#pragma implementation "app.h"
#endif
+#ifdef __VMS
+#define XtParent XTPARENT
+#define XtDisplay XTDISPLAY
+#endif
+
#include "wx/frame.h"
#include "wx/app.h"
#include "wx/utils.h"
if (event->type == KeyPress)
{
-#ifdef __WXDEBUG__
+#if 0 // def __WXDEBUG__
Widget widget = XtWindowToWidget(event->xany.display, event->xany.window);
wxLogDebug("Got key press event for 0x%08x (parent = 0x%08x)",
widget, XtParent(widget));
inOnIdle = TRUE;
- // 'Garbage' collection of windows deleted with Close().
- DeletePendingObjects();
+ // If there are pending events, we must process them: pending events
+ // are either events to the threads other than main or events posted
+ // with wxPostEvent() functions
+ // GRG: I have moved this here so that all pending events are processed
+ // before starting to delete any objects. This behaves better (in
+ // particular, wrt wxPostEvent) and is coherent with wxGTK's current
+ // behaviour. Also removed the '#if wxUSE_THREADS' around it.
+ // Changed Mar/2000 before 2.1.14
-#if wxUSE_THREADS
// Flush pending events.
ProcessPendingEvents();
-#endif
+
+ // 'Garbage' collection of windows deleted with Close().
+ DeletePendingObjects();
// flush the logged messages if any
wxLog *pLog = wxLog::GetActiveTarget();
}
// Yield to other processes
+
+static bool gs_inYield = FALSE;
+
bool wxYield()
{
+#ifdef __WXDEBUG__
+ if (gs_inYield)
+ wxFAIL_MSG( wxT("wxYield called recursively" ) );
+#endif
+
+ gs_inYield = TRUE;
+
while (wxTheApp && wxTheApp->Pending())
wxTheApp->Dispatch();
XtAppProcessEvent((XtAppContext) wxTheApp->GetAppContext(), XtIMAll);
#endif
+ gs_inYield = FALSE;
+
return TRUE;
}
+// Yield to incoming messages; but fail silently if recursion is detected.
+bool wxYieldIfNeeded()
+{
+ if (gs_inYield)
+ return FALSE;
+
+ return wxYield();
+}
+
+
// TODO use XmGetPixmap (?) to get the really standard icons!
#include "wx/generic/info.xpm"