#if wxUSE_VARIANT
#include "wx/variant.h"
-DECLARE_VARIANT_OBJECT_EXPORTED(wxBitmap,WXDLLEXPORT)
+DECLARE_VARIANT_OBJECT_EXPORTED(wxBitmap,WXDLLIMPEXP_CORE)
#endif
// ----------------------------------------------------------------------------
// TODO: all implementation of wxMask, except the generic one,
// do not derive from wxMaskBase,,, they should
-class WXDLLEXPORT wxMaskBase : public wxObject
+class WXDLLIMPEXP_CORE wxMaskBase : public wxObject
{
public:
// create the mask from bitmap pixels of the given colour
// different formats
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxBitmapHandler : public wxObject
+class WXDLLIMPEXP_CORE wxBitmapHandler : public wxObject
{
public:
wxBitmapHandler() { m_type = wxBITMAP_TYPE_INVALID; }
// wxBitmap: class which represents platform-dependent bitmap (unlike wxImage)
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxBitmapBase : public wxGDIObject
+class WXDLLIMPEXP_CORE wxBitmapBase : public wxGDIObject
{
public:
/*
#elif defined(__WXDFB__)
#include "wx/dfb/bitmap.h"
#elif defined(__WXMAC__)
- #include "wx/mac/bitmap.h"
+ #include "wx/osx/bitmap.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/bitmap.h"
#elif defined(__WXPM__)