLevelParent(win) == g_activeFrame,
+ wxT("unfocusing window that hasn't gained focus properly") )
+#endif // 0
+
+ g_activeFrameLostFocus = TRUE;
+ }
+
// if the focus goes out of our app alltogether, OnIdle() will send
// wxActivateEvent, otherwise gtk_window_focus_in_callback() will reset
// g_sendActivateEvent to -1
}
#endif // wxUSE_CARET
- wxASSERT_MSG( wxGetTopLevelParent(win) == g_activeFrame, wxT("unfocusing window that haven't gained focus properly") )
- g_activeFrameLostFocus = TRUE;
-
wxFocusEvent event( wxEVT_KILL_FOCUS, win->GetId() );
event.SetEventObject( win );
m_isStaticBox = FALSE;
m_isRadioButton = FALSE;
+ m_isListBox = FALSE;
m_isFrame = FALSE;
m_acceptsFocus = FALSE;
{
if ( g_activeFrame )
{
+ wxLogTrace(wxT("activate"), wxT("Deactivating frame %p (from idle)"), g_activeFrame);
wxActivateEvent event(wxEVT_ACTIVATE, FALSE, g_activeFrame->GetId());
event.SetEventObject(g_activeFrame);
g_activeFrame->GetEventHandler()->ProcessEvent(event);