#endif
+#define wxMAC_DEBUG_REDRAW 0
+#ifndef wxMAC_DEBUG_REDRAW
+#define wxMAC_DEBUG_REDRAW 0
+#endif
+
#define wxMAC_USE_THEME_BORDER 0
m_hScrollBar = NULL ;
m_vScrollBar = NULL ;
-
-#if wxUSE_DRAG_AND_DROP
- m_pDropTarget = NULL;
-#endif
}
// Destructor
void wxWindowMac::SetDropTarget(wxDropTarget *pDropTarget)
{
- if ( m_pDropTarget != 0 ) {
- delete m_pDropTarget;
+ if ( m_dropTarget != 0 ) {
+ delete m_dropTarget;
}
- m_pDropTarget = pDropTarget;
- if ( m_pDropTarget != 0 )
+ m_dropTarget = pDropTarget;
+ if ( m_dropTarget != 0 )
{
// TODO
}
GrafPtr port ;
::GetPort( &port ) ;
::SetPort( UMAGetWindowPort( window ) ) ;
- ::SetOrigin( 0 , 0 ) ;
+
::LocalToGlobal( &localwhere ) ;
::SetPort( port ) ;
if(x) *x = localwhere.h ;
if ( doMove || doResize )
{
// erase former position
- wxMacDrawingHelper focus( this ) ;
- if ( focus.Ok() )
- {
- Rect clientrect = { 0 , 0 , m_height , m_width } ;
- // ClipRect( &clientrect ) ;
- InvalWindowRect( MacGetRootWindow() , &clientrect ) ;
- }
+
+ Refresh() ;
m_x = actualX ;
m_y = actualY ;
m_width = actualWidth ;
m_height = actualHeight ;
+
// erase new position
-
- {
- wxMacDrawingHelper focus( this ) ;
- if ( focus.Ok() )
- {
- Rect clientrect = { 0 , 0 , m_height , m_width } ;
- // ClipRect( &clientrect ) ;
- InvalWindowRect( MacGetRootWindow() , &clientrect ) ;
- }
- }
-
+
+ Refresh() ;
if ( doMove )
wxWindowMac::MacSuperChangedPosition() ; // like this only children will be notified
void wxWindowMac::MacSuperEnabled( bool enabled )
{
+ if ( !IsTopLevel() )
+ {
+ // to be absolutely correct we'd have to invalidate (with eraseBkground
+ // because unter MacOSX the frames are drawn with an addXXX mode)
+ // the borders area
+ }
wxNode *node = GetChildren().First();
while ( node )
{
void wxWindowMac::Refresh(bool eraseBack, const wxRect *rect)
{
+ if ( MacGetTopLevelWindow() == NULL )
+ return ;
+
wxPoint client ;
client = GetClientAreaOrigin( ) ;
Rect clientrect = { -client.y , -client.x , m_height - client.y , m_width - client.x} ;
// We really dont move the mouse programmatically under mac
}
-void wxWindowMac::OnEraseBackground(wxEraseEvent& event)
+const wxBrush& wxWindowMac::MacGetBackgroundBrush()
{
- wxMacDrawingHelper focus( this ) ;
- if ( focus.Ok() )
- {
- WindowRef window = MacGetRootWindow() ;
- Rect rect = {0, 0 , m_height , m_width } ;
- RgnHandle updateRgn = GetUpdateRegion().GetWXHRGN() ;
- SetClip( event.GetDC()->MacGetCurrentClipRgn() ) ;
-
- if ( m_backgroundColour == wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE) )
- {
- SetThemeWindowBackground( window , kThemeBrushDocumentWindowBackground , false ) ;
- }
- else if ( m_backgroundColour == wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE ) )
- {
- // on mac we have the difficult situation, that 3dface gray can be different colours, depending whether
- // it is on a notebook panel or not, in order to take care of that we walk up the hierarchy until we have
