// System headers
// --------------------------------------------------------------------------
+#ifdef HAVE_ESD_H
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#ifdef __WXGTK__
#include <gdk/gdk.h>
#endif
+#endif
// --------------------------------------------------------------------------
wxSoundStreamESD::wxSoundStreamESD(const wxString& hostname)
{
+#ifndef HAVE_ESD_H
+ m_snderror = wxSOUND_INVDEV;
+ return;
+#else
wxSoundFormatPcm pcm_default;
// First, we make some basic test: is there ESD on this computer ?
m_esd_ok = TRUE;
m_fd_output= -1;
m_fd_input = -1;
+#endif // defined HAVE_ESD_H
}
wxSoundStreamESD::~wxSoundStreamESD()
{
+#ifdef HAVE_ESD_H
if (!m_esd_stop)
StopProduction();
+#endif // defined HAVE_ESD_H
}
// --------------------------------------------------------------------------
wxSoundStream& wxSoundStreamESD::Read(void *buffer, wxUint32 len)
{
+#ifndef HAVE_ESD_H
+ m_snderror = wxSOUND_INVDEV;
+ return *this;
+#else
int ret;
if (m_esd_stop) {
m_snderror = wxSOUND_NOERROR;
return *this;
+#endif // defined HAVE_ESD_H
}
// --------------------------------------------------------------------------
// --------------------------------------------------------------------------
wxSoundStream& wxSoundStreamESD::Write(const void *buffer, wxUint32 len)
{
+#ifndef HAVE_ESD_H
+ m_snderror = wxSOUND_INVDEV;
+ return *this;
+#else
int ret;
if (m_esd_stop) {
m_q_filled = TRUE;
return *this;
+#endif // defined HAVE_ESD_H
}
// --------------------------------------------------------------------------
// --------------------------------------------------------------------------
bool wxSoundStreamESD::SetSoundFormat(const wxSoundFormatBase& format)
{
+#ifndef HAVE_ESD_H
+ m_snderror = wxSOUND_INVDEV;
+ return FALSE;
+#else
wxSoundFormatPcm *pcm_format;
if (format.GetType() != wxSOUND_PCM) {
return FALSE;
}
return TRUE;
+#endif // defined HAVE_ESD_H
}
// --------------------------------------------------------------------------
// _wxSound_OSS_CBack (internal): it is called when the driver (ESD) is
// ready for a next buffer.
// --------------------------------------------------------------------------
-#ifdef __WXGTK__
+#if defined(__WXGTK__) && defined(HAVE_ESD_H)
static void _wxSound_OSS_CBack(gpointer data, int source,
GdkInputCondition condition)
{
// --------------------------------------------------------------------------
bool wxSoundStreamESD::StartProduction(int evt)
{
+#ifndef HAVE_ESD_H
+ m_snderror = wxSOUND_INVDEV;
+ return FALSE;
+#else
wxSoundFormatPcm *pcm;
int flag = 0;
m_q_filled = FALSE;
return TRUE;
+#endif // defined HAVE_ESD_H
}
// --------------------------------------------------------------------------
// --------------------------------------------------------------------------
bool wxSoundStreamESD::StopProduction()
{
+#ifndef HAVE_ESD_H
+ m_snderror = wxSOUND_INVDEV;
+ return FALSE;
+#else
if (m_esd_stop)
return FALSE;
m_esd_stop = TRUE;
m_q_filled = TRUE;
return TRUE;
+#endif // defined HAVE_ESD_H
}
//
//
void wxSoundStreamESD::DetectBest(wxSoundFormatPcm *pcm)
{
+#ifndef HAVE_ESD_H
+ m_snderror = wxSOUND_INVDEV;
+ return;
+#else
wxSoundFormatPcm best_pcm;
// We change neither the number of channels nor the sample rate
// Finally recopy the new format
*pcm = best_pcm;
+#endif // defined HAVE_ESD_H
}
+