- }
- else {
- // for uncheckable item we use only the 'checked' bitmap
- wxBitmap bmp(GetBitmap(IsCheckable() ? ((st & wxODChecked) != 0) : TRUE));
- if ( bmp.Ok() ) {
- wxMemoryDC dcMem(&dc);
- dcMem.SelectObject(bmp);
-
- // center bitmap
- int nBmpWidth = bmp.GetWidth(),
- nBmpHeight = bmp.GetHeight();
-
- // there should be enough place!
- wxASSERT((nBmpWidth <= rc.GetWidth()) && (nBmpHeight <= rc.GetHeight()));
-
- int heightDiff = (m_nHeight - nBmpHeight);
-// if (heightDiff = -1)
-// heightDiff = -2;
-
- //MT: blit with mask enabled.
- dc.Blit(rc.x + (GetMarginWidth() - nBmpWidth) / 2,
- rc.y + heightDiff / 2,
- nBmpWidth, nBmpHeight,
- &dcMem, 0, 0, wxCOPY, TRUE);
-
- if ( st & wxODSelected ) {
- #ifdef O_DRAW_NATIVE_API
- RECT rectBmp = { rc.GetLeft(), rc.GetTop(),
- rc.GetLeft() + GetMarginWidth(),
- rc.GetTop() + m_nHeight };
- SetBkColor(hdc, colBack);
- DrawEdge(hdc, &rectBmp, EDGE_RAISED, BF_SOFT | BF_RECT);
- #else
- // ## to write portable DrawEdge
- #endif //O_DRAW_NATIVE_API
- }
+ else // edge doesn't look well with default Windows drawing
+ {
+ draw_bitmap_edge = false;
+ }
+
+
+ HDC hdc = GetHdcOf(dc);
+ COLORREF colOldText = ::SetTextColor(hdc, colText),
+ colOldBack = ::SetBkColor(hdc, colBack);
+
+ // *2, as in wxSYS_EDGE_Y
+ int margin = GetMarginWidth() + 2 * wxSystemSettings::GetMetric(wxSYS_EDGE_X);
+
+ // select the font and draw the text
+ // ---------------------------------
+
+
+ // determine where to draw and leave space for a check-mark.
+ // + 1 pixel to separate the edge from the highlight rectangle
+ int xText = rc.x + margin + 1;
+
+
+ // using native API because it recognizes '&'
+ if ( IsOwnerDrawn() )
+ {
+ int nPrevMode = SetBkMode(hdc, TRANSPARENT);
+ AutoHBRUSH hbr(colBack);
+ SelectInHDC selBrush(hdc, hbr);
+
+ RECT rectFill = { rc.GetLeft(), rc.GetTop(),
+ rc.GetRight() + 1, rc.GetBottom() + 1 };
+
+ if ( (st & wxODSelected) && m_bmpChecked.Ok() && draw_bitmap_edge )
+ {
+ // only draw the highlight under the text, not under
+ // the bitmap or checkmark
+ rectFill.left = xText;
+ }
+
+ FillRect(hdc, &rectFill, hbr);
+
+ // use default font if no font set
+ wxFont fontToUse = GetFontToUse();
+ SelectInHDC selFont(hdc, GetHfontOf(fontToUse));
+
+ wxString strMenuText = m_strName.BeforeFirst('\t');
+
+ xText += 3; // separate text from the highlight rectangle
+
+ SIZE sizeRect;
+ ::GetTextExtentPoint32(hdc, strMenuText.c_str(), strMenuText.Length(), &sizeRect);
+ ::DrawState(hdc, NULL, NULL,
+ (LPARAM)strMenuText.c_str(), strMenuText.length(),
+ xText, rc.y + (int) ((rc.GetHeight()-sizeRect.cy)/2.0), // centre text vertically
+ rc.GetWidth()-margin, sizeRect.cy,
+ DST_PREFIXTEXT |
+ (((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0) |
+ (((st & wxODHidePrefix) && !wxMSWSystemMenuFontModule::ms_showCues) ? 512 : 0)); // 512 == DSS_HIDEPREFIX
+
+ // ::SetTextAlign(hdc, TA_RIGHT) doesn't work with DSS_DISABLED or DSS_MONO
+ // as the last parameter in DrawState() (at least with Windows98). So we have
+ // to take care of right alignment ourselves.
