]> git.saurik.com Git - wxWidgets.git/blobdiff - samples/keyboard/keyboard.cpp
Fix wrong configure test for abi::__forced_unwind in previous commit.
[wxWidgets.git] / samples / keyboard / keyboard.cpp
index f218f6bbaf9cfb1bf218f2ed18424ad65a30ac56..44456fede1ec138297d2645de09ad69f20700054 100644 (file)
@@ -18,7 +18,7 @@
     #include "wx/wx.h"
 #endif
 
-#ifndef __WXMSW__
+#ifndef wxHAS_IMAGES_IN_RESOURCES
     #include "../sample.xpm"
 #endif
 
@@ -33,6 +33,8 @@ private:
     void OnQuit(wxCommandEvent& WXUNUSED(event)) { Close(true); }
     void OnAbout(wxCommandEvent& event);
 
+    void OnUseTextCtrl(wxCommandEvent& event);
+
     void OnTestAccelA(wxCommandEvent& WXUNUSED(event))
         { m_logText->AppendText("Test accelerator \"A\" used.\n"); }
     void OnTestAccelCtrlA(wxCommandEvent& WXUNUSED(event))
@@ -41,18 +43,45 @@ private:
         { m_logText->AppendText("Test accelerator \"Esc\" used.\n"); }
 
     void OnClear(wxCommandEvent& WXUNUSED(event)) { m_logText->Clear(); }
-    void OnSkip(wxCommandEvent& event) { m_skip = event.IsChecked(); }
+    void OnSkipDown(wxCommandEvent& event) { m_skipDown = event.IsChecked(); }
+    void OnSkipHook(wxCommandEvent& event) { m_skipHook = event.IsChecked(); }
 
-    void OnKeyDown(wxKeyEvent& event) { LogEvent("KeyDown", event); }
+    void OnKeyDown(wxKeyEvent& event)
+    {
+        LogEvent("KeyDown", event);
+        if ( m_skipDown )
+            event.Skip();
+    }
     void OnKeyUp(wxKeyEvent& event) { LogEvent("KeyUp", event); }
     void OnChar(wxKeyEvent& event) { LogEvent("Char", event); }
+    void OnCharHook(wxKeyEvent& event)
+    {
+        // The logged messages can be confusing if the input window doesn't
+        // have focus so warn about this.
+        if ( !m_inputWin->HasFocus() )
+        {
+            m_logText->SetDefaultStyle(*wxRED);
+            m_logText->AppendText("WARNING: focus is not on input window, "
+                                  "non-hook events won't be logged.\n");
+            m_logText->SetDefaultStyle(wxTextAttr());
+        }
+
+        LogEvent("Hook", event);
+        if ( m_skipHook )
+            event.Skip();
+    }
+
     void OnPaintInputWin(wxPaintEvent& event);
 
     void LogEvent(const wxString& name, wxKeyEvent& event);
 
+    // Set m_inputWin to either a new wxWindow or new wxTextCtrl.
+    void DoCreateInputWindow(bool text);
+
     wxTextCtrl *m_logText;
     wxWindow *m_inputWin;
-    bool m_skip;
+    bool m_skipHook,
+         m_skipDown;
 };
 
 
@@ -87,7 +116,8 @@ IMPLEMENT_APP(MyApp)
 MyFrame::MyFrame(const wxString& title)
        : wxFrame(NULL, wxID_ANY, title),
          m_inputWin(NULL),
-         m_skip(true)
+         m_skipHook(true),
+         m_skipDown(true)
 {
     SetIcon(wxICON(sample));
 
@@ -96,7 +126,9 @@ MyFrame::MyFrame(const wxString& title)
     {
         QuitID = wxID_EXIT,
         ClearID = wxID_CLEAR,
-        SkipID = 100,
+        SkipHook = 100,
+        SkipDown,
+        UseTextCtrl,
         TestAccelA,
         TestAccelCtrlA,
         TestAccelEsc
@@ -113,15 +145,26 @@ MyFrame::MyFrame(const wxString& title)
     menuFile->Append(TestAccelEsc, "Test accelerator &3\tEsc");
     menuFile->AppendSeparator();
 
