virtual void WarpPointer(int x, int y);
virtual void CaptureMouse();
virtual void ReleaseMouse();
virtual void WarpPointer(int x, int y);
virtual void CaptureMouse();
virtual void ReleaseMouse();
// Native resource loading (implemented in src/msw/nativdlg.cpp)
// FIXME: should they really be all virtual?
// Native resource loading (implemented in src/msw/nativdlg.cpp)
// FIXME: should they really be all virtual?
void MacClientToRootWindow( int *x , int *y ) const ;
void MacRootWindowToClient( int *x , int *y ) const ;
void MacClientToRootWindow( int *x , int *y ) const ;
void MacRootWindowToClient( int *x , int *y ) const ;
virtual void MSWDeviceToLogical(float *x, float *y) const;
#endif // WXWIN_COMPATIBILITY
virtual void MSWDeviceToLogical(float *x, float *y) const;
#endif // WXWIN_COMPATIBILITY
- // Create an appropriate wxWindow from a HWND
- virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd);
-
- // Make sure the window style reflects the HWND style (roughly)
- virtual void AdoptAttributesFromHWND();
-
// Responds to colour changes: passes event on to children.
void OnSysColourChanged(wxSysColourChangedEvent& event);
// Responds to colour changes: passes event on to children.
void OnSysColourChanged(wxSysColourChangedEvent& event);
static bool MacGetWindowFromPoint( const wxPoint &point , wxWindow** outWin ) ;
virtual void MacActivate( EventRecord *ev , bool inIsActivating ) ;
virtual void MacUpdate( EventRecord *ev ) ;
static bool MacGetWindowFromPoint( const wxPoint &point , wxWindow** outWin ) ;
virtual void MacActivate( EventRecord *ev , bool inIsActivating ) ;
virtual void MacUpdate( EventRecord *ev ) ;
virtual void MacFireMouseEvent( EventRecord *ev ) ;
virtual bool MacDispatchMouseEvent(wxMouseEvent& event ) ;
virtual void MacEraseBackground( Rect *rect ) ;
virtual void MacFireMouseEvent( EventRecord *ev ) ;
virtual bool MacDispatchMouseEvent(wxMouseEvent& event ) ;
virtual void MacEraseBackground( Rect *rect ) ;
- WindowRef GetMacRootWindow() const ;
+ virtual void MacPaintBorders() ;
+ // obsolete : only for link compatibility
+ virtual void MacPaint( wxPaintEvent &event ) ;
+ WindowRef GetMacRootWindow() const ;
- virtual ControlHandle MacGetContainerForEmbedding() ;
- virtual void MacSuperChangedPosition() ;
+ virtual ControlHandle MacGetContainerForEmbedding() ;
+
+ virtual long MacGetLeftBorderSize() const ;
+ virtual long MacGetRightBorderSize() const ;
+ virtual long MacGetTopBorderSize() const ;
+ virtual long MacGetBottomBorderSize() const ;
bool MacSetupFocusPort() ;
bool MacSetupDrawingPort() ;
bool MacSetupFocusClientPort() ;
bool MacSetupDrawingClientPort() ;
bool MacSetupFocusPort() ;
bool MacSetupDrawingPort() ;
bool MacSetupFocusClientPort() ;
bool MacSetupDrawingClientPort() ;
virtual bool MacSetPortFocusParams( const Point & localOrigin, const Rect & clipRect, WindowRef window , wxWindow* rootwin ) ;
virtual bool MacSetPortDrawingParams( const Point & localOrigin, const Rect & clipRect, WindowRef window , wxWindow* rootwin ) ;
virtual void MacGetPortParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindow** rootwin ) ;
virtual void MacGetPortClientParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindow** rootwin) ;
virtual bool MacSetPortFocusParams( const Point & localOrigin, const Rect & clipRect, WindowRef window , wxWindow* rootwin ) ;
virtual bool MacSetPortDrawingParams( const Point & localOrigin, const Rect & clipRect, WindowRef window , wxWindow* rootwin ) ;
virtual void MacGetPortParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindow** rootwin ) ;
virtual void MacGetPortClientParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindow** rootwin) ;
MacWindowData* MacGetWindowData() { return m_macWindowData ; }
static WindowRef MacGetWindowInUpdate() { return s_macWindowInUpdate ; }
MacWindowData* MacGetWindowData() { return m_macWindowData ; }
static WindowRef MacGetWindowInUpdate() { return s_macWindowInUpdate ; }
static wxWindow* s_lastMouseWindow ;
private:
virtual bool MacGetWindowFromPointSub( const wxPoint &point , wxWindow** outWin ) ;
static wxWindow* s_lastMouseWindow ;
private:
virtual bool MacGetWindowFromPointSub( const wxPoint &point , wxWindow** outWin ) ;
int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
// move the window to the specified location and resize it: this is called
// from both DoSetSize() and DoSetClientSize() and would usually just call
// ::MoveWindow() except for composite controls which will want to arrange
// move the window to the specified location and resize it: this is called
// from both DoSetSize() and DoSetClientSize() and would usually just call
// ::MoveWindow() except for composite controls which will want to arrange
void wxAssociateWinWithMacWindow(WindowRef inWindow, wxWindow *win) ;
void wxRemoveMacWindowAssociation(wxWindow *win) ;
void wxAssociateWinWithMacWindow(WindowRef inWindow, wxWindow *win) ;
void wxRemoveMacWindowAssociation(wxWindow *win) ;