- // either a non gray background color or a non control window
-
- wxWindowMac* parent = GetParent() ;
- while( parent )
- {
- if ( parent->MacGetRootWindow() != window )
- {
- // we are in a different window on the mac system
- parent = NULL ;
- break ;
- }
- //if( parent->IsKindOf( CLASSINFO( wxControl ) ) && ((wxControl*)parent)->GetMacControl() )
- {
- if ( parent->m_backgroundColour != wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE )
- && parent->m_backgroundColour != wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE) )
- {
- // if we have any other colours in the hierarchy
- RGBBackColor( &parent->m_backgroundColour.GetPixel()) ;
- break ;
- }
- // if we have the normal colours in the hierarchy but another control etc. -> use it's background
- if ( parent->IsKindOf( CLASSINFO( wxNotebook ) ) || parent->IsKindOf( CLASSINFO( wxTabCtrl ) ))
- {
- Rect box ;
- GetRegionBounds( updateRgn , &box) ;
- ::ApplyThemeBackground(kThemeBackgroundTabPane, &box , kThemeStateActive,8,true);
- break ;
- }
- }
- /*
- else
- {
- // we have arrived at a non control item
- parent = NULL ;
- break ;
- }
- */
- parent = parent->GetParent() ;
- }
- if ( !parent )
- {
- // if there is nothing special -> use default
- SetThemeWindowBackground( window , kThemeBrushDialogBackgroundActive , false ) ;
- }
- }
- else
- {
- RGBBackColor( &m_backgroundColour.GetPixel()) ;
- }
- EraseRect( &rect ) ;
+ if ( m_backgroundColour == wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE) )
+ {
+ m_macBackgroundBrush.SetMacTheme( kThemeBrushDocumentWindowBackground ) ;
+ }
+ else if ( m_backgroundColour == wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE ) )
+ {
+ // on mac we have the difficult situation, that 3dface gray can be different colours, depending whether
+ // it is on a notebook panel or not, in order to take care of that we walk up the hierarchy until we have
+ // either a non gray background color or a non control window
+
+ WindowRef window = MacGetRootWindow() ;
+
+ wxWindowMac* parent = GetParent() ;
+ while( parent )
+ {
+ if ( parent->MacGetRootWindow() != window )
+ {
+ // we are in a different window on the mac system
+ parent = NULL ;
+ break ;
+ }
+
+ {
+ if ( parent->m_backgroundColour != wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE )
+ && parent->m_backgroundColour != wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE) )
+ {
+ // if we have any other colours in the hierarchy
+ m_macBackgroundBrush.SetColour( parent->m_backgroundColour ) ;
+ break ;
+ }
+ // if we have the normal colours in the hierarchy but another control etc. -> use it's background
+ if ( parent->IsKindOf( CLASSINFO( wxNotebook ) ) || parent->IsKindOf( CLASSINFO( wxTabCtrl ) ))
+ {
+ Rect extent = { 0 , 0 , 0 , 0 } ;
+ int x , y ;
+ x = y = 0 ;
+ wxSize size = GetSize() ;
+ parent->MacClientToRootWindow( &x , &y ) ;
+ extent.left = x ;