-    menuFile->AppendCheckItem(SkipID, "Call event.&Skip()\tCtrl-S");
-    menuFile->Check(SkipID, true);
+    menuFile->AppendCheckItem(SkipHook, "Skip CHAR_HOOK event",
+        "Not skipping this event disables both KEY_DOWN and CHAR events"
+    );
+    menuFile->Check(SkipHook, true);
+    menuFile->AppendCheckItem(SkipDown, "Skip KEY_DOWN event",
+        "Not skipping this event disables CHAR event generation"
+    );
+    menuFile->Check(SkipDown, true);
+    menuFile->AppendSeparator();
+
+    menuFile->AppendCheckItem(UseTextCtrl, "Use &text control\tCtrl-T",
+        "Use wxTextCtrl or a simple wxWindow for input window"
+    );
     menuFile->AppendSeparator();
 
     menuFile->Append(QuitID, "E&xit\tAlt-X", "Quit this program");
 
     // the "About" item should be in the help menu
     wxMenu *menuHelp = new wxMenu;
-    menuHelp->Append(wxID_ABOUT, "&About...\tF1", "Show about dialog");
+    menuHelp->Append(wxID_ABOUT, "&About\tF1", "Show about dialog");
 
     // now append the freshly created menu to the menu bar...
     wxMenuBar *menuBar = new wxMenuBar();
@@ -131,21 +174,19 @@ MyFrame::MyFrame(const wxString& title)
     // ... and attach this menu bar to the frame
     SetMenuBar(menuBar);
 
-    m_inputWin = new wxWindow(this, wxID_ANY, wxDefaultPosition, wxSize(-1, 50),
-                              wxRAISED_BORDER),
-    m_inputWin->SetBackgroundColour(*wxBLUE);
+    DoCreateInputWindow(false /* simple window initially */);
 
     wxTextCtrl *headerText = new wxTextCtrl(this, wxID_ANY, "",
                                             wxDefaultPosition, wxDefaultSize,
                                             wxTE_READONLY);
     headerText->SetValue(
                " event          key     KeyCode mod   UnicodeKey  "
-               "  RawKeyCode RawKeyFlags");
+               "  RawKeyCode RawKeyFlags  Position");
 
 
     m_logText = new wxTextCtrl(this, wxID_ANY, "",
                                wxDefaultPosition, wxDefaultSize,
-                               wxTE_MULTILINE|wxTE_READONLY|wxHSCROLL);
+                               wxTE_MULTILINE|wxTE_READONLY|wxTE_RICH|wxHSCROLL);
 
     // set monospace font to have output in nice columns
     wxFont font(10, wxFONTFAMILY_TELETYPE,
@@ -175,8 +216,13 @@ MyFrame::MyFrame(const wxString& title)
     Connect(ClearID, wxEVT_COMMAND_MENU_SELECTED,
             wxCommandEventHandler(MyFrame::OnClear));
 
-    Connect(SkipID, wxEVT_COMMAND_MENU_SELECTED,
-            wxCommandEventHandler(MyFrame::OnSkip));
+    Connect(SkipHook, wxEVT_COMMAND_MENU_SELECTED,
+            wxCommandEventHandler(MyFrame::OnSkipHook));
+    Connect(SkipDown, wxEVT_COMMAND_MENU_SELECTED,
+            wxCommandEventHandler(MyFrame::OnSkipDown));
+
+    Connect(UseTextCtrl, wxEVT_COMMAND_MENU_SELECTED,
+            wxCommandEventHandler(MyFrame::OnUseTextCtrl));
 
     Connect(TestAccelA, wxEVT_COMMAND_MENU_SELECTED,
             wxCommandEventHandler(MyFrame::OnTestAccelA));
@@ -187,16 +233,12 @@ MyFrame::MyFrame(const wxString& title)
     Connect(TestAccelEsc, wxEVT_COMMAND_MENU_SELECTED,
             wxCommandEventHandler(MyFrame::OnTestAccelEsc));
 
