#ifndef WX_PRECOMP
#include "wx/defs.h"
#include "wx/app.h"
- #include "wx/module.h"
- #include "wx/msw/private.h"
#include "wx/string.h"
#endif
+#include "wx/module.h"
+#include "wx/msw/private.h"
+
// -------------------------------------------------------------------------
// MMedia headers
// -------------------------------------------------------------------------
m_waiting_for = FALSE;
- if (!OpenDevice(wxSOUND_OUTPUT))
- return;
+ if (!OpenDevice(wxSOUND_OUTPUT)) {
+ m_snderror = wxSOUND_NOERROR; //next call to OpenDevice won't do this
+ if (!OpenDevice(wxSOUND_INPUT))
+ return;
+ }
CloseDevice();
}
// -----------------------------------------------------------------------
// _wxSoundHandlerWndProc: Window callback to handle buffer completion
// -----------------------------------------------------------------------
-LRESULT APIENTRY _EXPORT _wxSoundHandlerWndProc(HWND hWnd, UINT message,
+LRESULT APIENTRY _EXPORT
+
+ _wxSoundHandlerWndProc(HWND hWnd, UINT message,
WPARAM wParam, LPARAM lParam)
{
wxSoundStreamWin *sndwin;
wxGetInstance());
int error;
- m_internal->m_sndWin = ::CreateWindow(wxCanvasClassName, NULL, 0,
+ // NB: class name must be kept in sync with wxCanvasClassName in
+ // src/msw/app.cpp!
+ m_internal->m_sndWin = ::CreateWindow(wxT("wxWindowClass"), NULL, 0,
0, 0, 0, 0, NULL, (HMENU) NULL,
wxGetInstance(), NULL);
info->m_h_header = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE, sizeof(WAVEHDR));
if (!info->m_h_data || !info->m_h_header) {
delete info;
- m_snderror = wxSOUND_MEMERR;
+ m_snderror = wxSOUND_MEMERROR;
return NULL;
}
// wxSoundWinModule
// --------------------------------------------------------------------------
-class WXDLLEXPORT wxSoundWinModule : public wxModule {
+class wxSoundWinModule : public wxModule {
DECLARE_DYNAMIC_CLASS(wxSoundWinModule)
public:
bool OnInit();