+ extent.top = y ;
+ extent.top-- ;
+ extent.right = x + size.x ;
+ extent.bottom = y + size.y ;
+ m_macBackgroundBrush.SetMacThemeBackground( kThemeBackgroundTabPane , extent ) ; // todo eventually change for inactive
+ break ;
+ }
+ }
+ parent = parent->GetParent() ;
+ }
+ if ( !parent )
+ {
+ m_macBackgroundBrush.SetMacTheme( kThemeBrushDialogBackgroundActive ) ; // todo eventually change for inactive
+ }
}
+ else
+ {
+ m_macBackgroundBrush.SetColour( m_backgroundColour ) ;
+ }
+
+ return m_macBackgroundBrush ;
-// event.GetDC()->Clear() ;
+}
+
+void wxWindowMac::OnEraseBackground(wxEraseEvent& event)
+{
+ event.GetDC()->Clear() ;
}
void wxWindowMac::OnNcPaint( wxNcPaintEvent& event )
{
- wxMacDrawingHelper focus( this ) ;
- if ( focus.Ok() )
- {
- MacPaintBorders() ;
- }
+ wxWindowDC dc(this) ;
+ wxMacPortSetter helper(&dc) ;
+
+ MacPaintBorders( dc.m_macLocalOrigin.h , dc.m_macLocalOrigin.v) ;
}
int wxWindowMac::GetScrollPos(int orient) const
}
}
-void wxWindowMac::MacPaintBorders( )
+void wxWindowMac::MacPaintBorders( int left , int top )
{
if( IsTopLevel() )
return ;
if (HasFlag(wxRAISED_BORDER) || HasFlag( wxSUNKEN_BORDER) || HasFlag(wxDOUBLE_BORDER) )
{
#if wxMAC_USE_THEME_BORDER
- Rect rect = { 0 , 0 , m_height , m_width } ;
+ Rect rect = { top , left , m_height + top , m_width + left } ;
SInt32 border = 0 ;
/*
GetThemeMetric( kThemeMetricListBoxFrameOutset , &border ) ;
#else
bool sunken = HasFlag( wxSUNKEN_BORDER ) ;
RGBForeColor( &face );
- MoveTo( 0 , m_height - 2 );
- LineTo( 0 , 0 );
- LineTo( m_width - 2 , 0 );
+ MoveTo( left + 0 , top + m_height - 2 );
+ LineTo( left + 0 , top + 0 );
+ LineTo( left + m_width - 2 , top + 0 );
- MoveTo( 2 , m_height - 3 );
- LineTo( m_width - 3 , m_height - 3 );
- LineTo( m_width - 3 , 2 );
+ MoveTo( left + 2 , top + m_height - 3 );
+ LineTo( left + m_width - 3 , top + m_height - 3 );
+ LineTo( left + m_width - 3 , top + 2 );
RGBForeColor( sunken ? &face : &black );
- MoveTo( 0 , m_height - 1 );
- LineTo( m_width - 1 , m_height - 1 );
- LineTo( m_width - 1 , 0 );
+ MoveTo( left + 0 , top + m_height - 1 );
+ LineTo( left + m_width - 1 , top + m_height - 1 );
+ LineTo( left + m_width - 1 , top + 0 );
RGBForeColor( sunken ? &shadow : &white );
- MoveTo( 1 , m_height - 3 );
- LineTo( 1, 1 );
- LineTo( m_width - 3 , 1 );
+ MoveTo( left + 1 , top + m_height - 3 );
+ LineTo( left + 1, top + 1 );
+ LineTo( left + m_width - 3 , top + 1 );
RGBForeColor( sunken ? &white : &shadow );
- MoveTo( 1 , m_height - 2 );
- LineTo( m_width - 2 , m_height - 2 );
- LineTo( m_width - 2 , 1 );
+ MoveTo( left + 1 , top + m_height - 2 );
+ LineTo( left + m_width - 2 , top + m_height - 2 );
+ LineTo( left + m_width - 2 , top + 1 );
RGBForeColor( sunken ? &black : &face );
- MoveTo( 2 , m_height - 4 );
- LineTo( 2 , 2 );
- LineTo( m_width - 4 , 2 );
+ MoveTo( left + 2 , top + m_height - 4 );
+ LineTo( left + 2 , top + 2 );
+ LineTo( left + m_width - 4 , top + 2 );
#endif
}
else if (HasFlag(wxSIMPLE_BORDER))
{
- Rect rect = { 0 , 0 , m_height , m_width } ;
+ Rect rect = { top , left , m_height + top , m_width + left } ;
RGBForeColor( &black ) ;
FrameRect( &rect ) ;
}
// Does a physical scroll
void wxWindowMac::ScrollWindow(int dx, int dy, const wxRect *rect)
{
- wxMacDrawingClientHelper focus( this ) ;
- if ( focus.Ok() )
+ wxClientDC dc(this) ;
+ wxMacPortSetter helper(&dc) ;
+
{
int width , height ;
GetClientSize( &width , &height ) ;
- Rect scrollrect = { 0 , 0 , height , width } ;
-
+ Rect scrollrect = { dc.YLOG2DEVMAC(0) , dc.XLOG2DEVMAC(0) , dc.YLOG2DEVMAC(height) , dc.XLOG2DEVMAC(width) } ;
RgnHandle updateRgn = NewRgn() ;
ClipRect( &scrollrect ) ;
if ( rect )
{
- Rect r = { rect->y , rect->x , rect->y + rect->height , rect->x + rect->width } ;
+ Rect r = { dc.YLOG2DEVMAC(rect->y) , dc.XLOG2DEVMAC(rect->x) , dc.YLOG2DEVMAC(rect->y + rect->height) ,
+ dc.XLOG2DEVMAC(rect->x + rect->width) } ;
SectRect( &scrollrect , &r , &scrollrect ) ;
}
ScrollRect( &scrollrect , dx , dy , updateRgn ) ;
bool wxWindowMac::MacGetWindowFromPointSub( const wxPoint &point , wxWindowMac** outWin )
{
- if ((point.x < m_x) || (point.y < m_y) ||
- (point.x > (m_x + m_width)) || (point.y > (m_y + m_height)))
- return FALSE;
+ if ( IsTopLevel() )
+ {
+ if ((point.x < 0) || (point.y < 0) ||
+ (point.x > (m_width)) || (point.y > (m_height)))
+ return FALSE;
+ }
+ else
+ {
+ if ((point.x < m_x) || (point.y < m_y) ||
+ (point.x > (m_x + m_width)) || (point.y > (m_y + m_height)))
+ return FALSE;
+ }
WindowRef window = MacGetRootWindow() ;
wxPoint newPoint( point ) ;
- newPoint.x -= m_x;
- newPoint.y -= m_y;
+ if ( !IsTopLevel() )
+ {
+ newPoint.x -= m_x;
+ newPoint.y -= m_y;
+ }
for (wxNode *node = GetChildren().First(); node; node = node->Next())
{
Point pt = { screenpoint.y , screenpoint.x } ;
if ( ::FindWindow( pt , &window ) == 3 )
{
- wxPoint point( screenpoint ) ;
- wxWindowMac* win = wxFindWinFromMacWindow( window ) ;
- if ( win )
- {
- win->ScreenToClient( point ) ;
+ wxPoint point( screenpoint ) ;
+ wxWindowMac* win = wxFindWinFromMacWindow( window ) ;
+ if ( win )
+ {
+ point = win->ScreenToClient( point ) ;
return win->MacGetWindowFromPointSub( point , outWin ) ;
- }
+ }
}
return FALSE ;
}
return win ;
}
+const wxRegion& wxWindowMac::MacGetVisibleRegion()
+{
+ RgnHandle visRgn = NewRgn() ;
+ RgnHandle tempRgn = NewRgn() ;
+
+ SetRectRgn( visRgn , 0 , 0 , m_width , m_height ) ;
+
+ //TODO : as soon as the new scheme has proven to work correctly, move this to wxStaticBox
+ if ( IsKindOf( CLASSINFO( wxStaticBox ) ) )
+ {
+ int borderTop = 14 ;
+ int borderOther = 4 ;
+
+ SetRectRgn( tempRgn , borderOther , borderTop , m_width - borderOther , m_height - borderOther ) ;
+ DiffRgn( visRgn , tempRgn , visRgn ) ;
+ }
+
+ if ( !IsTopLevel() )
+ {
+ wxWindow* parent = GetParent() ;
+ while( parent )
+ {
+ wxSize size = parent->GetSize() ;
