/////////////////////////////////////////////////////////////////////////////
// Name: frame.h
-// Purpose: wxFrameMac class
-// Author: AUTHOR
+// Purpose: wxFrame class
+// Author: Stefan Csomor
// Modified by:
-// Created: ??/??/98
+// Created: 1998-01-01
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) Stefan Csomor
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FRAME_H_
#define _WX_FRAME_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "frame.h"
#endif
#include "wx/accel.h"
#include "wx/icon.h"
-WXDLLEXPORT_DATA(extern const char*) wxFrameNameStr;
-WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
+WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
+WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
class WXDLLEXPORT wxMenuBar;
class WXDLLEXPORT wxStatusBar;
class WXDLLEXPORT wxMacToolTip ;
-class WXDLLEXPORT wxFrameMac: public wxFrameBase {
-
- DECLARE_DYNAMIC_CLASS(wxFrameMac)
-
+class WXDLLEXPORT wxFrame: public wxFrameBase
+{
public:
// construction
- wxFrameMac() { Init(); }
- wxFrameMac(wxWindow *parent,
+ wxFrame() { Init(); }
+ wxFrame(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
- virtual ~wxFrameMac();
-
- // implement base class pure virtuals
- virtual void Maximize(bool maximize = TRUE);
- virtual bool IsMaximized() const;
- virtual void Iconize(bool iconize = TRUE);
- virtual bool IsIconized() const;
- virtual void Restore();
- virtual void SetMenuBar(wxMenuBar *menubar);
- virtual void SetIcon(const wxIcon& icon);
+ virtual ~wxFrame();
// implementation only from now on
// -------------------------------
// override some more virtuals
- virtual bool Enable(bool enable) ;
+ virtual bool Enable(bool enable = TRUE) ;
// get the origin of the client area (which may be different from (0, 0)
// if the frame has a toolbar) in client coordinates
// Toolbar
#if wxUSE_TOOLBAR
- virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER | wxTB_HORIZONTAL | wxTB_FLAT,
+ virtual wxToolBar* CreateToolBar(long style = -1,
wxWindowID id = -1,
const wxString& name = wxToolBarNameStr);
const wxString& name = wxStatusLineNameStr);
virtual void PositionStatusBar();
-
- // Hint to tell framework which status bar to use
- // TODO: should this go into a wxFrameworkSettings class perhaps?
- static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; };
- static bool UsesNativeStatusBar() { return m_useNativeStatusBar; };
#endif // wxUSE_STATUSBAR
// tooltip management
wxMacToolTip* m_hwndToolTip ;
#endif // tooltips
+ // called by wxWindow whenever it gets focus
+ void SetLastFocus(wxWindow *win) { m_winLastFocused = win; }
+ wxWindow *GetLastFocus() const { return m_winLastFocused; }
+
protected:
// common part of all ctors
void Init();
virtual void DoGetClientSize(int *width, int *height) const;
virtual void DoSetClientSize(int width, int height);
+ virtual void DetachMenuBar();
+ virtual void AttachMenuBar(wxMenuBar *menubar);
+
protected:
- bool m_iconized;
-#if wxUSE_STATUSBAR
- static bool m_useNativeStatusBar;
-#endif // wxUSE_STATUSBAR
// the last focused child: we restore focus to it on activation
wxWindow *m_winLastFocused;
private:
DECLARE_EVENT_TABLE()
+ DECLARE_DYNAMIC_CLASS(wxFrame)
};
#endif