-    // connect event handlers for the blue input window
-    m_inputWin->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(MyFrame::OnKeyDown),
-                        NULL, this);
-    m_inputWin->Connect(wxEVT_KEY_UP, wxKeyEventHandler(MyFrame::OnKeyUp),
-                        NULL, this);
-    m_inputWin->Connect(wxEVT_CHAR, wxKeyEventHandler(MyFrame::OnChar),
-                        NULL, this);
-    m_inputWin->Connect(wxEVT_PAINT,
-                        wxPaintEventHandler(MyFrame::OnPaintInputWin),
-                        NULL, this);
+    // notice that we don't connect OnCharHook() to the input window, unlike
+    // the usual key events this one is propagated upwards
+    Connect(wxEVT_CHAR_HOOK, wxKeyEventHandler(MyFrame::OnCharHook));
+
+    // status bar is useful for showing the menu items help strings
+    CreateStatusBar();
 
     // and show itself (the frames, unlike simple controls, are not shown when
     // created initially)
@@ -214,6 +256,47 @@ void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
                  wxOK | wxICON_INFORMATION, this);
 }
 
+void MyFrame::DoCreateInputWindow(bool text)
+{
+    wxWindow* const oldWin = m_inputWin;
+
+    m_inputWin = text ? new wxTextCtrl(this, wxID_ANY, "Press keys here",
+                                       wxDefaultPosition, wxSize(-1, 50),
+                                       wxTE_MULTILINE)
+                      : new wxWindow(this, wxID_ANY,
+                                     wxDefaultPosition, wxSize(-1, 50),
+                                     wxRAISED_BORDER);
+    m_inputWin->SetBackgroundColour(*wxBLUE);
+    m_inputWin->SetForegroundColour(*wxWHITE);
+
+    // connect event handlers for the blue input window
+    m_inputWin->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(MyFrame::OnKeyDown),
+                        NULL, this);
+    m_inputWin->Connect(wxEVT_KEY_UP, wxKeyEventHandler(MyFrame::OnKeyUp),
+                        NULL, this);
+    m_inputWin->Connect(wxEVT_CHAR, wxKeyEventHandler(MyFrame::OnChar),
+                        NULL, this);
+
+    if ( !text )
+    {
+        m_inputWin->Connect(wxEVT_PAINT,
+                            wxPaintEventHandler(MyFrame::OnPaintInputWin),
+                            NULL, this);
+    }
+
+    if ( oldWin )
+    {
+        GetSizer()->Replace(oldWin, m_inputWin);
+        Layout();
+        delete oldWin;
+    }
+}
+
+void MyFrame::OnUseTextCtrl(wxCommandEvent& event)
+{
+    DoCreateInputWindow(event.IsChecked());
+}
+
 void MyFrame::OnPaintInputWin(wxPaintEvent& WXUNUSED(event))
 {
     wxPaintDC dc(m_inputWin);
@@ -338,7 +421,9 @@ const char* GetVirtualKeyCodeName(int keycode)
 
         WXK_(WINDOWS_LEFT)
         WXK_(WINDOWS_RIGHT)
-        WXK_(COMMAND)
+#ifdef __WXOSX__
+        WXK_(RAW_CONTROL)
+#endif
 #undef WXK_
 
     default:
@@ -371,7 +456,7 @@ wxString GetKeyName(const wxKeyEvent &event)
 void MyFrame::LogEvent(const wxString& name, wxKeyEvent& event)
 {
     wxString msg;
-    // event  key_name  KeyCode  modifiers  Unicode  raw_code raw_flags
+    // event  key_name  KeyCode  modifiers  Unicode  raw_code raw_flags pos
     msg.Printf("%7s %15s %5d   %c%c%c%c"
 #if wxUSE_UNICODE
                    "%5d (U+%04x)"
@@ -383,6 +468,7 @@ void MyFrame::LogEvent(const wxString& name, wxKeyEvent& event)
 #else
                    "  not-set    not-set"
 #endif
+                   "  (%5d,%5d)"
                    "\n",
                name,
                GetKeyName(event),
@@ -399,12 +485,11 @@ void MyFrame::LogEvent(const wxString& name, wxKeyEvent& event)
                , (unsigned long) event.GetRawKeyCode()
                , (unsigned long) event.GetRawKeyFlags()
 #endif
+               , event.GetX()
+               , event.GetY()
                );
 
     m_logText->AppendText(msg);
-
-    if ( m_skip )
-        event.Skip();
 }