+ int x , y ;
+ x = y = 0 ;
+ parent->MacWindowToRootWindow( &x, &y ) ;
+ MacRootWindowToWindow( &x , &y ) ;
+ SetRectRgn( tempRgn , x , y , x + size.x , y + size.y ) ;
+ SectRgn( visRgn , tempRgn , visRgn ) ;
+ if ( parent->IsTopLevel() )
+ break ;
+ parent = parent->GetParent() ;
+ }
+ }
+ if ( GetWindowStyle() & wxCLIP_CHILDREN )
+ {
+ for (wxNode *node = GetChildren().First(); node; node = node->Next())
+ {
+ wxWindowMac *child = (wxWindowMac*)node->Data();
+
+ if ( !child->IsTopLevel() && child->IsShown() )
+ {
+ SetRectRgn( tempRgn , child->m_x , child->m_y , child->m_x + child->m_width , child->m_y + child->m_height ) ;
+ DiffRgn( visRgn , tempRgn , visRgn ) ;
+ }
+ }
+ }
+
+ if ( (GetWindowStyle() & wxCLIP_SIBLINGS) && GetParent() )
+ {
+ bool thisWindowThrough = false ;
+ for (wxNode *node = GetParent()->GetChildren().First(); node; node = node->Next())
+ {
+ wxWindowMac *sibling = (wxWindowMac*)node->Data();
+ if ( sibling == this )
+ {
+ thisWindowThrough = true ;
+ continue ;
+ }
+ if( !thisWindowThrough )
+ {
+ continue ;
+ }
+
+ if ( !sibling->IsTopLevel() && sibling->IsShown() )
+ {
+ SetRectRgn( tempRgn , sibling->m_x - m_x , sibling->m_y - m_y , sibling->m_x + sibling->m_width - m_x , sibling->m_y + sibling->m_height - m_y ) ;
+ DiffRgn( visRgn , tempRgn , visRgn ) ;
+ }
+ }
+ }
+ m_macVisibleRegion = visRgn ;
+ DisposeRgn( visRgn ) ;
+ DisposeRgn( tempRgn ) ;
+ return m_macVisibleRegion ;
+}
+
void wxWindowMac::MacRedraw( RgnHandle updatergn , long time, bool erase)
{
// updatergn is always already clipped to our boundaries
- // it is in nc-coordinates
+ // it is in window coordinates, not in client coordinates
WindowRef window = MacGetRootWindow() ;
{
- // ownUpdateRgn is the area that this window has to invalidate i.e. its own area without its children
+ // ownUpdateRgn is the area that this window has to repaint, it is in window coordinates
RgnHandle ownUpdateRgn = NewRgn() ;
CopyRgn( updatergn , ownUpdateRgn ) ;
- // subtract all children from updatergn, as soon as we start with transparent windows, these should
- // not be subtracted
-
- RgnHandle childarea = NewRgn() ;
- for (wxNode *node = GetChildren().First(); node; node = node->Next())
- {
- wxWindowMac *child = (wxWindowMac*)node->Data();
-
- if ( child->MacGetRootWindow() == window && child->IsShown() )
- {
- SetRectRgn( childarea , child->m_x , child->m_y , child->m_x + child->m_width , child->m_y + child->m_height ) ;
- DiffRgn( ownUpdateRgn , childarea , ownUpdateRgn ) ;
- }
- }
- DisposeRgn( childarea ) ;
-
- // now intersect this with the client area
- // and shift it to client coordinates
+
+ SectRgn( ownUpdateRgn , MacGetVisibleRegion().GetWXHRGN() , ownUpdateRgn ) ;
+ // newupdate is the update region in client coordinates
RgnHandle newupdate = NewRgn() ;
wxSize point = GetClientSize() ;
wxPoint origin = GetClientAreaOrigin() ;
-
