/////////////////////////////////////////////////////////////////////////////
// Name: spinbutt.h
// Purpose: wxSpinButton class
-// Author: AUTHOR
+// Author: Stefan Csomor
// Modified by:
-// Created: ??/??/98
+// Created: 1998-01-01
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) Stefan Csomor
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SPINBUTT_H_
#define _WX_SPINBUTT_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "spinbutt.h"
#endif
{
public:
// construction
- wxSpinButton() { }
+ wxSpinButton();
wxSpinButton(wxWindow *parent,
wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_VERTICAL | wxSP_ARROW_KEYS,
- const wxString& name = "wxSpinButton")
+ const wxString& name = wxT("wxSpinButton"))
{
Create(parent, id, pos, size, style, name);
}
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_VERTICAL | wxSP_ARROW_KEYS,
- const wxString& name = "wxSpinButton");
+ const wxString& name = wxT("wxSpinButton"));
// accessors
+ virtual int GetMin() const;
+ virtual int GetMax() const;
virtual int GetValue() const;
virtual void SetValue(int val);
virtual void SetRange(int minVal, int maxVal);
// implementation
- virtual void MacHandleControlClick( ControlHandle control , SInt16 controlpart ) ;
+ virtual void MacHandleControlClick( WXWidget control , wxInt16 controlpart , bool mouseStillDown ) ;
protected:
- virtual wxSize DoGetBestSize();
+ void MacHandleValueChanged( int inc ) ;
+ virtual wxSize DoGetBestSize() const;
int m_value ;
private: