virtual bool ProcessEvent(wxEvent& event);
wxAuiMDIChildFrame *GetActiveChild() const;
- inline void SetActiveChild(wxAuiMDIChildFrame* pChildFrame);
+ void SetActiveChild(wxAuiMDIChildFrame* pChildFrame);
wxAuiMDIClientWindow *GetClientWindow() const;
virtual wxAuiMDIClientWindow *OnCreateClient();
virtual void Cascade() { /* Has no effect */ }
- virtual void Tile(wxOrientation WXUNUSED(orient) = wxHORIZONTAL) { }
+ virtual void Tile(wxOrientation orient = wxHORIZONTAL);
virtual void ArrangeIcons() { /* Has no effect */ }
virtual void ActivateNext();
virtual void ActivatePrevious();