SetRectRgn( newupdate , origin.x , origin.y , origin.x + point.x , origin.y+point.y ) ;
SectRgn( newupdate , ownUpdateRgn , newupdate ) ;
OffsetRgn( newupdate , -origin.x , -origin.y ) ;
m_updateRegion = newupdate ;
DisposeRgn( newupdate ) ; // it's been cloned to m_updateRegion
+
if ( erase && !EmptyRgn(ownUpdateRgn) )
{
wxWindowDC dc(this);
RgnHandle childupdate = NewRgn() ;
for (wxNode *node = GetChildren().First(); node; node = node->Next())
{
+ // calculate the update region for the child windows by intersecting the window rectangle with our own
+ // passed in update region and then offset it to be client-wise window coordinates again
wxWindowMac *child = (wxWindowMac*)node->Data();
SetRectRgn( childupdate , child->m_x , child->m_y , child->m_x + child->m_width , child->m_y + child->m_height ) ;
SectRgn( childupdate , updatergn , childupdate ) ;
node = node->Next();
}
}
-
-bool wxWindowMac::MacSetPortFocusParams( const Point & localOrigin, const Rect & clipRect, WindowRef window , wxWindowMac* win )
-{
- if ( window == NULL )
- return false ;
-
- GrafPtr currPort;
- GrafPtr port ;
-
- ::GetPort(&currPort);
- port = UMAGetWindowPort( window) ;
- if (currPort != port )
- ::SetPort(port);
-
-// wxASSERT( port->portRect.left == 0 && port->portRect.top == 0 ) ;
- ::SetOrigin(-localOrigin.h, -localOrigin.v);
- return true;
-}
-
-bool wxWindowMac::MacSetPortDrawingParams( const Point & localOrigin, const Rect & clipRect, WindowRef window , wxWindowMac* win )
-{
- if ( window == NULL )
- return false ;
-
- GrafPtr currPort;
- GrafPtr port ;
- ::GetPort(&currPort);
- port = UMAGetWindowPort( window) ;
- if (currPort != port )
- ::SetPort(port);
-// wxASSERT( port->portRect.left == 0 && port->portRect.top == 0 ) ;
- ::SetOrigin(-localOrigin.h, -localOrigin.v);
- ::ClipRect(&clipRect);
-
- ::PenNormal() ;
- ::RGBBackColor(& win->GetBackgroundColour().GetPixel() ) ;
- ::RGBForeColor(& win->GetForegroundColour().GetPixel() ) ;
- Pattern whiteColor ;
-
- ::BackPat( GetQDGlobalsWhite( &whiteColor) ) ;
-// ::SetThemeWindowBackground( win->m_macWindowData->m_macWindow , win->m_macWindowData->m_macWindowBackgroundTheme , false ) ;
- return true;
-}
-
-void wxWindowMac::MacGetPortParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindowMac** rootwin)
-{
- wxASSERT( GetParent() != NULL ) ;
- GetParent()->MacGetPortParams( localOrigin , clipRect , window, rootwin) ;
- localOrigin->h += m_x;
- localOrigin->v += m_y;
- OffsetRect(clipRect, -m_x, -m_y);
-
- Rect myClip;
- myClip.left = 0;
- myClip.top = 0;
- myClip.right = m_width;
- myClip.bottom = m_height;
- SectRect(clipRect, &myClip, clipRect);
-}
-
-void wxWindowMac::MacDoGetPortClientParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindowMac** rootwin )
-{
- wxASSERT( GetParent() != NULL ) ;
-
- GetParent()->MacDoGetPortClientParams( localOrigin , clipRect , window, rootwin) ;
-
- localOrigin->h += m_x;
- localOrigin->v += m_y;
- OffsetRect(clipRect, -m_x, -m_y);
