\twocolitem{\windowstyle{wxALWAYS\_SHOW\_SB}}{If a window has scrollbars,
disable them instead of hiding them when they are not needed (i.e. when the
size of the window is big enough to not require the scrollbars to navigate it).
-This style is currently only implemented for wxMSW and wxUniversal and does
+This style is currently implemented for wxMSW, wxGTK and wxUniversal and does
nothing on the other platforms.}
\twocolitem{\windowstyle{wxCLIP\_CHILDREN}}{Use this style to eliminate flicker caused by the background being
repainted, then children being painted over them. Windows only.}
and when the mouse is released the capture returns to the window which had had
captured it previously and it is only really released if there were no previous
window. In particular, this means that you must release the mouse as many times
-as you capture it.
+as you capture it, unless the window receives
+the \helpref{wxMouseCaptureLostEvent}{wxmousecapturelostevent} event.
+
+Any application which captures the mouse in the beginning of some operation
+{\em must} handle \helpref{wxMouseCaptureLostEvent}{wxmousecapturelostevent}
+and cancel this operation when it receives the event. The event handler must
+not recapture mouse.
\wxheading{See also}
\helpref{wxWindow::ReleaseMouse}{wxwindowreleasemouse}
+\helpref{wxMouseCaptureLostEvent}{wxmousecapturelostevent}
\membersection{wxWindow::Center}\label{wxwindowcenter}
\helpref{wxWindow::HasCapture}{wxwindowhascapture},
\helpref{wxWindow::CaptureMouse}{wxwindowcapturemouse},
\helpref{wxWindow::ReleaseMouse}{wxwindowreleasemouse},
+\helpref{wxMouseCaptureLostEvent}{wxmousecapturelostevent}
\helpref{wxMouseCaptureChangedEvent}{wxmousecapturechangedevent}
\helpref{wxWindow::CaptureMouse}{wxwindowcapturemouse},
\helpref{wxWindow::ReleaseMouse}{wxwindowreleasemouse},
+\helpref{wxMouseCaptureLostEvent}{wxmousecapturelostevent}
\helpref{wxMouseCaptureChangedEvent}{wxmousecapturechangedevent}
Resets the cached best size value so it will be recalculated the next time it is needed.
+\membersection{wxWindow::IsDoubleBuffered}\label{wxwindowisdoublebuffered}
+
+\constfunc{virtual bool}{IsDoubleBuffered}{\void}
+
+Returns \true if the window contents is double-buffered by the system, i.e. if
+any drawing done on the window is really done on a temporary backing surface
+and transferred to the screen all at once later.
+
+\wxheading{See also}
+
+\helpref{wxBufferedDC}{wxbuffereddc}
+
+
\membersection{wxWindow::IsEnabled}\label{wxwindowisenabled}
\constfunc{virtual bool}{IsEnabled}{\void}
\end{twocollist}}}
+\membersection{wxWindow::IsFrozen}\label{wxwindowisfrozen}
+
+\constfunc{virtual bool}{IsFrozen}{\void}
+
+Returns \true if the window is currently frozen by a call to
+\helpref{Freeze()}{wxwindowfreeze}.
+
+\wxheading{See also}
+
+\helpref{Thaw()}{wxwindowthaw}
+
+
\membersection{wxWindow::IsRetained}\label{wxwindowisretained}
\constfunc{virtual bool}{IsRetained}{\void}
Returns {\tt true} if the window is shown, {\tt false} if it has been hidden.
+\wxheading{See also}
+
+\helpref{wxWindow::IsShownOnScreen}{wxwindowisshownonscreen}
+
+
+\membersection{wxWindow::IsShownOnScreen}\label{wxwindowisshownonscreen}
+
+\constfunc{virtual bool}{IsShownOnScreen}{\void}
+
+Returns {\tt true} if the window is physically visible on the screen, i.e. it
+is shown and all its parents up to the toplevel window are shown as well.
+
+\wxheading{See also}
+
+\helpref{wxWindow::IsShown}{wxwindowisshown}
+
\membersection{wxWindow::IsTopLevel}\label{wxwindowistoplevel}
\helpref{wxWindow::CaptureMouse}{wxwindowcapturemouse},
\helpref{wxWindow::HasCapture}{wxwindowhascapture},
\helpref{wxWindow::ReleaseMouse}{wxwindowreleasemouse},
+\helpref{wxMouseCaptureLostEvent}{wxmousecapturelostevent}
\helpref{wxMouseCaptureChangedEvent}{wxmousecapturechangedevent}
window from being used as an implicit parent for the dialogs which were
created without a parent. It is useful for the windows which can disappear at
any moment as creating children of such windows results in fatal problems.}
-\twocolitem{\windowstyle{wxFRAME\_EX\_CONTEXTHELP}}{Under Windows, puts a query button on the
-caption. When pressed, Windows will go into a context-sensitive help mode and wxWidgets will send
-a wxEVT\_HELP event if the user clicked on an application window.
+\twocolitem{\windowstyle{wxWS\_EX\_CONTEXTHELP}}{Under Windows, puts a query
+button on the caption. When pressed, Windows will go into a context-sensitive
+help mode and wxWidgets will send a wxEVT\_HELP event if the user clicked on an
+application window.
This style cannot be used together with wxMAXIMIZE\_BOX or wxMINIMIZE\_BOX, so
-you should use the style of
-{\tt wxDEFAULT\_FRAME\_STYLE \& \textasciitilde(wxMINIMIZE\_BOX | wxMAXIMIZE\_BOX)} for the
-frames having this style (the dialogs don't have minimize nor maximize box by
-default)}
+these two styles are automatically turned of if this one is used.}
\twocolitem{\windowstyle{wxWS\_EX\_PROCESS\_IDLE}}{This window should always process idle events, even
if the mode set by \helpref{wxIdleEvent::SetMode}{wxidleeventsetmode} is wxIDLE\_PROCESS\_SPECIFIED.}
\twocolitem{\windowstyle{wxWS\_EX\_PROCESS\_UI\_UPDATES}}{This window should always process UI update events,
Calling this method immediately repaints the invalidated area of the window and
all of its children recursively while this would usually only happen when the
-flow of control returns to the event loop. Notice that this function doesn't
-refresh the window and does nothing if the window hadn't been already
-repainted. Use \helpref{Refresh}{wxwindowrefresh} first if you want to
+flow of control returns to the event loop.
+Notice that this function doesn't invalidate any area of the window so
+nothing happens if nothing has been invalidated (i.e. marked as requiring
+a redraw). Use \helpref{Refresh}{wxwindowrefresh} first if you want to
immediately redraw the window unconditionally.
\docparam{x}{The new x position for the cursor.}
\docparam{y}{The new y position for the cursor.}
+