// miscellaneous helper functions
// ------------------------------
-#ifndef wxHAS_OPENGL_ES
// call glcolor() for the colour with the given name, return false if
// colour not found
bool SetColour(const wxString& colour);
-#endif
// return true if the extension with given name is supported
//
wxGLAPI();
~wxGLAPI();
+ static void glFrustum(GLfloat left, GLfloat right, GLfloat bottom,
+ GLfloat top, GLfloat zNear, GLfloat zFar);
static void glBegin(GLenum mode);
static void glTexCoord2f(GLfloat s, GLfloat t);
static void glVertex3f(GLfloat x, GLfloat y, GLfloat z);