]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/dynarray.cpp
Use child's listmodelnotifier's destructor (by overloading
[wxWidgets.git] / src / common / dynarray.cpp
index 4fc0f8ce40d65314f62adfac9c873517039ce452..2157246df36176d6fc48917f64adbeaf86b5d2b0 100644 (file)
@@ -1,5 +1,5 @@
 ///////////////////////////////////////////////////////////////////////////////
 ///////////////////////////////////////////////////////////////////////////////
-// Name:        dynarray.cpp
+// Name:        src/common/dynarray.cpp
 // Purpose:     implementation of wxBaseArray class
 // Author:      Vadim Zeitlin
 // Modified by:
 // Purpose:     implementation of wxBaseArray class
 // Author:      Vadim Zeitlin
 // Modified by:
 // headers
 // ============================================================================
 
 // headers
 // ============================================================================
 
+// For compilers that support precompilation, includes "wx.h".
 #include  "wx/wxprec.h"
 
 #ifdef __BORLANDC__
 #include  "wx/wxprec.h"
 
 #ifdef __BORLANDC__
-  #pragma hdrstop
+    #pragma hdrstop
 #endif
 
 #endif
 
-#include "wx/dynarray.h"
-#include "wx/intl.h"
+#ifndef WX_PRECOMP
+    #include "wx/dynarray.h"
+    #include "wx/intl.h"
+#endif //WX_PRECOMP
 
 #include <stdlib.h>
 #include <string.h> // for memmove
 
 #include <stdlib.h>
 #include <string.h> // for memmove
@@ -241,23 +244,6 @@ void name::Clear()                                                          \
   wxDELETEA(m_pItems);                                                      \
 }                                                                           \
                                                                             \
   wxDELETEA(m_pItems);                                                      \
 }                                                                           \
                                                                             \
-/* pre-allocates memory (frees the previous data!) */                       \
-void name::Alloc(size_t nSize)                                              \
-{                                                                           \
-  /* only if old buffer was not big enough */                               \
-  if ( nSize > m_nSize ) {                                                  \
-    wxDELETEA(m_pItems);                                                    \
-    m_nSize  = 0;                                                           \
-    m_pItems = new T[nSize];                                                \
-    /* only alloc if allocation succeeded */                                \
-    if ( m_pItems ) {                                                       \
-        m_nSize  = nSize;                                                   \
-    }                                                                       \
-  }                                                                         \
-                                                                            \
-  m_nCount = 0;                                                             \
-}                                                                           \
-                                                                            \
 /* minimizes the memory usage by freeing unused memory */                   \
 void name::Shrink()                                                         \
 {                                                                           \
 /* minimizes the memory usage by freeing unused memory */                   \
 void name::Shrink()                                                         \
 {                                                                           \
@@ -417,6 +403,7 @@ void name::insert(iterator it, const_iterator first, const_iterator last)   \
 #endif
 
 _WX_DEFINE_BASEARRAY(const void *, wxBaseArrayPtrVoid)
 #endif
 
 _WX_DEFINE_BASEARRAY(const void *, wxBaseArrayPtrVoid)
+_WX_DEFINE_BASEARRAY(char,         wxBaseArrayChar)
 _WX_DEFINE_BASEARRAY(short,        wxBaseArrayShort)
 _WX_DEFINE_BASEARRAY(int,          wxBaseArrayInt)
 _WX_DEFINE_BASEARRAY(long,         wxBaseArrayLong)
 _WX_DEFINE_BASEARRAY(short,        wxBaseArrayShort)
 _WX_DEFINE_BASEARRAY(int,          wxBaseArrayInt)
 _WX_DEFINE_BASEARRAY(long,         wxBaseArrayLong)