-
- Rect myClip;
- myClip.left = 0;
- myClip.top = 0;
- myClip.right = m_width ;//width;
- myClip.bottom = m_height ;// height;
- SectRect(clipRect, &myClip, clipRect);
-}
-
-void wxWindowMac::MacGetPortClientParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindowMac** rootwin )
-{
- MacDoGetPortClientParams( localOrigin , clipRect , window , rootwin ) ;
-
- int width , height ;
- GetClientSize( &width , &height ) ;
- wxPoint client ;
- client = GetClientAreaOrigin( ) ;
-
- localOrigin->h += client.x;
- localOrigin->v += client.y;
- OffsetRect(clipRect, -client.x, -client.y);
-
- Rect myClip;
- myClip.left = 0;
- myClip.top = 0;
- myClip.right = width;
- myClip.bottom = height;
- SectRect(clipRect, &myClip, clipRect);
-}
-
long wxWindowMac::MacGetLeftBorderSize( ) const
{
if( IsTopLevel() )
return style & ~( wxDOUBLE_BORDER | wxSUNKEN_BORDER | wxRAISED_BORDER | wxBORDER | wxSTATIC_BORDER ) ;
}
-
-wxMacDrawingHelper::wxMacDrawingHelper( wxWindowMac * theWindow )
-{
- m_ok = false ;
- Point localOrigin ;
- Rect clipRect ;
- WindowRef window ;
- wxWindowMac *rootwin ;
- m_currentPort = NULL ;
-
- GetPort( &m_formerPort ) ;
- if ( theWindow )
- {
- theWindow->MacGetPortParams( &localOrigin , &clipRect , &window , &rootwin) ;
- m_currentPort = UMAGetWindowPort( window ) ;
- if ( m_formerPort != m_currentPort )
- SetPort( m_currentPort ) ;
- GetPenState( &m_savedPenState ) ;
- theWindow->MacSetPortDrawingParams( localOrigin, clipRect, window , rootwin ) ;
- m_ok = true ;
- }
-}
-
-wxMacDrawingHelper::~wxMacDrawingHelper()
-{
- if ( m_ok )
- {
- SetPort( m_currentPort ) ;
- SetPenState( &m_savedPenState ) ;
- SetOrigin( 0 , 0 ) ;
- Rect portRect ;
- GetPortBounds( m_currentPort , &portRect ) ;
- ClipRect( &portRect ) ;
- }
-
- if ( m_formerPort != m_currentPort )
- SetPort( m_formerPort ) ;
-}
-
-wxMacDrawingClientHelper::wxMacDrawingClientHelper( wxWindowMac * theWindow )
-{
- m_ok = false ;
- Point localOrigin ;
- Rect clipRect ;
- WindowRef window ;
- wxWindowMac *rootwin ;
- m_currentPort = NULL ;
-
- GetPort( &m_formerPort ) ;
-
- if ( theWindow )
- {
- theWindow->MacGetPortClientParams( &localOrigin , &clipRect , &window , &rootwin) ;
- m_currentPort = UMAGetWindowPort( window ) ;
- if ( m_formerPort != m_currentPort )
- SetPort( m_currentPort ) ;
- GetPenState( &m_savedPenState ) ;
- theWindow->MacSetPortDrawingParams( localOrigin, clipRect, window , rootwin ) ;
- m_ok = true ;
- }
-}
-
-wxMacDrawingClientHelper::~wxMacDrawingClientHelper()
-{
- if ( m_ok )
- {
- SetPort( m_currentPort ) ;
- SetPenState( &m_savedPenState ) ;
- SetOrigin( 0 , 0 ) ;
- Rect portRect ;
- GetPortBounds( m_currentPort , &portRect ) ;
- ClipRect( &portRect ) ;
- }
-
- if ( m_formerPort != m_currentPort )
- SetPort( m_formerPort ) ;
-}
-
// Find the wxWindowMac at the current mouse position, returning the mouse
// position.
wxWindowMac* wxFindWindowAtPointer(wxPoint& pt)