+ if ( !m_strAccel.empty() )
+ {
+ int accel_width, accel_height;
+ dc.GetTextExtent(m_strAccel, &accel_width, &accel_height);
+ // right align accel string with right edge of menu ( offset by the
+ // margin width )
+ ::DrawState(hdc, NULL, NULL,
+ (LPARAM)m_strAccel.c_str(), m_strAccel.length(),
+ rc.GetWidth()-16-accel_width, rc.y+(int) ((rc.GetHeight()-sizeRect.cy)/2.0),
+ 0, 0,
+ DST_TEXT |
+ (((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0));
+ }
+
+ (void)SetBkMode(hdc, nPrevMode);
+ }
+
+
+ // draw the bitmap
+ // ---------------
+ if ( IsCheckable() && !m_bmpChecked.Ok() )
+ {
+ if ( st & wxODChecked )
+ {
+ // what goes on: DrawFrameControl creates a b/w mask,
+ // then we copy it to screen to have right colors
+
+ // first create a monochrome bitmap in a memory DC
+ HDC hdcMem = CreateCompatibleDC(hdc);
+ HBITMAP hbmpCheck = CreateBitmap(margin, m_nHeight, 1, 1, 0);
+ SelectObject(hdcMem, hbmpCheck);
+
+ // then draw a check mark into it
+ RECT rect = { 0, 0, margin, m_nHeight };
+ if ( m_nHeight > 0 )
+ {
+ ::DrawFrameControl(hdcMem, &rect, DFC_MENU, DFCS_MENUCHECK);
+ }
+
+ // finally copy it to screen DC and clean up
+ BitBlt(hdc, rc.x, rc.y, margin, m_nHeight, hdcMem, 0, 0, SRCCOPY);
+
+ DeleteDC(hdcMem);
+ DeleteObject(hbmpCheck);
+ }
+ }
+ else
+ {
+ wxBitmap bmp;
+
+ if ( st & wxODDisabled )
+ {
+ bmp = GetDisabledBitmap();
+ }
+
+ if ( !bmp.Ok() )
+ {
+ // for not checkable bitmaps we should always use unchecked one because
+ // their checked bitmap is not set
+ bmp = GetBitmap(!IsCheckable() || (st & wxODChecked));
+ }
+
+ if ( bmp.Ok() )
+ {
+ wxMemoryDC dcMem(&dc);
+ dcMem.SelectObject(bmp);
+
+ // center bitmap
+ int nBmpWidth = bmp.GetWidth(),
+ nBmpHeight = bmp.GetHeight();
+
+ // there should be enough space!
+ wxASSERT((nBmpWidth <= rc.GetWidth()) && (nBmpHeight <= rc.GetHeight()));
+
+ int heightDiff = m_nHeight - nBmpHeight;
+ dc.Blit(rc.x + (margin - nBmpWidth) / 2,
+ rc.y + heightDiff / 2,
+ nBmpWidth, nBmpHeight,
+ &dcMem, 0, 0, wxCOPY, true /* use mask */);
+
+ if ( ( st & wxODSelected ) && !( st & wxODDisabled ) && draw_bitmap_edge )
+ {
+ RECT rectBmp = { rc.GetLeft(), rc.GetTop(),
+ rc.GetLeft() + margin,
+ rc.GetTop() + m_nHeight };
+ SetBkColor(hdc, colBack);
+
+ DrawEdge(hdc, &rectBmp, BDR_RAISEDINNER, BF_RECT);
+ }
+ }