+ wxKeyEvent event(wxEVT_KEY_DOWN);
+ bool handled = false ;
+ event.m_shiftDown = modifiers & shiftKey;
+ event.m_controlDown = modifiers & controlKey;
+ event.m_altDown = modifiers & optionKey;
+ event.m_metaDown = modifiers & cmdKey;
+ event.m_keyCode = wxToupper(keyval );
+
+ event.m_x = wherex;
+ event.m_y = wherey;
+ event.m_timeStamp = when;
+ event.SetEventObject(focus);
+ handled = focus->GetEventHandler()->ProcessEvent( event ) ;
+ if ( handled && event.GetSkipped() )
+ handled = false ;
+ if ( !handled )
+ {
+#if wxUSE_ACCEL
+ if (!handled)
+ {
+ wxWindow *ancestor = focus;
+ while (ancestor)
+ {
+ int command = ancestor->GetAcceleratorTable()->GetCommand( event );
+ if (command != -1)
+ {
+ wxCommandEvent command_event( wxEVT_COMMAND_MENU_SELECTED, command );
+ handled = ancestor->GetEventHandler()->ProcessEvent( command_event );
+ break;
+ }
+ if (ancestor->IsTopLevel())
+ break;
+ ancestor = ancestor->GetParent();
+ }
+ }
+#endif // wxUSE_ACCEL
+ }
+ if (!handled)
+ {
+ event.Skip( FALSE ) ;
+ event.SetEventType( wxEVT_CHAR ) ;
+ event.m_keyCode = keyval ;
+
+ handled = focus->GetEventHandler()->ProcessEvent( event ) ;
+ if ( handled && event.GetSkipped() )
+ handled = false ;
+ }
+ if ( !handled &&
+ (keyval == WXK_TAB) &&
+// CS: copied the change below from wxGTK
+// VZ: testing for wxTE_PROCESS_TAB shouldn't be done here the control may
+// have this style, yet choose not to process this particular TAB in which
+// case TAB must still work as a navigational character
+#if 0
+ (!focus->HasFlag(wxTE_PROCESS_TAB)) &&
+#endif
+ (focus->GetParent()) &&
+ (focus->GetParent()->HasFlag( wxTAB_TRAVERSAL)) )
+ {
+ wxNavigationKeyEvent new_event;
+ new_event.SetEventObject( focus );
+ new_event.SetDirection( !event.ShiftDown() );
+ /* CTRL-TAB changes the (parent) window, i.e. switch notebook page */
+ new_event.SetWindowChange( event.ControlDown() );
+ new_event.SetCurrentFocus( focus );
+ handled = focus->GetEventHandler()->ProcessEvent( new_event );
+ if ( handled && new_event.GetSkipped() )
+ handled = false ;
+ }
+ // backdoor handler for default return and command escape
+ if ( !handled && (!focus->IsKindOf(CLASSINFO(wxControl) ) || !focus->MacCanFocus() ) )
+ {
+ // if window is not having a focus still testing for default enter or cancel
+ // TODO add the UMA version for ActiveNonFloatingWindow
+ wxWindow* focus = wxFindWinFromMacWindow( FrontWindow() ) ;
+ if ( focus )
+ {
+ if ( keyval == WXK_RETURN )
+ {
+ wxButton *def = wxDynamicCast(focus->GetDefaultItem(),
+ wxButton);
+ if ( def && def->IsEnabled() )
+ {
+ wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, def->GetId() );
+ event.SetEventObject(def);
+ def->Command(event);
+ return true ;
+ }
+ }
+ /* generate wxID_CANCEL if command-. or <esc> has been pressed (typically in dialogs) */
+ else if (keyval == WXK_ESCAPE || (keyval == '.' && modifiers & cmdKey ) )
+ {
+ wxCommandEvent new_event(wxEVT_COMMAND_BUTTON_CLICKED,wxID_CANCEL);
+ new_event.SetEventObject( focus );
+ handled = focus->GetEventHandler()->ProcessEvent( new_event );
+ }
+ }
+ }
+ return handled ;
+}
+
+
+void wxApp::MacHandleKeyUpEvent( WXEVENTREF evr )
+{
+ EventRecord* ev = (EventRecord*) evr ;
+ wxToolTip::RemoveToolTips() ;
+
+ UInt32 menuresult = UMAMenuEvent(ev) ;
+ if ( HiWord( menuresult ) )
+ {
+ }
+ else
+ {
+ short keycode ;
+ short keychar ;
+ keychar = short(ev->message & charCodeMask);
+ keycode = short(ev->message & keyCodeMask) >> 8 ;
+ // it is wxWindows Convention to have Ctrl Key Combinations at ASCII char value
+ if ( (ev->modifiers & controlKey) && keychar >= 0 && keychar < 0x20 )
+ {
+ keychar += 0x40 ;
+ }
+ long keyval = wxMacTranslateKey(keychar, keycode) ;
+
+ wxWindow* focus = wxWindow::FindFocus() ;
+ MacSendKeyUpEvent( focus , keyval , ev->modifiers , ev->when , ev->where.h , ev->where.v ) ;
+ // we don't have to do anything under classic here
+ }
+}
+
+bool wxApp::MacSendKeyUpEvent( wxWindow* focus , long keyval , long modifiers , long when , short wherex , short wherey )
+{
+ bool handled = false ;
+ if ( focus )
+ {
+ wxKeyEvent event(wxEVT_KEY_UP);
+ event.m_shiftDown = modifiers & shiftKey;
+ event.m_controlDown = modifiers & controlKey;
+ event.m_altDown = modifiers & optionKey;
+ event.m_metaDown = modifiers & cmdKey;
+ event.m_keyCode = wxToupper(keyval );
+
+ event.m_x = wherex;
+ event.m_y = wherey;
+ event.m_timeStamp = when;
+ event.SetEventObject(focus);
+ handled = focus->GetEventHandler()->ProcessEvent( event ) ;
+ }
+ return handled ;
+}
+void wxApp::MacHandleActivateEvent( WXEVENTREF evr )
+{
+ EventRecord* ev = (EventRecord*) evr ;
+ WindowRef window = (WindowRef) ev->message ;
+ if ( window )
+ {
+ bool activate = (ev->modifiers & activeFlag ) ;
+ WindowClass wclass ;
+ ::GetWindowClass ( window , &wclass ) ;
+ if ( wclass == kFloatingWindowClass )
+ {
+ // if it is a floater we activate/deactivate the front non-floating window instead
+ window = ::FrontNonFloatingWindow() ;
+ }
+ wxTopLevelWindowMac* win = wxFindWinFromMacWindow( window ) ;
+ if ( win )
+ win->MacActivate( ev , activate ) ;
+ }
+}
+
+void wxApp::MacHandleUpdateEvent( WXEVENTREF evr )
+{
+ EventRecord* ev = (EventRecord*) evr ;
+ WindowRef window = (WindowRef) ev->message ;
+ wxTopLevelWindowMac * win = wxFindWinFromMacWindow( window ) ;
+ if ( win )
+ {
+ if ( !wxPendingDelete.Member(win) )
+ win->MacUpdate( ev->when ) ;
+ }
+ else
+ {
+ // since there is no way of telling this foreign window to update itself
+ // we have to invalidate the update region otherwise we keep getting the same
+ // event over and over again
+ BeginUpdate( window ) ;
+ EndUpdate( window ) ;
+ }