wxGTKRenderer(const wxColourScheme *scheme);
// wxRenderer methods
- virtual void DrawFocusRect(wxDC& dc, const wxRect& rect);
+ virtual void DrawFocusRect(wxDC& dc, const wxRect& rect, int flags = 0);
virtual void DrawTextBorder(wxDC& dc,
wxBorder border,
const wxRect& rect,
DrawShadedRect(dc, rect, m_penBlack, m_penLightGrey);
}
-void wxGTKRenderer::DrawFocusRect(wxDC& dc, const wxRect& rect)
+void
+wxGTKRenderer::DrawFocusRect(wxDC& dc, const wxRect& rect, int WXUNUSED(flags))
{
dc.SetBrush(*wxTRANSPARENT_BRUSH);
wxRect rectFocus = rect;