#ifndef __VID_xanim_H__
#define __VID_xanim_H__
-#ifdef __GNUG__
- #pragma interface "vidxanm.h"
-#endif
-
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#pragma hdrstop
#endif
+#include "wx/process.h"
+
// for all others, include the necessary headers (this file is usually all you
-// need because it includes almost all "standard" wxWindows headers
+// need because it includes almost all "standard" wxWidgets headers
#ifndef WX_PRECOMP
#include "wx/defs.h"
#include "wx/string.h"
- #include "wx/process.h"
#endif
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
// wxMMedia2 headers
+#include "wx/mmedia/defs.h"
#include "wx/mmedia/vidbase.h"
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
// Class definition
-class WXDLLEXPORT wxVideoXANIM : public wxVideoBaseDriver {
+class WXDLLIMPEXP_MMEDIA wxVideoXANIM : public wxVideoBaseDriver {
DECLARE_DYNAMIC_CLASS(wxVideoXANIM)
protected:
// Remember the state of the subprocess