wxString wxSoundAiff::GetCodecName() const
{
- return "wxSoundAiff codec";
+ return wxT("wxSoundAiff codec");
}
bool wxSoundAiff::CanRead()
wxUint32 signature1, signature2, len;
if (m_input->Read(&signature1, 4).LastRead() != 4)
- return FALSE;
+ return false;
if (wxUINT32_SWAP_ON_BE(signature1) != FORM_SIGNATURE) {
m_input->Ungetch(&signature1, 4);
- return FALSE;
+ return false;
}
m_input->Read(&len, 4);
if (m_input->LastRead() != 4) {
m_input->Ungetch(&len, m_input->LastRead());
m_input->Ungetch(&signature1, 4);
- return FALSE;
+ return false;
}
if (m_input->Read(&signature2, 4).LastRead() != 4) {
m_input->Ungetch(&signature2, m_input->LastRead());
m_input->Ungetch(&len, 4);
m_input->Ungetch(&signature1, 4);
- return FALSE;
+ return false;
}
m_input->Ungetch(&signature2, 4);
if (
wxUINT32_SWAP_ON_BE(signature2) != AIFF_SIGNATURE &&
wxUINT32_SWAP_ON_BE(signature2) != AIFC_SIGNATURE)
- return FALSE;
+ return false;
- return TRUE;
+ return true;
}
-#define FAIL_WITH(condition, err) if (condition) { m_snderror = err; return FALSE; }
+#define FAIL_WITH(condition, err) if (condition) { m_snderror = err; return false; }
bool wxSoundAiff::PrepareToPlay()
{
if (!m_input) {
m_snderror = wxSOUND_INVSTRM;
- return FALSE;
+ return false;
}
m_snderror = wxSOUND_NOERROR;
- data.BigEndianOrdered(TRUE);
+ data.BigEndianOrdered(true);
FAIL_WITH(m_input->Read(&signature, 4).LastRead() != 4, wxSOUND_INVSTRM);
FAIL_WITH(wxUINT32_SWAP_ON_BE(signature) != FORM_SIGNATURE, wxSOUND_INVSTRM);
// "FORM"
len = data.Read32();
+ wxUnusedVar(len);
FAIL_WITH(m_input->LastRead() != 4, wxSOUND_INVSTRM);
// dummy len
wxUINT32_SWAP_ON_BE(signature) != AIFC_SIGNATURE, wxSOUND_INVSTRM);
// "AIFF" / "AIFC"
- end_headers = FALSE;
+ end_headers = false;
while (!end_headers) {
FAIL_WITH(m_input->Read(&signature, 4).LastRead() != 4, wxSOUND_INVSTRM);
sndformat.SetSampleRate((wxUint32) srate);
sndformat.SetBPS(bps);
sndformat.SetChannels(channels);
- sndformat.Signed(FALSE);
+ sndformat.Signed(false);
sndformat.SetOrder(wxBIG_ENDIAN);
if (!SetSoundFormat(sndformat))
- return FALSE;
+ return false;
// We pass all data left
m_input->SeekI(len-18, wxFromCurrent);
break;
m_base_offset = m_input->TellI();
// len-8 bytes of samples
FinishPreparation(len - 8);
- end_headers = TRUE;
+ end_headers = true;
break;
}
default:
break;
}
}
- return TRUE;
+ return true;
}
-bool wxSoundAiff::PrepareToRecord(wxUint32 time)
+bool wxSoundAiff::PrepareToRecord(wxUint32 WXUNUSED(time))
{
// TODO
- return FALSE;
+ return false;
}
bool wxSoundAiff::FinishRecording()
{
// TODO
- return FALSE;
+ return false;
}
-bool wxSoundAiff::RepositionStream(wxUint32 position)
+bool wxSoundAiff::RepositionStream(wxUint32 WXUNUSED(position))
{
// If the stream is not seekable "TellI() returns wxInvalidOffset" we cannot reposition stream
if (m_base_offset == wxInvalidOffset)
- return FALSE;
+ return false;
m_input->SeekI(m_base_offset, wxFromStart);
- return TRUE;
+ return true;
}
wxUint32 wxSoundAiff::GetData(void *buffer, wxUint32 len)