+ wxLogError(_("Initialization failed in post init, aborting."));
+ return false;
+ }
+
+ return true;
+}
+
+bool wxEntryStart(int& argc, wxChar **argv)
+{
+ // do minimal, always necessary, initialization
+ // --------------------------------------------
+
+ // initialize wxRTTI
+ if ( !DoCommonPreInit() )
+ return false;
+
+
+ // first of all, we need an application object
+ // -------------------------------------------
+
+ // the user might have already created it himself somehow
+ wxAppPtr app(wxTheApp);
+ if ( !app.get() )
+ {
+ // if not, he might have used IMPLEMENT_APP() to give us a function to
+ // create it
+ wxAppInitializerFunction fnCreate = wxApp::GetInitializerFunction();
+
+ if ( fnCreate )
+ {
+ // he did, try to create the custom wxApp object
+ app.Set((*fnCreate)());
+ }
+ }
+
+ if ( !app.get() )
+ {
+ // either IMPLEMENT_APP() was not used at all or it failed -- in any
+ // case we still need something
+ app.Set(new wxDummyConsoleApp);
+ }
+
+
+ // wxApp initialization: this can be customized
+ // --------------------------------------------
+
+ if ( !app->Initialize(argc, argv) )
+ return false;
+
+ // remember, possibly modified (e.g. due to removal of toolkit-specific
+ // parameters), command line arguments in member variables
+ app->argc = argc;
+ app->argv = argv;
+
+ wxCallAppCleanup callAppCleanup(app.get());
+
+
+ // common initialization after wxTheApp creation
+ // ---------------------------------------------
+
+ if ( !DoCommonPostInit() )
+ return false;
+
+
+ // prevent the smart pointer from destroying its contents
+ app.release();
+
+ // and the cleanup object from doing cleanup
+ callAppCleanup.Dismiss();
+
+#if wxUSE_LOG
+ // now that we have a valid wxApp (wxLogGui would have crashed if we used
+ // it before now), we can delete the temporary sink we had created for the
+ // initialization messages -- the next time logging function is called, the
+ // sink will be recreated but this time wxAppTraits will be used
+ delete wxLog::SetActiveTarget(NULL);
+#endif // wxUSE_LOG
+
+ return true;
+}
+
+#if wxUSE_UNICODE
+
+// we provide a wxEntryStart() wrapper taking "char *" pointer too
+bool wxEntryStart(int& argc, char **argv)
+{
+ ConvertArgsToUnicode(argc, argv);
+
+ if ( !wxEntryStart(gs_initData.argc, gs_initData.argv) )
+ {
+ FreeConvertedArgs();
+
+ return false;
+ }
+
+ return true;
+}
+
+#endif // wxUSE_UNICODE
+
+// ----------------------------------------------------------------------------
+// clean up
+// ----------------------------------------------------------------------------
+
+// cleanup done before destroying wxTheApp
+static void DoCommonPreCleanup()
+{
+#if wxUSE_LOG
+ // flush the logged messages if any and don't use the current probably
+ // unsafe log target any more: the default one (wxLogGui) can't be used
+ // after the resources are freed which happens when we return and the user
+ // supplied one might be even more unsafe (using any wxWidgets GUI function
+ // is unsafe starting from now)
+ //
+ // notice that wxLog will still recreate a default log target if any
+ // messages are logged but that one will be safe to use until the very end
+ delete wxLog::SetActiveTarget(NULL);
+#endif // wxUSE_LOG
+}
+
+// cleanup done after destroying wxTheApp
+static void DoCommonPostCleanup()
+{
+ wxModule::CleanUpModules();
+
+ // we can't do this in wxApp itself because it doesn't know if argv had
+ // been allocated
+#if wxUSE_UNICODE
+ FreeConvertedArgs();
+#endif // wxUSE_UNICODE
+
+ // use Set(NULL) and not Get() to avoid creating a message output object on
+ // demand when we just want to delete it
+ delete wxMessageOutput::Set(NULL);
+
+#if wxUSE_LOG
+ // and now delete the last logger as well
+ //
+ // we still don't disable log target auto-vivification even if any log
+ // objects created now will result in memory leaks because it seems better
+ // to leak memory which doesn't matter much considering the application is
+ // exiting anyhow than to not show messages which could still be logged
+ // from the user code (e.g. static dtors and such)
+ delete wxLog::SetActiveTarget(NULL);
+#endif // wxUSE_LOG
+}
+
+void wxEntryCleanup()
+{
+ DoCommonPreCleanup();
+
+
+ // delete the application object
+ if ( wxTheApp )
+ {
+ wxTheApp->CleanUp();
+
+ // reset the global pointer to it to NULL before destroying it as in
+ // some circumstances this can result in executing the code using
+ // wxTheApp and using half-destroyed object is no good
+ wxAppConsole * const app = wxApp::GetInstance();
+ wxApp::SetInstance(NULL);
+ delete app;